/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Overlay/include/ |
H A D | OgreOverlaySystem.h | 70 virtual void renderQueueStarted(uint8 queueGroupId, const String& invocation,
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/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/include/ |
H A D | OgreRenderQueueListener.h | 80 virtual void renderQueueStarted(uint8 queueGroupId, const String& invocation, in renderQueueStarted() function
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H A D | OgreCompositorChain.h | 212 … void renderQueueStarted(uint8 queueGroupId, const String& invocation, bool& skipThisInvocation);
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/include/ |
H A D | OgreRenderQueueListener.h | 80 virtual void renderQueueStarted(uint8 queueGroupId, const String& invocation, in renderQueueStarted() function
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H A D | OgreCompositorChain.h | 209 …virtual void renderQueueStarted(uint8 queueGroupId, const String& invocation, bool& skipThisInvoca…
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/dports/graphics/ogre3d/ogre-1.11.6/Components/Overlay/include/ |
H A D | OgreOverlaySystem.h | 69 virtual void renderQueueStarted(uint8 queueGroupId, const String& invocation,
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/basic/ogre3d/src/ |
H A D | RocketApplication.h | 63 …virtual void renderQueueStarted(uint8 queueGroupId, const Ogre::String& invocation, bool& skipThis…
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H A D | RocketApplication.cpp | 133 void RocketApplication::renderQueueStarted(uint8 queueGroupId, const Ogre::String& invocation, bool… in renderQueueStarted() function in RocketApplication
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Overlay/src/ |
H A D | OgreOverlaySystem.cpp | 68 void OverlaySystem::renderQueueStarted(uint8 queueGroupId, const String& invocation, in renderQueueStarted() function in Ogre::OverlaySystem
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/dports/graphics/ogre3d/ogre-1.11.6/Components/Overlay/src/ |
H A D | OgreOverlaySystem.cpp | 78 void OverlaySystem::renderQueueStarted(uint8 queueGroupId, const String& invocation, in renderQueueStarted() function in Ogre::OverlaySystem
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/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Platforms/Ogre/OgrePlatform/include/ |
H A D | MyGUI_OgreRenderManager.h | 102 …virtual void renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invocation, bool& sk…
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/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Platforms/Ogre/OgrePlatform/include/ |
H A D | MyGUI_OgreRenderManager.h | 102 …virtual void renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invocation, bool& sk…
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/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/Ogre/OgrePlatform/include/ |
H A D | MyGUI_OgreRenderManager.h | 102 …virtual void renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invocation, bool& sk…
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/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Platforms/Ogre/OgrePlatform/include/ |
H A D | MyGUI_OgreRenderManager.h | 102 …virtual void renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invocation, bool& sk…
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/dports/games/opendungeons/OpenDungeons-0.7.1/source/render/ |
H A D | ODFrameListener.h | 111 void renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invocation,
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H A D | ODFrameListener.cpp | 230 void ODFrameListener::renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invocation, in renderQueueStarted() function in ODFrameListener
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/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/common/ |
H A D | MyGUI_D3D11.h | 101 …virtual void renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invocation, bool& sk…
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H A D | MyGUI_D3D11.cpp | 184 …void OgreD3D11RenderManager::renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invo… in renderQueueStarted() function in MyGUI::OgreD3D11RenderManager
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/src/ |
H A D | OgreCompositorChain.cpp | 534 void CompositorChain::RQListener::renderQueueStarted(uint8 id, in renderQueueStarted() function in Ogre::CompositorChain::RQListener
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/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/src/ |
H A D | OgreCompositorChain.cpp | 564 void CompositorChain::RQListener::renderQueueStarted(uint8 id, in renderQueueStarted() function in Ogre::CompositorChain::RQListener
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H A D | OgreSceneManager.cpp | 2789 (*i)->renderQueueStarted(id, invocation, skip); in fireRenderQueueStarted()
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/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Platforms/Ogre/OgrePlatform/src/ |
H A D | MyGUI_OgreRenderManager.cpp | 209 …void OgreRenderManager::renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invocatio… in renderQueueStarted() function in MyGUI::OgreRenderManager
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/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Platforms/Ogre/OgrePlatform/src/ |
H A D | MyGUI_OgreRenderManager.cpp | 209 …void OgreRenderManager::renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invocatio… in renderQueueStarted() function in MyGUI::OgreRenderManager
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/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/Ogre/OgrePlatform/src/ |
H A D | MyGUI_OgreRenderManager.cpp | 209 …void OgreRenderManager::renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invocatio… in renderQueueStarted() function in MyGUI::OgreRenderManager
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/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Platforms/Ogre/OgrePlatform/src/ |
H A D | MyGUI_OgreRenderManager.cpp | 209 …void OgreRenderManager::renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invocatio… in renderQueueStarted() function in MyGUI::OgreRenderManager
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