/dports/games/sauerbraten/sauerbraten/src/rpggame/ |
H A D | Makefile | 87 ../engine/renderparticles.o \ 322 ../engine/renderparticles.o: ../engine/engine.h ../shared/cube.h 323 ../engine/renderparticles.o: ../shared/tools.h ../shared/geom.h 324 ../engine/renderparticles.o: ../shared/ents.h ../shared/command.h 325 ../engine/renderparticles.o: ../shared/glexts.h ../shared/glemu.h 326 ../engine/renderparticles.o: ../shared/iengine.h ../shared/igame.h 327 ../engine/renderparticles.o: ../engine/world.h ../engine/octa.h 328 ../engine/renderparticles.o: ../engine/lightmap.h ../engine/bih.h 329 ../engine/renderparticles.o: ../engine/texture.h ../engine/model.h 331 ../engine/renderparticles.o: ../engine/explosion.h ../engine/lensflare.h [all …]
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/dports/games/cube/cube_source/src/ |
H A D | Makefile | 23 renderparticles.o \
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/dports/games/bloodfrontier/bloodfrontier/src/ |
H A D | Makefile | 59 engine/renderparticles.o \ 300 engine/renderparticles.o: engine/engine.h shared/cube.h shared/tools.h 301 engine/renderparticles.o: shared/command.h shared/geom.h shared/ents.h 302 engine/renderparticles.o: shared/iengine.h shared/igame.h engine/sound.h 303 engine/renderparticles.o: engine/world.h engine/octa.h engine/lightmap.h 304 engine/renderparticles.o: engine/bih.h engine/texture.h engine/model.h 305 engine/renderparticles.o: engine/rendertarget.h engine/depthfx.h 306 engine/renderparticles.o: engine/lensflare.h engine/explosion.h 307 engine/renderparticles.o: engine/lightning.h
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/dports/games/sauerbraten/sauerbraten/src/ |
H A D | Makefile | 110 engine/renderparticles.o \ 387 engine/renderparticles.o: engine/engine.h shared/cube.h shared/tools.h 388 engine/renderparticles.o: shared/geom.h shared/ents.h shared/command.h 389 engine/renderparticles.o: shared/glexts.h shared/glemu.h shared/iengine.h 390 engine/renderparticles.o: shared/igame.h engine/world.h engine/octa.h 391 engine/renderparticles.o: engine/lightmap.h engine/bih.h engine/texture.h 392 engine/renderparticles.o: engine/model.h engine/rendertarget.h 393 engine/renderparticles.o: engine/depthfx.h engine/explosion.h 394 engine/renderparticles.o: engine/lensflare.h engine/lightning.h
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/dports/games/tesseract-data/tesseract/src/ |
H A D | Makefile | 99 engine/renderparticles.o \ 367 engine/renderparticles.o: engine/engine.h shared/cube.h shared/tools.h 368 engine/renderparticles.o: shared/geom.h shared/ents.h shared/command.h 369 engine/renderparticles.o: shared/glexts.h shared/glemu.h shared/iengine.h 370 engine/renderparticles.o: shared/igame.h engine/world.h engine/octa.h 371 engine/renderparticles.o: engine/light.h engine/texture.h engine/bih.h 372 engine/renderparticles.o: engine/model.h engine/explosion.h 373 engine/renderparticles.o: engine/lensflare.h engine/lightning.h
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/dports/games/tesseract/tesseract/src/ |
H A D | Makefile | 98 engine/renderparticles.o \ 359 engine/renderparticles.o: engine/engine.h shared/cube.h shared/tools.h 360 engine/renderparticles.o: shared/geom.h shared/ents.h shared/command.h 361 engine/renderparticles.o: shared/glexts.h shared/glemu.h shared/iengine.h 362 engine/renderparticles.o: shared/igame.h engine/world.h engine/octa.h 363 engine/renderparticles.o: engine/light.h engine/texture.h engine/bih.h 364 engine/renderparticles.o: engine/model.h engine/explosion.h 365 engine/renderparticles.o: engine/lensflare.h engine/lightning.h
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/dports/games/redeclipse16/base-1.6.0/src/ |
H A D | Makefile | 128 engine/renderparticles.o \ 463 engine/renderparticles.o: engine/engine.h engine/version.h shared/cube.h 464 engine/renderparticles.o: shared/tools.h shared/command.h shared/geom.h 465 engine/renderparticles.o: shared/ents.h shared/glexts.h shared/glemu.h 466 engine/renderparticles.o: shared/iengine.h shared/igame.h engine/irc.h 467 engine/renderparticles.o: engine/sound.h engine/world.h engine/octa.h 468 engine/renderparticles.o: engine/lightmap.h engine/bih.h engine/texture.h 469 engine/renderparticles.o: engine/model.h engine/rendertarget.h 470 engine/renderparticles.o: engine/depthfx.h engine/lensflare.h 471 engine/renderparticles.o: engine/explosion.h engine/lightning.h
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/dports/games/sauerbraten/sauerbraten/src/xcode/sauerbraten.xcodeproj/ |
H A D | project.pbxproj | 42 …80D06DB44005506F8 /* renderparticles.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B9AC7A9D0D… 131 …05506F8 /* renderparticles.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType =… 347 B9AC7A9D0D06DB44005506F8 /* renderparticles.cpp */, 528 B9AC7AE80D06DB44005506F8 /* renderparticles.cpp in Sources */,
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/dports/games/tesseract-data/tesseract/src/xcode/tesseract.xcodeproj/ |
H A D | project.pbxproj | 51 …118832B7500AFC227 /* renderparticles.cpp in Sources */ = {isa = PBXBuildFile; fileRef = D1FCB11218… 177 …0AFC227 /* renderparticles.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType =… 416 D1FCB11218832B7500AFC227 /* renderparticles.cpp */, 609 D1FCB16118832B7500AFC227 /* renderparticles.cpp in Sources */,
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | Makefile | 51 renderparticles.o \ 259 renderparticles.o: cube.h platform.h tools.h geom.h model.h protocol.h 260 renderparticles.o: sound.h weapon.h entity.h world.h i18n.h command.h 261 renderparticles.o: varray.h vote.h console.h protos.h
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/dports/games/redeclipse16/base-1.6.0/src/xcode/redeclipse.xcodeproj/ |
H A D | project.pbxproj | 61 …80D06DB44005506F8 /* renderparticles.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B9AC7A9D0D… 204 …/* renderparticles.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcec… 456 B9AC7A9D0D06DB44005506F8 /* renderparticles.cpp */, 714 B9AC7AE80D06DB44005506F8 /* renderparticles.cpp in Sources */,
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | rendergl.cpp | 1152 renderparticles(); in drawglare() 1267 renderparticles(); in drawreflection() 1392 renderparticles(); in drawcubemap() 1780 renderparticles(true); in drawview()
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H A D | engine.h | 611 extern void renderparticles(bool mainpass = false);
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/dports/games/redeclipse/base-2.0.0/src/xcode/redeclipse.xcodeproj/ |
H A D | project.pbxproj | 63 …80D06DB44005506F8 /* renderparticles.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B9AC7A9D0D… 212 …/* renderparticles.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcec… 472 B9AC7A9D0D06DB44005506F8 /* renderparticles.cpp */, 735 B9AC7AE80D06DB44005506F8 /* renderparticles.cpp in Sources */,
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/dports/games/bloodfrontier/bloodfrontier/src/xcode/bloodfrontier.xcodeproj/ |
H A D | project.pbxproj | 58 …80D06DB44005506F8 /* renderparticles.cpp in Sources */ = {isa = PBXBuildFile; fileRef = B9AC7A9D0D… 205 …05506F8 /* renderparticles.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType =… 474 B9AC7A9D0D06DB44005506F8 /* renderparticles.cpp */, 740 B9AC7AE80D06DB44005506F8 /* renderparticles.cpp in Sources */,
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | rendergl.cpp | 1319 renderparticles(); in drawglare() 1421 renderparticles(); in drawreflection() 1524 renderparticles(); in drawcubemap() 2149 renderparticles(true); in drawviewtype()
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H A D | engine.h | 645 extern void renderparticles(bool mainpass = false);
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/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | engine.h | 519 extern void renderparticles(bool mainpass = false);
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H A D | rendergl.cpp | 1356 renderparticles(); in drawglare() 1476 renderparticles(); in drawreflection() 1944 renderparticles(true); in gl_drawframe()
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | engine.h | 718 extern void renderparticles(int layer = PL_ALL);
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H A D | renderlights.cpp | 4029 if(!editmode) renderparticles(); in rendertransparent() 4033 if(!editmode && particlelayers && ghasstencil) renderparticles(PL_UNDER); in rendertransparent() 4222 renderparticles(PL_OVER); in rendertransparent() 4226 renderparticles(PL_NOLAYER); in rendertransparent() 4228 else renderparticles(); in rendertransparent()
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | engine.h | 718 extern void renderparticles(int layer = PL_ALL);
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H A D | renderlights.cpp | 4029 if(!editmode) renderparticles(); in rendertransparent() 4033 if(!editmode && particlelayers && ghasstencil) renderparticles(PL_UNDER); in rendertransparent() 4222 renderparticles(PL_OVER); in rendertransparent() 4226 renderparticles(PL_NOLAYER); in rendertransparent() 4228 else renderparticles(); in rendertransparent()
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | renderlights.cpp | 4609 if(!editmode) renderparticles(); in rendertransparent() 4613 if(!editmode && particlelayers && ghasstencil) renderparticles(PL_UNDER); in rendertransparent() 4801 renderparticles(PL_OVER); in rendertransparent() 4805 renderparticles(PL_NOLAYER); in rendertransparent() 4807 else renderparticles(); in rendertransparent()
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H A D | engine.h | 889 extern void renderparticles(int layer = PL_ALL);
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