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Searched refs:sAnchorPosY_S (Results 1 – 2 of 2) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DOverhead_Map.cc486 INT16 sAnchorPosY_S = sStartPointY_S; in RenderOverheadMap() local
493 INT16 sTempPosY_S = sAnchorPosY_S; in RenderOverheadMap()
527 sAnchorPosY_S += 2; in RenderOverheadMap()
529 while (sAnchorPosY_S < sEndYS); in RenderOverheadMap()
536 INT16 sAnchorPosY_S = sStartPointY_S; in RenderOverheadMap() local
543 INT16 sTempPosY_S = sAnchorPosY_S; in RenderOverheadMap()
634 sAnchorPosY_S += 2; in RenderOverheadMap()
636 while (sAnchorPosY_S < sEndYS); in RenderOverheadMap()
651 INT16 sTempPosY_S = sAnchorPosY_S; in RenderOverheadMap()
695 sAnchorPosY_S += 2; in RenderOverheadMap()
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H A DRenderWorld.cc3777 INT16 sTempPosY_S = sAnchorPosY_S; in RenderRoomInfo()
3826 sAnchorPosY_S += 10; in RenderRoomInfo()
3828 while (sAnchorPosY_S < sEndYS); in RenderRoomInfo()
3904 sAnchorPosY_S += 10; in RenderFOVDebugInfo()
3906 while (sAnchorPosY_S < sEndYS); in RenderFOVDebugInfo()
3980 sAnchorPosY_S += 10; in RenderCoverDebugInfo()
3982 while (sAnchorPosY_S < sEndYS); in RenderCoverDebugInfo()
4050 sAnchorPosY_S += 10; in RenderGridNoVisibleDebugInfo()
4052 while (sAnchorPosY_S < sEndYS); in RenderGridNoVisibleDebugInfo()
4157 sAnchorPosY_S += 10; in ExamineZBufferForHiddenTiles()
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