Searched refs:se_PauseGameTimer (Results 1 – 3 of 3) sorted by relevance
88 void se_PauseGameTimer(bool p);
445 void se_PauseGameTimer(bool p){ in se_PauseGameTimer() function
1300 se_PauseGameTimer(true); in init_game_grid()1703 se_PauseGameTimer(false); in init_game_camera()2765 se_PauseGameTimer(true); in ingame_menu()2782 se_PauseGameTimer(false); in ingame_menu_cleanup()3352 se_PauseGameTimer(false); in StateUpdate()4110 se_PauseGameTimer(paused); in pausegame_func()4170 se_PauseGameTimer(true); in GameLoop()4652 se_PauseGameTimer(!act); in Activate()4751 se_PauseGameTimer(true); in sg_FullscreenMessage()4765 se_PauseGameTimer(true); in sg_FullscreenMessage()[all …]