/dports/devel/bullet/bullet3-3.21/src/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 111 const btVector3 *srcpoints, in clip_triangle() argument 121 edgeplane, srcpoints[0], srcpoints[1], srcpoints[2], temp_points); in clip_triangle()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 111 const btVector3 *srcpoints, in clip_triangle() argument 121 edgeplane, srcpoints[0], srcpoints[1], srcpoints[2], temp_points); in clip_triangle()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 113 const btVector3 * srcpoints, in clip_triangle() argument 123 edgeplane,srcpoints[0],srcpoints[1],srcpoints[2],temp_points); in clip_triangle()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 113 const btVector3 * srcpoints, in clip_triangle() argument 123 edgeplane,srcpoints[0],srcpoints[1],srcpoints[2],temp_points); in clip_triangle()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/gimpact/GIMPACT/core/ |
H A D | gim_tri_collision.cpp | 111 const btVector3 *srcpoints, in clip_triangle() argument 121 edgeplane, srcpoints[0], srcpoints[1], srcpoints[2], temp_points); in clip_triangle()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/gimpact/GIMPACT/Bullet/ |
H A D | gim_tri_collision.cpp | 111 const btVector3 *srcpoints, in clip_triangle() argument 121 edgeplane, srcpoints[0], srcpoints[1], srcpoints[2], temp_points); in clip_triangle()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 111 const btVector3 *srcpoints, in clip_triangle() argument 121 edgeplane, srcpoints[0], srcpoints[1], srcpoints[2], temp_points); in clip_triangle()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 113 const btVector3 * srcpoints, in clip_triangle() argument 123 edgeplane,srcpoints[0],srcpoints[1],srcpoints[2],temp_points); in clip_triangle()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 111 const btVector3 *srcpoints, in clip_triangle() argument 121 edgeplane, srcpoints[0], srcpoints[1], srcpoints[2], temp_points); in clip_triangle()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 113 const btVector3 * srcpoints, in clip_triangle() argument 123 edgeplane,srcpoints[0],srcpoints[1],srcpoints[2],temp_points); in clip_triangle()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 113 const btVector3 * srcpoints, in clip_triangle() argument 123 edgeplane,srcpoints[0],srcpoints[1],srcpoints[2],temp_points); in clip_triangle()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 111 const btVector3 *srcpoints, in clip_triangle() argument 121 edgeplane, srcpoints[0], srcpoints[1], srcpoints[2], temp_points); in clip_triangle()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/Gimpact/ |
H A D | gim_tri_collision.cpp | 111 const btVector3 *srcpoints, in clip_triangle() argument 121 edgeplane, srcpoints[0], srcpoints[1], srcpoints[2], temp_points); in clip_triangle()
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/dports/x11/controllermap/SDL2-2.0.18/src/render/software/ |
H A D | SDL_triangle.c | 48 int SDL_BlitTriangle(SDL_Surface *src, const SDL_Point srcpoints[3], SDL_Surface *dst, const SDL_Po… 58 …if (srcpoints[i].x < 0 || srcpoints[i].y < 0 || srcpoints[i].x >= src->w || srcpoints[i].y >= src-… 63 points[0] = srcpoints[0]; 65 points[2] = srcpoints[1]; 67 points[4] = srcpoints[2];
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/dports/devel/sdl20/SDL2-2.0.18/src/render/software/ |
H A D | SDL_triangle.c | 48 int SDL_BlitTriangle(SDL_Surface *src, const SDL_Point srcpoints[3], SDL_Surface *dst, const SDL_Po… 58 …if (srcpoints[i].x < 0 || srcpoints[i].y < 0 || srcpoints[i].x >= src->w || srcpoints[i].y >= src-… 63 points[0] = srcpoints[0]; 65 points[2] = srcpoints[1]; 67 points[4] = srcpoints[2];
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