/dports/devel/qbs/qbs-src-1.21.0/src/lib/corelib/tools/ |
H A D | persistence.cpp | 141 void PersistentPool::storeVariant(const QVariant &variant) in storeVariant() function in qbs::Internal::PersistentPool
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H A D | persistence.h | 135 void storeVariant(const QVariant &variant); 407 static void store(const QVariant &v, PersistentPool *pool) { pool->storeVariant(v); }
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/dports/games/xboard-devel/xboard-f49e7e1/winboard/ |
H A D | wsettings.c | 60 Boolean isUCI, hasBook, storeVariant, v1, addToList, useNick, isUCCI; variable 720 …{ 0, 0, 0, NULL, (void*) &storeVariant, NULL, NULL, CheckBox, N_("Force current variant with… 772 isUCI = isUCCI = storeVariant = v1 = useNick = FALSE; addToList = hasBook = TRUE; // defaults in LoadEnginePopUp()
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/dports/games/xboard/xboard-4.9.1/winboard/ |
H A D | wsettings.c | 61 Boolean isUCI, hasBook, storeVariant, v1, addToList, useNick, isUCCI; variable 735 …{ 0, 0, 0, NULL, (void*) &storeVariant, NULL, NULL, CheckBox, N_("Force current variant with… 787 isUCI = isUCCI = storeVariant = v1 = useNick = FALSE; addToList = hasBook = TRUE; // defaults in LoadEnginePopUp()
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/dports/games/xboard-devel/xboard-f49e7e1/ |
H A D | dialogs.c | 1466 Boolean isUCI, isUSI, hasBook, storeVariant, v1, addToList, useNick, secondEng; variable 1486 { 0, 0, 0, NULL, (void*) &storeVariant, NULL, NULL, CheckBox, N_("Force current variant with … 1526 isUCI = isUSI = storeVariant = v1 = useNick = False; addToList = hasBook = True; // defaults in LoadEngineProc()
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H A D | backend.c | 955 extern Boolean isUCI, hasBook, storeVariant, v1, addToList, useNick; 1038 storeVariant ? " -variant " : "", in Load() 1039 storeVariant ? VariantName(gameInfo.variant) : ""); in Load()
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/dports/games/xboard/xboard-4.9.1/ |
H A D | dialogs.c | 1500 Boolean isUCI, isUSI, hasBook, storeVariant, v1, addToList, useNick, secondEng; variable 1520 { 0, 0, 0, NULL, (void*) &storeVariant, NULL, NULL, CheckBox, N_("Force current variant with … 1560 isUCI = isUSI = storeVariant = v1 = useNick = False; addToList = hasBook = True; // defaults in LoadEngineProc()
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H A D | backend.c | 957 extern Boolean isUCI, hasBook, storeVariant, v1, addToList, useNick; 1041 storeVariant ? " -variant " : "", in Load() 1042 storeVariant ? VariantName(gameInfo.variant) : ""); in Load()
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