/dports/lang/clover/mesa-21.3.6/src/broadcom/compiler/ |
H A D | v3d_compiler.h | 587 struct v3d_compile { struct 1023 void v3d_nir_to_vir(struct v3d_compile *c); 1079 void ntq_flush_tmu(struct v3d_compile *c); 1082 void vir_dump(struct v3d_compile *c); 1086 void vir_validate(struct v3d_compile *c); 1088 void vir_optimize(struct v3d_compile *c); 1096 bool vir_opt_vpm(struct v3d_compile *c); 1117 void qpu_validate(struct v3d_compile *c); 1366 vir_NOP(struct v3d_compile *c) in vir_NOP() 1373 vir_LDTMU(struct v3d_compile *c) in vir_LDTMU() [all …]
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H A D | vir.c | 333 vir_get_temp(struct v3d_compile *c) in vir_get_temp() 464 vir_new_block(struct v3d_compile *c) in vir_new_block() 488 vir_entry_block(struct v3d_compile *c) in vir_entry_block() 494 vir_exit_block(struct v3d_compile *c) in vir_exit_block() 534 static struct v3d_compile * 550 struct v3d_compile *c = rzalloc(NULL, struct v3d_compile); in vir_compile_init() 594 v3d_lower_nir(struct v3d_compile *c) in v3d_lower_nir() 834 v3d_set_prog_data(struct v3d_compile *c, in v3d_set_prog_data() 1687 struct v3d_compile *c = NULL; in v3d_compile() 1920 vir_uniform(struct v3d_compile *c, in vir_uniform() [all …]
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H A D | nir_to_vir.c | 108 resize_qreg_array(struct v3d_compile *c, in resize_qreg_array() 129 resize_interp_array(struct v3d_compile *c, in resize_interp_array() 152 vir_emit_thrsw(struct v3d_compile *c) in vir_emit_thrsw() 263 ntq_flush_tmu(struct v3d_compile *c) in ntq_flush_tmu() 979 emit_flat_varying(struct v3d_compile *c, in emit_flat_varying() 1086 add_output(struct v3d_compile *c, in add_output() 1671 emit_frag_end(struct v3d_compile *c) in emit_frag_end() 1790 emit_vert_end(struct v3d_compile *c) in emit_vert_end() 1799 emit_geom_end(struct v3d_compile *c) in emit_geom_end() 3785 nir_to_vir(struct v3d_compile *c) in nir_to_vir() [all …]
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/broadcom/compiler/ |
H A D | v3d_compiler.h | 587 struct v3d_compile { struct 1023 void v3d_nir_to_vir(struct v3d_compile *c); 1079 void ntq_flush_tmu(struct v3d_compile *c); 1082 void vir_dump(struct v3d_compile *c); 1086 void vir_validate(struct v3d_compile *c); 1088 void vir_optimize(struct v3d_compile *c); 1096 bool vir_opt_vpm(struct v3d_compile *c); 1117 void qpu_validate(struct v3d_compile *c); 1366 vir_NOP(struct v3d_compile *c) in vir_NOP() 1373 vir_LDTMU(struct v3d_compile *c) in vir_LDTMU() [all …]
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H A D | vir.c | 333 vir_get_temp(struct v3d_compile *c) in vir_get_temp() 464 vir_new_block(struct v3d_compile *c) in vir_new_block() 488 vir_entry_block(struct v3d_compile *c) in vir_entry_block() 494 vir_exit_block(struct v3d_compile *c) in vir_exit_block() 534 static struct v3d_compile * 550 struct v3d_compile *c = rzalloc(NULL, struct v3d_compile); in vir_compile_init() 594 v3d_lower_nir(struct v3d_compile *c) in v3d_lower_nir() 834 v3d_set_prog_data(struct v3d_compile *c, in v3d_set_prog_data() 1687 struct v3d_compile *c = NULL; in v3d_compile() 1920 vir_uniform(struct v3d_compile *c, in vir_uniform() [all …]
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/dports/graphics/libosmesa/mesa-21.3.6/src/broadcom/compiler/ |
H A D | v3d_compiler.h | 587 struct v3d_compile { struct 1023 void v3d_nir_to_vir(struct v3d_compile *c); 1079 void ntq_flush_tmu(struct v3d_compile *c); 1082 void vir_dump(struct v3d_compile *c); 1086 void vir_validate(struct v3d_compile *c); 1088 void vir_optimize(struct v3d_compile *c); 1096 bool vir_opt_vpm(struct v3d_compile *c); 1117 void qpu_validate(struct v3d_compile *c); 1366 vir_NOP(struct v3d_compile *c) in vir_NOP() 1373 vir_LDTMU(struct v3d_compile *c) in vir_LDTMU() [all …]
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H A D | vir.c | 333 vir_get_temp(struct v3d_compile *c) in vir_get_temp() 464 vir_new_block(struct v3d_compile *c) in vir_new_block() 488 vir_entry_block(struct v3d_compile *c) in vir_entry_block() 494 vir_exit_block(struct v3d_compile *c) in vir_exit_block() 534 static struct v3d_compile * 550 struct v3d_compile *c = rzalloc(NULL, struct v3d_compile); in vir_compile_init() 594 v3d_lower_nir(struct v3d_compile *c) in v3d_lower_nir() 834 v3d_set_prog_data(struct v3d_compile *c, in v3d_set_prog_data() 1687 struct v3d_compile *c = NULL; in v3d_compile() 1920 vir_uniform(struct v3d_compile *c, in vir_uniform() [all …]
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/dports/graphics/mesa-libs/mesa-21.3.6/src/broadcom/compiler/ |
H A D | v3d_compiler.h | 587 struct v3d_compile { struct 1023 void v3d_nir_to_vir(struct v3d_compile *c); 1079 void ntq_flush_tmu(struct v3d_compile *c); 1082 void vir_dump(struct v3d_compile *c); 1086 void vir_validate(struct v3d_compile *c); 1088 void vir_optimize(struct v3d_compile *c); 1096 bool vir_opt_vpm(struct v3d_compile *c); 1117 void qpu_validate(struct v3d_compile *c); 1366 vir_NOP(struct v3d_compile *c) in vir_NOP() 1373 vir_LDTMU(struct v3d_compile *c) in vir_LDTMU() [all …]
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H A D | vir.c | 333 vir_get_temp(struct v3d_compile *c) in vir_get_temp() 464 vir_new_block(struct v3d_compile *c) in vir_new_block() 488 vir_entry_block(struct v3d_compile *c) in vir_entry_block() 494 vir_exit_block(struct v3d_compile *c) in vir_exit_block() 534 static struct v3d_compile * 550 struct v3d_compile *c = rzalloc(NULL, struct v3d_compile); in vir_compile_init() 594 v3d_lower_nir(struct v3d_compile *c) in v3d_lower_nir() 834 v3d_set_prog_data(struct v3d_compile *c, in v3d_set_prog_data() 1687 struct v3d_compile *c = NULL; in v3d_compile() 1920 vir_uniform(struct v3d_compile *c, in vir_uniform() [all …]
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/broadcom/compiler/ |
H A D | v3d_compiler.h | 587 struct v3d_compile { struct 1023 void v3d_nir_to_vir(struct v3d_compile *c); 1079 void ntq_flush_tmu(struct v3d_compile *c); 1082 void vir_dump(struct v3d_compile *c); 1086 void vir_validate(struct v3d_compile *c); 1088 void vir_optimize(struct v3d_compile *c); 1096 bool vir_opt_vpm(struct v3d_compile *c); 1117 void qpu_validate(struct v3d_compile *c); 1366 vir_NOP(struct v3d_compile *c) in vir_NOP() 1373 vir_LDTMU(struct v3d_compile *c) in vir_LDTMU() [all …]
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H A D | vir.c | 333 vir_get_temp(struct v3d_compile *c) in vir_get_temp() 464 vir_new_block(struct v3d_compile *c) in vir_new_block() 488 vir_entry_block(struct v3d_compile *c) in vir_entry_block() 494 vir_exit_block(struct v3d_compile *c) in vir_exit_block() 534 static struct v3d_compile * 550 struct v3d_compile *c = rzalloc(NULL, struct v3d_compile); in vir_compile_init() 594 v3d_lower_nir(struct v3d_compile *c) in v3d_lower_nir() 834 v3d_set_prog_data(struct v3d_compile *c, in v3d_set_prog_data() 1687 struct v3d_compile *c = NULL; in v3d_compile() 1920 vir_uniform(struct v3d_compile *c, in vir_uniform() [all …]
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/broadcom/compiler/ |
H A D | v3d_compiler.h | 587 struct v3d_compile { struct 1023 void v3d_nir_to_vir(struct v3d_compile *c); 1079 void ntq_flush_tmu(struct v3d_compile *c); 1082 void vir_dump(struct v3d_compile *c); 1086 void vir_validate(struct v3d_compile *c); 1088 void vir_optimize(struct v3d_compile *c); 1096 bool vir_opt_vpm(struct v3d_compile *c); 1117 void qpu_validate(struct v3d_compile *c); 1366 vir_NOP(struct v3d_compile *c) in vir_NOP() 1373 vir_LDTMU(struct v3d_compile *c) in vir_LDTMU() [all …]
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H A D | vir.c | 333 vir_get_temp(struct v3d_compile *c) in vir_get_temp() 464 vir_new_block(struct v3d_compile *c) in vir_new_block() 488 vir_entry_block(struct v3d_compile *c) in vir_entry_block() 494 vir_exit_block(struct v3d_compile *c) in vir_exit_block() 534 static struct v3d_compile * 550 struct v3d_compile *c = rzalloc(NULL, struct v3d_compile); in vir_compile_init() 594 v3d_lower_nir(struct v3d_compile *c) in v3d_lower_nir() 834 v3d_set_prog_data(struct v3d_compile *c, in v3d_set_prog_data() 1687 struct v3d_compile *c = NULL; in v3d_compile() 1920 vir_uniform(struct v3d_compile *c, in vir_uniform() [all …]
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/broadcom/compiler/ |
H A D | v3d_compiler.h | 587 struct v3d_compile { struct 1023 void v3d_nir_to_vir(struct v3d_compile *c); 1079 void ntq_flush_tmu(struct v3d_compile *c); 1082 void vir_dump(struct v3d_compile *c); 1086 void vir_validate(struct v3d_compile *c); 1088 void vir_optimize(struct v3d_compile *c); 1096 bool vir_opt_vpm(struct v3d_compile *c); 1117 void qpu_validate(struct v3d_compile *c); 1366 vir_NOP(struct v3d_compile *c) in vir_NOP() 1373 vir_LDTMU(struct v3d_compile *c) in vir_LDTMU() [all …]
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H A D | vir.c | 333 vir_get_temp(struct v3d_compile *c) in vir_get_temp() 464 vir_new_block(struct v3d_compile *c) in vir_new_block() 488 vir_entry_block(struct v3d_compile *c) in vir_entry_block() 494 vir_exit_block(struct v3d_compile *c) in vir_exit_block() 534 static struct v3d_compile * 550 struct v3d_compile *c = rzalloc(NULL, struct v3d_compile); in vir_compile_init() 594 v3d_lower_nir(struct v3d_compile *c) in v3d_lower_nir() 834 v3d_set_prog_data(struct v3d_compile *c, in v3d_set_prog_data() 1687 struct v3d_compile *c = NULL; in v3d_compile() 1920 vir_uniform(struct v3d_compile *c, in vir_uniform() [all …]
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/broadcom/compiler/ |
H A D | v3d_compiler.h | 587 struct v3d_compile { struct 1023 void v3d_nir_to_vir(struct v3d_compile *c); 1079 void ntq_flush_tmu(struct v3d_compile *c); 1082 void vir_dump(struct v3d_compile *c); 1086 void vir_validate(struct v3d_compile *c); 1088 void vir_optimize(struct v3d_compile *c); 1096 bool vir_opt_vpm(struct v3d_compile *c); 1117 void qpu_validate(struct v3d_compile *c); 1366 vir_NOP(struct v3d_compile *c) in vir_NOP() 1373 vir_LDTMU(struct v3d_compile *c) in vir_LDTMU() [all …]
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H A D | vir.c | 333 vir_get_temp(struct v3d_compile *c) in vir_get_temp() 464 vir_new_block(struct v3d_compile *c) in vir_new_block() 488 vir_entry_block(struct v3d_compile *c) in vir_entry_block() 494 vir_exit_block(struct v3d_compile *c) in vir_exit_block() 534 static struct v3d_compile * 550 struct v3d_compile *c = rzalloc(NULL, struct v3d_compile); in vir_compile_init() 594 v3d_lower_nir(struct v3d_compile *c) in v3d_lower_nir() 834 v3d_set_prog_data(struct v3d_compile *c, in v3d_set_prog_data() 1687 struct v3d_compile *c = NULL; in v3d_compile() 1920 vir_uniform(struct v3d_compile *c, in vir_uniform() [all …]
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/dports/graphics/mesa-dri/mesa-21.3.6/src/broadcom/compiler/ |
H A D | v3d_compiler.h | 587 struct v3d_compile { struct 1023 void v3d_nir_to_vir(struct v3d_compile *c); 1079 void ntq_flush_tmu(struct v3d_compile *c); 1082 void vir_dump(struct v3d_compile *c); 1086 void vir_validate(struct v3d_compile *c); 1088 void vir_optimize(struct v3d_compile *c); 1096 bool vir_opt_vpm(struct v3d_compile *c); 1117 void qpu_validate(struct v3d_compile *c); 1366 vir_NOP(struct v3d_compile *c) in vir_NOP() 1373 vir_LDTMU(struct v3d_compile *c) in vir_LDTMU() [all …]
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H A D | vir.c | 333 vir_get_temp(struct v3d_compile *c) in vir_get_temp() 464 vir_new_block(struct v3d_compile *c) in vir_new_block() 488 vir_entry_block(struct v3d_compile *c) in vir_entry_block() 494 vir_exit_block(struct v3d_compile *c) in vir_exit_block() 534 static struct v3d_compile * 550 struct v3d_compile *c = rzalloc(NULL, struct v3d_compile); in vir_compile_init() 594 v3d_lower_nir(struct v3d_compile *c) in v3d_lower_nir() 834 v3d_set_prog_data(struct v3d_compile *c, in v3d_set_prog_data() 1687 struct v3d_compile *c = NULL; in v3d_compile() 1920 vir_uniform(struct v3d_compile *c, in vir_uniform() [all …]
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/broadcom/compiler/ |
H A D | v3d_compiler.h | 612 struct v3d_compile { struct 1073 void v3d_nir_to_vir(struct v3d_compile *c); 1129 void ntq_flush_tmu(struct v3d_compile *c); 1132 void vir_dump(struct v3d_compile *c); 1136 void vir_validate(struct v3d_compile *c); 1138 void vir_optimize(struct v3d_compile *c); 1146 bool vir_opt_vpm(struct v3d_compile *c); 1167 void qpu_validate(struct v3d_compile *c); 1416 vir_NOP(struct v3d_compile *c) in vir_NOP() 1423 vir_LDTMU(struct v3d_compile *c) in vir_LDTMU() [all …]
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H A D | vir.c | 333 vir_get_temp(struct v3d_compile *c) in vir_get_temp() 472 vir_new_block(struct v3d_compile *c) in vir_new_block() 496 vir_entry_block(struct v3d_compile *c) in vir_entry_block() 502 vir_exit_block(struct v3d_compile *c) in vir_exit_block() 544 static struct v3d_compile * 561 struct v3d_compile *c = rzalloc(NULL, struct v3d_compile); in vir_compile_init() 606 v3d_lower_nir(struct v3d_compile *c) in v3d_lower_nir() 1129 struct v3d_compile *c = (struct v3d_compile *) data; in v3d_instr_delay_cb() 1763 struct v3d_compile *c = NULL; in v3d_compile() 2052 vir_uniform(struct v3d_compile *c, in vir_uniform() [all …]
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H A D | vir_opt_dead_code.c | 43 dce(struct v3d_compile *c, struct qinst *inst) in dce() 55 has_nonremovable_reads(struct v3d_compile *c, struct qinst *inst) in has_nonremovable_reads() 66 can_write_to_null(struct v3d_compile *c, struct qinst *inst) in can_write_to_null() 76 vir_dce_flags(struct v3d_compile *c, struct qinst *inst) in vir_dce_flags() 94 check_last_ldunifa(struct v3d_compile *c, in check_last_ldunifa() 122 check_first_ldunifa(struct v3d_compile *c, in check_first_ldunifa() 152 increment_unifa_address(struct v3d_compile *c, struct qinst *unifa) in increment_unifa_address() 178 vir_opt_dead_code(struct v3d_compile *c) in vir_opt_dead_code()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/broadcom/compiler/ |
H A D | v3d_compiler.h | 511 struct v3d_compile { struct 811 void v3d_nir_to_vir(struct v3d_compile *c); 863 void vir_emit_thrsw(struct v3d_compile *c); 865 void vir_dump(struct v3d_compile *c); 869 void vir_validate(struct v3d_compile *c); 871 void vir_optimize(struct v3d_compile *c); 879 bool vir_opt_vpm(struct v3d_compile *c); 898 void qpu_validate(struct v3d_compile *c); 1142 vir_NOP(struct v3d_compile *c) in vir_NOP() 1149 vir_LDTMU(struct v3d_compile *c) in vir_LDTMU() [all …]
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H A D | vir.c | 295 vir_get_temp(struct v3d_compile *c) in vir_get_temp() 426 vir_new_block(struct v3d_compile *c) in vir_new_block() 450 vir_entry_block(struct v3d_compile *c) in vir_entry_block() 456 vir_exit_block(struct v3d_compile *c) in vir_exit_block() 496 static struct v3d_compile * 506 struct v3d_compile *c = rzalloc(NULL, struct v3d_compile); in vir_compile_init() 541 v3d_lower_nir(struct v3d_compile *c) in v3d_lower_nir() 753 v3d_set_prog_data(struct v3d_compile *c, in v3d_set_prog_data() 1159 struct v3d_compile *c; in v3d_compile() 1321 vir_uniform(struct v3d_compile *c, in vir_uniform() [all …]
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H A D | nir_to_vir.c | 75 resize_qreg_array(struct v3d_compile *c, in resize_qreg_array() 96 vir_emit_thrsw(struct v3d_compile *c) in vir_emit_thrsw() 754 add_output(struct v3d_compile *c, in add_output() 1302 emit_frag_end(struct v3d_compile *c) in emit_frag_end() 1405 emit_vert_end(struct v3d_compile *c) in emit_vert_end() 1414 emit_geom_end(struct v3d_compile *c) in emit_geom_end() 1483 ntq_emit_vpm_read(struct v3d_compile *c, in ntq_emit_vpm_read() 1685 ntq_setup_outputs(struct v3d_compile *c) in ntq_setup_outputs() 2742 nir_to_vir(struct v3d_compile *c) in nir_to_vir() 2883 vir_remove_thrsw(struct v3d_compile *c) in vir_remove_thrsw() [all …]
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