Searched refs:Fcolor (Results 1 – 6 of 6) sorted by relevance
/reactos/dll/opengl/mesa/ |
H A D | clip.c | 122 VB->Fcolor[dst][0] = LINTERP( t, VB->Fcolor[in][0], VB->Fcolor[out][0] ); in interpolate_aux() 123 VB->Fcolor[dst][1] = LINTERP( t, VB->Fcolor[in][1], VB->Fcolor[out][1] ); in interpolate_aux() 124 VB->Fcolor[dst][2] = LINTERP( t, VB->Fcolor[in][2], VB->Fcolor[out][2] ); in interpolate_aux() 168 VB->Fcolor[dst][0] = LINTERP( t, VB->Fcolor[in][0], VB->Fcolor[out][0] ); in interpolate_aux_color_tex2() 169 VB->Fcolor[dst][1] = LINTERP( t, VB->Fcolor[in][1], VB->Fcolor[out][1] ); in interpolate_aux_color_tex2() 170 VB->Fcolor[dst][2] = LINTERP( t, VB->Fcolor[in][2], VB->Fcolor[out][2] ); in interpolate_aux_color_tex2() 171 VB->Fcolor[dst][3] = LINTERP( t, VB->Fcolor[in][3], VB->Fcolor[out][3] ); in interpolate_aux_color_tex2() 195 VB->Fcolor[dst][0] = LINTERP( t, VB->Fcolor[in][0], VB->Fcolor[out][0] ); in interpolate_aux_color() 196 VB->Fcolor[dst][1] = LINTERP( t, VB->Fcolor[in][1], VB->Fcolor[out][1] ); in interpolate_aux_color() 197 VB->Fcolor[dst][2] = LINTERP( t, VB->Fcolor[in][2], VB->Fcolor[out][2] ); in interpolate_aux_color() [all …]
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H A D | vbfill.c | 540 COPY_4UBV( VB->Fcolor[count], ctx->Current.ByteColor ); in vertex4f_feedback() 592 COPY_4UBV( VB->Fcolor[count], ctx->Current.ByteColor ); in vertex4() 618 COPY_4UBV( VB->Fcolor[count], ctx->Current.ByteColor ); in vertex3f_normal_color_tex2() 642 COPY_4UBV( VB->Fcolor[count], ctx->Current.ByteColor ); in vertex3f_normal_color_tex4() 687 COPY_4UBV( VB->Fcolor[count], ctx->Current.ByteColor ); in vertex3f_color_tex2() 710 COPY_4UBV( VB->Fcolor[count], ctx->Current.ByteColor ); in vertex3f_color_tex4() 732 COPY_4UBV( VB->Fcolor[count], ctx->Current.ByteColor ); in vertex3f_color() 775 COPY_4UBV( VB->Fcolor[count], ctx->Current.ByteColor ); in vertex2f_normal_color_tex2() 798 COPY_4UBV( VB->Fcolor[count], ctx->Current.ByteColor ); in vertex2f_normal_color_tex4() 1303 COPY_4UBV( VB->Fcolor[count], color ); in gl_eval_vertex() [all …]
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H A D | vb.h | 107 GLubyte Fcolor[VB_SIZE][4]; /* Front colors (RGBA) */ member
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H A D | vbrender.c | 412 VB->Color = VB->Fcolor; in render_polygon() 572 VB->Color = VB->Fcolor; in render_clipped_polygon() 644 VB->Color = VB->Fcolor; in render_triangle() 713 VB->Color = VB->Fcolor; in render_quad() 747 COPY_4V( vb->Fcolor[dst], vb->Fcolor[src] ); in copy_vertex()
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H A D | vbxform.c | 974 &VB->Normal[i], &VB->Fcolor[i]); in shade_vertices() 996 COPY_4V( VB->Fcolor[i], color[0] ); in shade_vertices() 1014 VB->Fcolor + VB->Start ); in shade_vertices() 1029 VB->Fcolor + VB->Start ); in shade_vertices() 1092 VB->Fcolor + VB->Start ); in fog_vertices()
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H A D | varray.c | 426 COPY_4UBV( VB->Fcolor[count], ctx->Current.ByteColor ); in gl_ArrayElement() 845 COPY_4UBV( VB->Fcolor[start+i], ctx->Current.ByteColor ); in gl_DrawArrays()
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