Searched refs:HLSL_CLASS_VECTOR (Results 1 – 3 of 3) sorted by relevance
/reactos/dll/directx/wine/d3dcompiler_43/ |
H A D | utils.c | 1018 if (t1->type == HLSL_CLASS_VECTOR && t2->type == HLSL_CLASS_VECTOR) in compatible_data_types() 1050 if ((t1->type == HLSL_CLASS_VECTOR || t2->type == HLSL_CLASS_VECTOR) in compatible_data_types() 1092 if (t1->type <= HLSL_CLASS_VECTOR && t2->type <= HLSL_CLASS_VECTOR) in implicit_compatible_data_types() 1106 if ((t1->type == HLSL_CLASS_VECTOR || t2->type == HLSL_CLASS_VECTOR) in implicit_compatible_data_types() 1127 if (t1->type == HLSL_CLASS_VECTOR && t2->type == HLSL_CLASS_VECTOR) in expr_compatible_data_types() 1134 if (t1->type == HLSL_CLASS_VECTOR || t2->type == HLSL_CLASS_VECTOR) in expr_compatible_data_types() 1240 type = HLSL_CLASS_VECTOR; in expr_common_type() 1247 if (type == HLSL_CLASS_VECTOR) in expr_common_type() 1261 if (type == HLSL_CLASS_VECTOR) in expr_common_type() 1582 if (!((t1->type == HLSL_CLASS_SCALAR && t2->type == HLSL_CLASS_VECTOR) in compare_param_hlsl_types() [all …]
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H A D | hlsl.y | 225 type = new_hlsl_type(d3dcompiler_strdup(name), HLSL_CLASS_VECTOR, bt, x, y); in declare_predefined_types() 244 type = new_hlsl_type(d3dcompiler_strdup("VECTOR"), HLSL_CLASS_VECTOR, HLSL_TYPE_FLOAT, 4, 1); in declare_predefined_types() 406 …swizzle->node.data_type = new_hlsl_type(NULL, HLSL_CLASS_VECTOR, val->data_type->base_type, compon… in new_swizzle() 1436 $$ = new_hlsl_type(NULL, HLSL_CLASS_VECTOR, $3->base_type, $5, 1); 2036 …deref->node.data_type = new_hlsl_type(NULL, HLSL_CLASS_VECTOR, expr_type->base_type, expr_type->di… 2038 else if (expr_type->type == HLSL_CLASS_VECTOR)
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H A D | d3dcompiler_private.h | 629 HLSL_CLASS_VECTOR, enumerator
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