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Searched refs:SetVertexShaderConstantB (Results 1 – 5 of 5) sorted by relevance

/reactos/dll/directx/d3d9/
H A Dd3d9_device.h30 …HRESULT (WINAPI *SetVertexShaderConstantB)(LPDIRECT3DDEVICE9 iface, UINT StartRegister,CONST BOOL*…
/reactos/sdk/include/psdk/
H A Dd3d9.h1476 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE; in DECLARE_INTERFACE_() local
1605 …evice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
1727 …IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
1864 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE; in DECLARE_INTERFACE_() local
2014 …ice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
2152 …irect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
/reactos/sdk/include/dxsdk/
H A Dd3dx9effect.h190 …STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT register_index, const BOOL *constant_data, UINT reg… in DECLARE_INTERFACE_() local
/reactos/dll/directx/wine/d3dx9_36/
H A Dpreshader.c1455 return SET_D3D_STATE_(manager, device, SetVertexShaderConstantB, start, ptr, count); in set_constants_device()
H A Deffect.c1521 … ret = SET_D3D_STATE(effect, SetVertexShaderConstantB, index, (const BOOL *)buffer, element_count); in d3dx_set_shader_const_state()