Searched refs:channel_count (Results 1 – 2 of 2) sorted by relevance
1408 UINT channel_count; in PixelFormatInfo_GetChannelMask() local1419 hr = PixelFormatInfo_GetChannelCount(iface, &channel_count); in PixelFormatInfo_GetChannelMask()1421 if (SUCCEEDED(hr) && uiChannelIndex >= channel_count) in PixelFormatInfo_GetChannelMask()
718 HRESULT WINAPI D3DXCreatePRTBuffer(UINT sample_count, UINT coeff_count, UINT channel_count, ID3DXPR…720 UINT channel_count, ID3DXPRTBuffer **buffer);