1 /* xalloc.h -- malloc with out-of-memory checking
2 
3    Copyright (C) 1990-2000, 2003-2004, 2006-2017 Free Software Foundation, Inc.
4 
5    This program is free software: you can redistribute it and/or modify
6    it under the terms of the GNU General Public License as published by
7    the Free Software Foundation; either version 3 of the License, or
8    (at your option) any later version.
9 
10    This program is distributed in the hope that it will be useful,
11    but WITHOUT ANY WARRANTY; without even the implied warranty of
12    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13    GNU General Public License for more details.
14 
15    You should have received a copy of the GNU General Public License
16    along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
17 
18 #ifndef XALLOC_H_
19 #define XALLOC_H_
20 
21 #include <stddef.h>
22 #include <stdint.h>
23 
24 #include "xalloc-oversized.h"
25 
26 #ifndef _GL_INLINE_HEADER_BEGIN
27  #error "Please include config.h first."
28 #endif
29 _GL_INLINE_HEADER_BEGIN
30 #ifndef XALLOC_INLINE
31 # define XALLOC_INLINE _GL_INLINE
32 #endif
33 
34 #ifdef __cplusplus
35 extern "C" {
36 #endif
37 
38 
39 #if __GNUC__ >= 3
40 # define _GL_ATTRIBUTE_MALLOC __attribute__ ((__malloc__))
41 #else
42 # define _GL_ATTRIBUTE_MALLOC
43 #endif
44 
45 #if ! defined __clang__ && \
46     (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3))
47 # define _GL_ATTRIBUTE_ALLOC_SIZE(args) __attribute__ ((__alloc_size__ args))
48 #else
49 # define _GL_ATTRIBUTE_ALLOC_SIZE(args)
50 #endif
51 
52 /* This function is always triggered when memory is exhausted.
53    It must be defined by the application, either explicitly
54    or by using gnulib's xalloc-die module.  This is the
55    function to call when one wants the program to die because of a
56    memory allocation failure.  */
57 extern _Noreturn void xalloc_die (void);
58 
59 void *xmalloc (size_t s)
60       _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1));
61 void *xzalloc (size_t s)
62       _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1));
63 void *xcalloc (size_t n, size_t s)
64       _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2));
65 void *xrealloc (void *p, size_t s)
66       _GL_ATTRIBUTE_ALLOC_SIZE ((2));
67 void *x2realloc (void *p, size_t *pn);
68 void *xmemdup (void const *p, size_t s)
69       _GL_ATTRIBUTE_ALLOC_SIZE ((2));
70 char *xstrdup (char const *str)
71       _GL_ATTRIBUTE_MALLOC;
72 
73 /* In the following macros, T must be an elementary or structure/union or
74    typedef'ed type, or a pointer to such a type.  To apply one of the
75    following macros to a function pointer or array type, you need to typedef
76    it first and use the typedef name.  */
77 
78 /* Allocate an object of type T dynamically, with error checking.  */
79 /* extern t *XMALLOC (typename t); */
80 #define XMALLOC(t) ((t *) xmalloc (sizeof (t)))
81 
82 /* Allocate memory for N elements of type T, with error checking.  */
83 /* extern t *XNMALLOC (size_t n, typename t); */
84 #define XNMALLOC(n, t) \
85    ((t *) (sizeof (t) == 1 ? xmalloc (n) : xnmalloc (n, sizeof (t))))
86 
87 /* Allocate an object of type T dynamically, with error checking,
88    and zero it.  */
89 /* extern t *XZALLOC (typename t); */
90 #define XZALLOC(t) ((t *) xzalloc (sizeof (t)))
91 
92 /* Allocate memory for N elements of type T, with error checking,
93    and zero it.  */
94 /* extern t *XCALLOC (size_t n, typename t); */
95 #define XCALLOC(n, t) \
96    ((t *) (sizeof (t) == 1 ? xzalloc (n) : xcalloc (n, sizeof (t))))
97 
98 
99 /* Allocate an array of N objects, each with S bytes of memory,
100    dynamically, with error checking.  S must be nonzero.  */
101 
102 XALLOC_INLINE void *xnmalloc (size_t n, size_t s)
103                     _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2));
104 XALLOC_INLINE void *
xnmalloc(size_t n,size_t s)105 xnmalloc (size_t n, size_t s)
106 {
107   if (xalloc_oversized (n, s))
108     xalloc_die ();
109   return xmalloc (n * s);
110 }
111 
112 /* Change the size of an allocated block of memory P to an array of N
113    objects each of S bytes, with error checking.  S must be nonzero.  */
114 
115 XALLOC_INLINE void *xnrealloc (void *p, size_t n, size_t s)
116                     _GL_ATTRIBUTE_ALLOC_SIZE ((2, 3));
117 XALLOC_INLINE void *
xnrealloc(void * p,size_t n,size_t s)118 xnrealloc (void *p, size_t n, size_t s)
119 {
120   if (xalloc_oversized (n, s))
121     xalloc_die ();
122   return xrealloc (p, n * s);
123 }
124 
125 /* If P is null, allocate a block of at least *PN such objects;
126    otherwise, reallocate P so that it contains more than *PN objects
127    each of S bytes.  S must be nonzero.  Set *PN to the new number of
128    objects, and return the pointer to the new block.  *PN is never set
129    to zero, and the returned pointer is never null.
130 
131    Repeated reallocations are guaranteed to make progress, either by
132    allocating an initial block with a nonzero size, or by allocating a
133    larger block.
134 
135    In the following implementation, nonzero sizes are increased by a
136    factor of approximately 1.5 so that repeated reallocations have
137    O(N) overall cost rather than O(N**2) cost, but the
138    specification for this function does not guarantee that rate.
139 
140    Here is an example of use:
141 
142      int *p = NULL;
143      size_t used = 0;
144      size_t allocated = 0;
145 
146      void
147      append_int (int value)
148        {
149          if (used == allocated)
150            p = x2nrealloc (p, &allocated, sizeof *p);
151          p[used++] = value;
152        }
153 
154    This causes x2nrealloc to allocate a block of some nonzero size the
155    first time it is called.
156 
157    To have finer-grained control over the initial size, set *PN to a
158    nonzero value before calling this function with P == NULL.  For
159    example:
160 
161      int *p = NULL;
162      size_t used = 0;
163      size_t allocated = 0;
164      size_t allocated1 = 1000;
165 
166      void
167      append_int (int value)
168        {
169          if (used == allocated)
170            {
171              p = x2nrealloc (p, &allocated1, sizeof *p);
172              allocated = allocated1;
173            }
174          p[used++] = value;
175        }
176 
177    */
178 
179 XALLOC_INLINE void *
x2nrealloc(void * p,size_t * pn,size_t s)180 x2nrealloc (void *p, size_t *pn, size_t s)
181 {
182   size_t n = *pn;
183 
184   if (! p)
185     {
186       if (! n)
187         {
188           /* The approximate size to use for initial small allocation
189              requests, when the invoking code specifies an old size of
190              zero.  This is the largest "small" request for the GNU C
191              library malloc.  */
192           enum { DEFAULT_MXFAST = 64 * sizeof (size_t) / 4 };
193 
194           n = DEFAULT_MXFAST / s;
195           n += !n;
196         }
197     }
198   else
199     {
200       /* Set N = floor (1.5 * N) + 1 so that progress is made even if N == 0.
201          Check for overflow, so that N * S stays in both ptrdiff_t and
202          size_t range.  The check may be slightly conservative, but an
203          exact check isn't worth the trouble.  */
204       if ((PTRDIFF_MAX < SIZE_MAX ? PTRDIFF_MAX : SIZE_MAX) / 3 * 2 / s
205           <= n)
206         xalloc_die ();
207       n += n / 2 + 1;
208     }
209 
210   *pn = n;
211   return xrealloc (p, n * s);
212 }
213 
214 /* Return a pointer to a new buffer of N bytes.  This is like xmalloc,
215    except it returns char *.  */
216 
217 XALLOC_INLINE char *xcharalloc (size_t n)
218                     _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1));
219 XALLOC_INLINE char *
xcharalloc(size_t n)220 xcharalloc (size_t n)
221 {
222   return XNMALLOC (n, char);
223 }
224 
225 #ifdef __cplusplus
226 }
227 
228 /* C++ does not allow conversions from void * to other pointer types
229    without a cast.  Use templates to work around the problem when
230    possible.  */
231 
232 template <typename T> inline T *
xrealloc(T * p,size_t s)233 xrealloc (T *p, size_t s)
234 {
235   return (T *) xrealloc ((void *) p, s);
236 }
237 
238 template <typename T> inline T *
xnrealloc(T * p,size_t n,size_t s)239 xnrealloc (T *p, size_t n, size_t s)
240 {
241   return (T *) xnrealloc ((void *) p, n, s);
242 }
243 
244 template <typename T> inline T *
x2realloc(T * p,size_t * pn)245 x2realloc (T *p, size_t *pn)
246 {
247   return (T *) x2realloc ((void *) p, pn);
248 }
249 
250 template <typename T> inline T *
x2nrealloc(T * p,size_t * pn,size_t s)251 x2nrealloc (T *p, size_t *pn, size_t s)
252 {
253   return (T *) x2nrealloc ((void *) p, pn, s);
254 }
255 
256 template <typename T> inline T *
xmemdup(T const * p,size_t s)257 xmemdup (T const *p, size_t s)
258 {
259   return (T *) xmemdup ((void const *) p, s);
260 }
261 
262 #endif
263 
264 _GL_INLINE_HEADER_END
265 
266 #endif /* !XALLOC_H_ */
267