1void main(out float4 pos : SV_Position,
2          out float2 clip[2] : SV_ClipDistance,  // array of vector float
3          out float2 cull[2] : SV_CullDistance)  // array of vector float
4{
5    pos = 1.0f.xxxx;
6    clip[0].x = 0.5f;
7    clip[0].y = 0.6f;
8    clip[1].x = 0.7f;
9    clip[1].y = 0.8f;
10
11    cull[0].x = 0.525f;
12    cull[0].y = 0.625f;
13    cull[1].x = 0.725f;
14    cull[1].y = 0.825f;
15}
16