1 /*  thread_pool_internal.h -- Internal API for the thread pool.
2 
3     Copyright (c) 2013-2016 Genome Research Ltd.
4 
5     Author: James Bonfield <jkb@sanger.ac.uk>
6 
7 Permission is hereby granted, free of charge, to any person obtaining a copy
8 of this software and associated documentation files (the "Software"), to deal
9 in the Software without restriction, including without limitation the rights
10 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11 copies of the Software, and to permit persons to whom the Software is
12 furnished to do so, subject to the following conditions:
13 
14 The above copyright notice and this permission notice shall be included in
15 all copies or substantial portions of the Software.
16 
17 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22 FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 DEALINGS IN THE SOFTWARE.  */
24 
25 /*
26  * This file implements a thread pool for multi-threading applications.
27  * It consists of two distinct interfaces: thread pools an thread job queues.
28  *
29  * The pool of threads is given a function pointer and void* data to pass in.
30  * This means the pool can run jobs of multiple types, albeit first come
31  * first served with no job scheduling except to pick tasks from
32  * queues that have room to store the result.
33  *
34  * Upon completion, the return value from the function pointer is
35  * added to back to the queue if the result is required.  We may have
36  * multiple queues in use for the one pool.
37  *
38  * To see example usage, please look at the #ifdef TEST_MAIN code in
39  * thread_pool.c.
40  */
41 
42 #ifndef THREAD_POOL_INTERNAL_H
43 #define THREAD_POOL_INTERNAL_H
44 
45 #include <pthread.h>
46 #include <stdint.h>
47 #include "htslib/thread_pool.h"
48 
49 #ifdef __cplusplus
50 extern "C" {
51 #endif
52 
53 /*
54  * An input job, before execution.
55  */
56 typedef struct hts_tpool_job {
57     void *(*func)(void *arg);
58     void *arg;
59     void (*job_cleanup)(void *arg);
60     void (*result_cleanup)(void *data);
61     struct hts_tpool_job *next;
62 
63     struct hts_tpool *p;
64     struct hts_tpool_process *q;
65     uint64_t serial;
66 } hts_tpool_job;
67 
68 /*
69  * An output, after job has executed.
70  */
71 struct hts_tpool_result {
72     struct hts_tpool_result *next;
73     void (*result_cleanup)(void *data);
74     uint64_t serial; // sequential number for ordering
75     void *data;      // result itself
76 };
77 
78 /*
79  * A per-thread worker struct.
80  */
81 typedef struct {
82     struct hts_tpool *p;
83     int idx;
84     pthread_t tid;
85     pthread_cond_t  pending_c; // when waiting for a job
86 } hts_tpool_worker;
87 
88 /*
89  * An IO queue consists of a queue of jobs to execute
90  * (the "input" side) and a queue of job results post-
91  * execution (the "output" side).
92  *
93  * We have size limits to prevent either queue from
94  * growing too large and serial numbers to ensure
95  * sequential consumption of the output.
96  *
97  * The thread pool may have many hetergeneous tasks, each
98  * using its own io_queue mixed into the same thread pool.
99  */
100 struct hts_tpool_process {
101     struct hts_tpool *p;             // thread pool
102     hts_tpool_job    *input_head;    // input list
103     hts_tpool_job    *input_tail;
104     hts_tpool_result *output_head;   // output list
105     hts_tpool_result *output_tail;
106     int qsize;                       // max size of i/o queues
107     uint64_t next_serial;            // next serial for output
108     uint64_t curr_serial;            // current serial (next input)
109 
110     int no_more_input;               // disable dispatching of more jobs
111     int n_input;                     // no. items in input queue; was njobs
112     int n_output;                    // no. items in output queue
113     int n_processing;                // no. items being processed (executing)
114 
115     int shutdown;                    // true if pool is being destroyed
116     int in_only;                     // if true, don't queue result up.
117     int wake_dispatch;               // unblocks waiting dispatchers
118 
119     int ref_count;                   // used to track safe destruction
120 
121     pthread_cond_t output_avail_c;   // Signalled on each new output
122     pthread_cond_t input_not_full_c; // Input queue is no longer full
123     pthread_cond_t input_empty_c;    // Input queue has become empty
124     pthread_cond_t none_processing_c;// n_processing has hit zero
125 
126     struct hts_tpool_process *next, *prev;// to form circular linked list.
127 };
128 
129 /*
130  * The single pool structure itself.
131  *
132  * This knows nothing about the nature of the jobs or where their
133  * output is going, but it maintains a list of queues associated with
134  * this pool from which the jobs are taken.
135  */
136 struct hts_tpool {
137     int nwaiting; // how many workers waiting for new jobs
138     int njobs;    // how many total jobs are waiting in all queues
139     int shutdown; // true if pool is being destroyed
140 
141     // I/O queues to check for jobs in and to put results.
142     // Forms a circular linked list.  (q_head may be amended
143     // to point to the most recently updated.)
144     hts_tpool_process *q_head;
145 
146     // threads
147     int tsize;    // maximum number of jobs
148     hts_tpool_worker *t;
149     // array of worker IDs free
150     int *t_stack, t_stack_top;
151 
152     // A single mutex used when updating this and any associated structure.
153     pthread_mutex_t pool_m;
154 
155     // Tracking of average number of running jobs.
156     // This can be used to dampen any hysteresis caused by bursty
157     // input availability.
158     int n_count, n_running;
159 
160     // Debugging to check wait time.
161     // FIXME: should we just delete these and cull the associated code?
162     long long total_time, wait_time;
163 };
164 
165 #ifdef __cplusplus
166 }
167 #endif
168 
169 #endif
170