1 //----------------------------------------------------------------------------
2 // Anti-Grain Geometry - Version 2.4
3 // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
4 //
5 // Permission to copy, use, modify, sell and distribute this software
6 // is granted provided this copyright notice appears in all copies.
7 // This software is provided "as is" without express or implied
8 // warranty, and with no claim as to its suitability for any purpose.
9 //
10 //----------------------------------------------------------------------------
11 // Contact: mcseem@antigrain.com
12 //          mcseemagg@yahoo.com
13 //          http://www.antigrain.com
14 //----------------------------------------------------------------------------
15 //
16 // Adaptation for high precision colors has been sponsored by
17 // Liberty Technology Systems, Inc., visit http://lib-sys.com
18 //
19 // Liberty Technology Systems, Inc. is the provider of
20 // PostScript and PDF technology for software developers.
21 //
22 //----------------------------------------------------------------------------
23 
24 #ifndef AGG_PIXFMT_GRAY_INCLUDED
25 #define AGG_PIXFMT_GRAY_INCLUDED
26 
27 #include <string.h>
28 #include "agg_pixfmt_base.h"
29 #include "agg_rendering_buffer.h"
30 
31 namespace agg
32 {
33 
34     //============================================================blender_gray
35     template<class ColorT> struct blender_gray
36     {
37         typedef ColorT color_type;
38         typedef typename color_type::value_type value_type;
39         typedef typename color_type::calc_type calc_type;
40         typedef typename color_type::long_type long_type;
41 
42         // Blend pixels using the non-premultiplied form of Alvy-Ray Smith's
43         // compositing function. Since the render buffer is opaque we skip the
44         // initial premultiply and final demultiply.
45 
blend_pixblender_gray46         static AGG_INLINE void blend_pix(value_type* p,
47             value_type cv, value_type alpha, cover_type cover)
48         {
49             blend_pix(p, cv, color_type::mult_cover(alpha, cover));
50         }
51 
blend_pixblender_gray52         static AGG_INLINE void blend_pix(value_type* p,
53             value_type cv, value_type alpha)
54         {
55             *p = color_type::lerp(*p, cv, alpha);
56         }
57     };
58 
59 
60     //======================================================blender_gray_pre
61     template<class ColorT> struct blender_gray_pre
62     {
63         typedef ColorT color_type;
64         typedef typename color_type::value_type value_type;
65         typedef typename color_type::calc_type calc_type;
66         typedef typename color_type::long_type long_type;
67 
68         // Blend pixels using the premultiplied form of Alvy-Ray Smith's
69         // compositing function.
70 
blend_pixblender_gray_pre71         static AGG_INLINE void blend_pix(value_type* p,
72             value_type cv, value_type alpha, cover_type cover)
73         {
74             blend_pix(p, color_type::mult_cover(cv, cover), color_type::mult_cover(alpha, cover));
75         }
76 
blend_pixblender_gray_pre77         static AGG_INLINE void blend_pix(value_type* p,
78             value_type cv, value_type alpha)
79         {
80             *p = color_type::prelerp(*p, cv, alpha);
81         }
82     };
83 
84 
85 
86     //=====================================================apply_gamma_dir_gray
87     template<class ColorT, class GammaLut> class apply_gamma_dir_gray
88     {
89     public:
90         typedef typename ColorT::value_type value_type;
91 
apply_gamma_dir_gray(const GammaLut & gamma)92         apply_gamma_dir_gray(const GammaLut& gamma) : m_gamma(gamma) {}
93 
operator()94         AGG_INLINE void operator () (value_type* p)
95         {
96             *p = m_gamma.dir(*p);
97         }
98 
99     private:
100         const GammaLut& m_gamma;
101     };
102 
103 
104 
105     //=====================================================apply_gamma_inv_gray
106     template<class ColorT, class GammaLut> class apply_gamma_inv_gray
107     {
108     public:
109         typedef typename ColorT::value_type value_type;
110 
apply_gamma_inv_gray(const GammaLut & gamma)111         apply_gamma_inv_gray(const GammaLut& gamma) : m_gamma(gamma) {}
112 
operator()113         AGG_INLINE void operator () (value_type* p)
114         {
115             *p = m_gamma.inv(*p);
116         }
117 
118     private:
119         const GammaLut& m_gamma;
120     };
121 
122 
123 
124     //=================================================pixfmt_alpha_blend_gray
125     template<class Blender, class RenBuf, unsigned Step = 1, unsigned Offset = 0>
126     class pixfmt_alpha_blend_gray
127     {
128     public:
129         typedef pixfmt_gray_tag pixfmt_category;
130         typedef RenBuf   rbuf_type;
131         typedef typename rbuf_type::row_data row_data;
132         typedef Blender  blender_type;
133         typedef typename blender_type::color_type color_type;
134         typedef int                               order_type; // A fake one
135         typedef typename color_type::value_type   value_type;
136         typedef typename color_type::calc_type    calc_type;
137         enum
138         {
139             num_components = 1,
140             pix_width = sizeof(value_type) * Step,
141             pix_step = Step,
142             pix_offset = Offset,
143         };
144         struct pixel_type
145         {
146             value_type c[num_components];
147 
setpixel_type148             void set(value_type v)
149             {
150                 c[0] = v;
151             }
152 
setpixel_type153             void set(const color_type& color)
154             {
155                 set(color.v);
156             }
157 
getpixel_type158             void get(value_type& v) const
159             {
160                 v = c[0];
161             }
162 
getpixel_type163             color_type get() const
164             {
165                 return color_type(c[0]);
166             }
167 
nextpixel_type168             pixel_type* next()
169             {
170                 return (pixel_type*)(c + pix_step);
171             }
172 
nextpixel_type173             const pixel_type* next() const
174             {
175                 return (const pixel_type*)(c + pix_step);
176             }
177 
advancepixel_type178             pixel_type* advance(int n)
179             {
180                 return (pixel_type*)(c + n * pix_step);
181             }
182 
advancepixel_type183             const pixel_type* advance(int n) const
184             {
185                 return (const pixel_type*)(c + n * pix_step);
186             }
187         };
188 
189     private:
190         //--------------------------------------------------------------------
blend_pix(pixel_type * p,value_type v,value_type a,unsigned cover)191         AGG_INLINE void blend_pix(pixel_type* p,
192             value_type v, value_type a,
193             unsigned cover)
194         {
195             blender_type::blend_pix(p->c, v, a, cover);
196         }
197 
198         //--------------------------------------------------------------------
blend_pix(pixel_type * p,value_type v,value_type a)199         AGG_INLINE void blend_pix(pixel_type* p, value_type v, value_type a)
200         {
201             blender_type::blend_pix(p->c, v, a);
202         }
203 
204         //--------------------------------------------------------------------
blend_pix(pixel_type * p,const color_type & c,unsigned cover)205         AGG_INLINE void blend_pix(pixel_type* p, const color_type& c, unsigned cover)
206         {
207             blender_type::blend_pix(p->c, c.v, c.a, cover);
208         }
209 
210         //--------------------------------------------------------------------
blend_pix(pixel_type * p,const color_type & c)211         AGG_INLINE void blend_pix(pixel_type* p, const color_type& c)
212         {
213             blender_type::blend_pix(p->c, c.v, c.a);
214         }
215 
216         //--------------------------------------------------------------------
copy_or_blend_pix(pixel_type * p,const color_type & c,unsigned cover)217         AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c, unsigned cover)
218         {
219             if (!c.is_transparent())
220             {
221                 if (c.is_opaque() && cover == cover_mask)
222                 {
223                     p->set(c);
224                 }
225                 else
226                 {
227                     blend_pix(p, c, cover);
228                 }
229             }
230         }
231 
232         //--------------------------------------------------------------------
copy_or_blend_pix(pixel_type * p,const color_type & c)233         AGG_INLINE void copy_or_blend_pix(pixel_type* p, const color_type& c)
234         {
235             if (!c.is_transparent())
236             {
237                 if (c.is_opaque())
238                 {
239                     p->set(c);
240                 }
241                 else
242                 {
243                     blend_pix(p, c);
244                 }
245             }
246         }
247 
248     public:
249         //--------------------------------------------------------------------
pixfmt_alpha_blend_gray(rbuf_type & rb)250         explicit pixfmt_alpha_blend_gray(rbuf_type& rb) :
251             m_rbuf(&rb)
252         {}
attach(rbuf_type & rb)253         void attach(rbuf_type& rb) { m_rbuf = &rb; }
254         //--------------------------------------------------------------------
255 
256         template<class PixFmt>
attach(PixFmt & pixf,int x1,int y1,int x2,int y2)257         bool attach(PixFmt& pixf, int x1, int y1, int x2, int y2)
258         {
259             rect_i r(x1, y1, x2, y2);
260             if (r.clip(rect_i(0, 0, pixf.width()-1, pixf.height()-1)))
261             {
262                 int stride = pixf.stride();
263                 m_rbuf->attach(pixf.pix_ptr(r.x1, stride < 0 ? r.y2 : r.y1),
264                                (r.x2 - r.x1) + 1,
265                                (r.y2 - r.y1) + 1,
266                                stride);
267                 return true;
268             }
269             return false;
270         }
271 
272         //--------------------------------------------------------------------
width()273         AGG_INLINE unsigned width()  const { return m_rbuf->width();  }
height()274         AGG_INLINE unsigned height() const { return m_rbuf->height(); }
stride()275         AGG_INLINE int      stride() const { return m_rbuf->stride(); }
276 
277         //--------------------------------------------------------------------
row_ptr(int y)278         int8u* row_ptr(int y)       { return m_rbuf->row_ptr(y); }
row_ptr(int y)279         const int8u* row_ptr(int y) const { return m_rbuf->row_ptr(y); }
row(int y)280         row_data     row(int y)     const { return m_rbuf->row(y); }
281 
282         //--------------------------------------------------------------------
pix_ptr(int x,int y)283         AGG_INLINE int8u* pix_ptr(int x, int y)
284         {
285             return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset);
286         }
287 
pix_ptr(int x,int y)288         AGG_INLINE const int8u* pix_ptr(int x, int y) const
289         {
290             return m_rbuf->row_ptr(y) + sizeof(value_type) * (x * pix_step + pix_offset);
291         }
292 
293         // Return pointer to pixel value, forcing row to be allocated.
pix_value_ptr(int x,int y,unsigned len)294         AGG_INLINE pixel_type* pix_value_ptr(int x, int y, unsigned len)
295         {
296             return (pixel_type*)(m_rbuf->row_ptr(x, y, len) + sizeof(value_type) * (x * pix_step + pix_offset));
297         }
298 
299         // Return pointer to pixel value, or null if row not allocated.
pix_value_ptr(int x,int y)300         AGG_INLINE const pixel_type* pix_value_ptr(int x, int y) const
301         {
302             int8u* p = m_rbuf->row_ptr(y);
303             return p ? (pixel_type*)(p + sizeof(value_type) * (x * pix_step + pix_offset)) : 0;
304         }
305 
306         // Get pixel pointer from raw buffer pointer.
pix_value_ptr(void * p)307         AGG_INLINE static pixel_type* pix_value_ptr(void* p)
308         {
309             return (pixel_type*)((value_type*)p + pix_offset);
310         }
311 
312         // Get pixel pointer from raw buffer pointer.
pix_value_ptr(const void * p)313         AGG_INLINE static const pixel_type* pix_value_ptr(const void* p)
314         {
315             return (const pixel_type*)((const value_type*)p + pix_offset);
316         }
317 
318         //--------------------------------------------------------------------
write_plain_color(void * p,color_type c)319         AGG_INLINE static void write_plain_color(void* p, color_type c)
320         {
321             // Grayscale formats are implicitly premultiplied.
322             c.premultiply();
323             pix_value_ptr(p)->set(c);
324         }
325 
326         //--------------------------------------------------------------------
read_plain_color(const void * p)327         AGG_INLINE static color_type read_plain_color(const void* p)
328         {
329             return pix_value_ptr(p)->get();
330         }
331 
332         //--------------------------------------------------------------------
make_pix(int8u * p,const color_type & c)333         AGG_INLINE static void make_pix(int8u* p, const color_type& c)
334         {
335             ((pixel_type*)p)->set(c);
336         }
337 
338         //--------------------------------------------------------------------
pixel(int x,int y)339         AGG_INLINE color_type pixel(int x, int y) const
340         {
341             if (const pixel_type* p = pix_value_ptr(x, y))
342             {
343                 return p->get();
344             }
345             return color_type::no_color();
346         }
347 
348         //--------------------------------------------------------------------
copy_pixel(int x,int y,const color_type & c)349         AGG_INLINE void copy_pixel(int x, int y, const color_type& c)
350         {
351             pix_value_ptr(x, y, 1)->set(c);
352         }
353 
354         //--------------------------------------------------------------------
blend_pixel(int x,int y,const color_type & c,int8u cover)355         AGG_INLINE void blend_pixel(int x, int y, const color_type& c, int8u cover)
356         {
357             copy_or_blend_pix(pix_value_ptr(x, y, 1), c, cover);
358         }
359 
360         //--------------------------------------------------------------------
copy_hline(int x,int y,unsigned len,const color_type & c)361         AGG_INLINE void copy_hline(int x, int y,
362                                    unsigned len,
363                                    const color_type& c)
364         {
365             pixel_type* p = pix_value_ptr(x, y, len);
366             do
367             {
368                 p->set(c);
369                 p = p->next();
370             }
371             while(--len);
372         }
373 
374 
375         //--------------------------------------------------------------------
copy_vline(int x,int y,unsigned len,const color_type & c)376         AGG_INLINE void copy_vline(int x, int y,
377                                    unsigned len,
378                                    const color_type& c)
379         {
380             do
381             {
382                 pix_value_ptr(x, y++, 1)->set(c);
383             }
384             while (--len);
385         }
386 
387 
388         //--------------------------------------------------------------------
blend_hline(int x,int y,unsigned len,const color_type & c,int8u cover)389         void blend_hline(int x, int y,
390                          unsigned len,
391                          const color_type& c,
392                          int8u cover)
393         {
394             if (!c.is_transparent())
395             {
396                 pixel_type* p = pix_value_ptr(x, y, len);
397 
398                 if (c.is_opaque() && cover == cover_mask)
399                 {
400                     do
401                     {
402                         p->set(c);
403                         p = p->next();
404                     }
405                     while (--len);
406                 }
407                 else
408                 {
409                     do
410                     {
411                         blend_pix(p, c, cover);
412                         p = p->next();
413                     }
414                     while (--len);
415                 }
416             }
417         }
418 
419 
420         //--------------------------------------------------------------------
blend_vline(int x,int y,unsigned len,const color_type & c,int8u cover)421         void blend_vline(int x, int y,
422                          unsigned len,
423                          const color_type& c,
424                          int8u cover)
425         {
426             if (!c.is_transparent())
427             {
428                 if (c.is_opaque() && cover == cover_mask)
429                 {
430                     do
431                     {
432                         pix_value_ptr(x, y++, 1)->set(c);
433                     }
434                     while (--len);
435                 }
436                 else
437                 {
438                     do
439                     {
440                         blend_pix(pix_value_ptr(x, y++, 1), c, cover);
441                     }
442                     while (--len);
443                 }
444             }
445         }
446 
447 
448         //--------------------------------------------------------------------
blend_solid_hspan(int x,int y,unsigned len,const color_type & c,const int8u * covers)449         void blend_solid_hspan(int x, int y,
450                                unsigned len,
451                                const color_type& c,
452                                const int8u* covers)
453         {
454             if (!c.is_transparent())
455             {
456                 pixel_type* p = pix_value_ptr(x, y, len);
457 
458                 do
459                 {
460                     if (c.is_opaque() && *covers == cover_mask)
461                     {
462                         p->set(c);
463                     }
464                     else
465                     {
466                         blend_pix(p, c, *covers);
467                     }
468                     p = p->next();
469                     ++covers;
470                 }
471                 while (--len);
472             }
473         }
474 
475 
476         //--------------------------------------------------------------------
blend_solid_vspan(int x,int y,unsigned len,const color_type & c,const int8u * covers)477         void blend_solid_vspan(int x, int y,
478                                unsigned len,
479                                const color_type& c,
480                                const int8u* covers)
481         {
482             if (!c.is_transparent())
483             {
484                 do
485                 {
486                     pixel_type* p = pix_value_ptr(x, y++, 1);
487 
488                     if (c.is_opaque() && *covers == cover_mask)
489                     {
490                         p->set(c);
491                     }
492                     else
493                     {
494                         blend_pix(p, c, *covers);
495                     }
496                     ++covers;
497                 }
498                 while (--len);
499             }
500         }
501 
502 
503         //--------------------------------------------------------------------
copy_color_hspan(int x,int y,unsigned len,const color_type * colors)504         void copy_color_hspan(int x, int y,
505                               unsigned len,
506                               const color_type* colors)
507         {
508             pixel_type* p = pix_value_ptr(x, y, len);
509 
510             do
511             {
512                 p->set(*colors++);
513                 p = p->next();
514             }
515             while (--len);
516         }
517 
518 
519         //--------------------------------------------------------------------
copy_color_vspan(int x,int y,unsigned len,const color_type * colors)520         void copy_color_vspan(int x, int y,
521                               unsigned len,
522                               const color_type* colors)
523         {
524             do
525             {
526                 pix_value_ptr(x, y++, 1)->set(*colors++);
527             }
528             while (--len);
529         }
530 
531 
532         //--------------------------------------------------------------------
blend_color_hspan(int x,int y,unsigned len,const color_type * colors,const int8u * covers,int8u cover)533         void blend_color_hspan(int x, int y,
534                                unsigned len,
535                                const color_type* colors,
536                                const int8u* covers,
537                                int8u cover)
538         {
539             pixel_type* p = pix_value_ptr(x, y, len);
540 
541             if (covers)
542             {
543                 do
544                 {
545                     copy_or_blend_pix(p, *colors++, *covers++);
546                     p = p->next();
547                 }
548                 while (--len);
549             }
550             else
551             {
552                 if (cover == cover_mask)
553                 {
554                     do
555                     {
556                         copy_or_blend_pix(p, *colors++);
557                         p = p->next();
558                     }
559                     while (--len);
560                 }
561                 else
562                 {
563                     do
564                     {
565                         copy_or_blend_pix(p, *colors++, cover);
566                         p = p->next();
567                     }
568                     while (--len);
569                 }
570             }
571         }
572 
573 
574         //--------------------------------------------------------------------
blend_color_vspan(int x,int y,unsigned len,const color_type * colors,const int8u * covers,int8u cover)575         void blend_color_vspan(int x, int y,
576                                unsigned len,
577                                const color_type* colors,
578                                const int8u* covers,
579                                int8u cover)
580         {
581             if (covers)
582             {
583                 do
584                 {
585                     copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, *covers++);
586                 }
587                 while (--len);
588             }
589             else
590             {
591                 if (cover == cover_mask)
592                 {
593                     do
594                     {
595                         copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++);
596                     }
597                     while (--len);
598                 }
599                 else
600                 {
601                     do
602                     {
603                         copy_or_blend_pix(pix_value_ptr(x, y++, 1), *colors++, cover);
604                     }
605                     while (--len);
606                 }
607             }
608         }
609 
610         //--------------------------------------------------------------------
for_each_pixel(Function f)611         template<class Function> void for_each_pixel(Function f)
612         {
613             unsigned y;
614             for (y = 0; y < height(); ++y)
615             {
616                 row_data r = m_rbuf->row(y);
617                 if (r.ptr)
618                 {
619                     unsigned len = r.x2 - r.x1 + 1;
620                     pixel_type* p = pix_value_ptr(r.x1, y, len);
621                     do
622                     {
623                         f(p->c);
624                         p = p->next();
625                     }
626                     while (--len);
627                 }
628             }
629         }
630 
631         //--------------------------------------------------------------------
apply_gamma_dir(const GammaLut & g)632         template<class GammaLut> void apply_gamma_dir(const GammaLut& g)
633         {
634             for_each_pixel(apply_gamma_dir_gray<color_type, GammaLut>(g));
635         }
636 
637         //--------------------------------------------------------------------
apply_gamma_inv(const GammaLut & g)638         template<class GammaLut> void apply_gamma_inv(const GammaLut& g)
639         {
640             for_each_pixel(apply_gamma_inv_gray<color_type, GammaLut>(g));
641         }
642 
643         //--------------------------------------------------------------------
644         template<class RenBuf2>
copy_from(const RenBuf2 & from,int xdst,int ydst,int xsrc,int ysrc,unsigned len)645         void copy_from(const RenBuf2& from,
646                        int xdst, int ydst,
647                        int xsrc, int ysrc,
648                        unsigned len)
649         {
650             if (const int8u* p = from.row_ptr(ysrc))
651             {
652                 memmove(m_rbuf->row_ptr(xdst, ydst, len) + xdst * pix_width,
653                         p + xsrc * pix_width,
654                         len * pix_width);
655             }
656         }
657 
658         //--------------------------------------------------------------------
659         // Blend from single color, using grayscale surface as alpha channel.
660         template<class SrcPixelFormatRenderer>
blend_from_color(const SrcPixelFormatRenderer & from,const color_type & color,int xdst,int ydst,int xsrc,int ysrc,unsigned len,int8u cover)661         void blend_from_color(const SrcPixelFormatRenderer& from,
662                               const color_type& color,
663                               int xdst, int ydst,
664                               int xsrc, int ysrc,
665                               unsigned len,
666                               int8u cover)
667         {
668             typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
669             typedef typename SrcPixelFormatRenderer::color_type src_color_type;
670 
671             if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
672             {
673                 pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
674 
675                 do
676                 {
677                     copy_or_blend_pix(pdst, color, src_color_type::scale_cover(cover, psrc->c[0]));
678                     psrc = psrc->next();
679                     pdst = pdst->next();
680                 }
681                 while (--len);
682             }
683         }
684 
685         //--------------------------------------------------------------------
686         // Blend from color table, using grayscale surface as indexes into table.
687         // Obviously, this only works for integer value types.
688         template<class SrcPixelFormatRenderer>
blend_from_lut(const SrcPixelFormatRenderer & from,const color_type * color_lut,int xdst,int ydst,int xsrc,int ysrc,unsigned len,int8u cover)689         void blend_from_lut(const SrcPixelFormatRenderer& from,
690                             const color_type* color_lut,
691                             int xdst, int ydst,
692                             int xsrc, int ysrc,
693                             unsigned len,
694                             int8u cover)
695         {
696             typedef typename SrcPixelFormatRenderer::pixel_type src_pixel_type;
697 
698             if (const src_pixel_type* psrc = from.pix_value_ptr(xsrc, ysrc))
699             {
700                 pixel_type* pdst = pix_value_ptr(xdst, ydst, len);
701 
702                 do
703                 {
704                     copy_or_blend_pix(pdst, color_lut[psrc->c[0]], cover);
705                     psrc = psrc->next();
706                     pdst = pdst->next();
707                 }
708                 while (--len);
709             }
710         }
711 
712     private:
713         rbuf_type* m_rbuf;
714     };
715 
716     typedef blender_gray<gray8> blender_gray8;
717     typedef blender_gray<sgray8> blender_sgray8;
718     typedef blender_gray<gray16> blender_gray16;
719     typedef blender_gray<gray32> blender_gray32;
720 
721     typedef blender_gray_pre<gray8> blender_gray8_pre;
722     typedef blender_gray_pre<sgray8> blender_sgray8_pre;
723     typedef blender_gray_pre<gray16> blender_gray16_pre;
724     typedef blender_gray_pre<gray32> blender_gray32_pre;
725 
726     typedef pixfmt_alpha_blend_gray<blender_gray8, rendering_buffer> pixfmt_gray8;
727     typedef pixfmt_alpha_blend_gray<blender_sgray8, rendering_buffer> pixfmt_sgray8;
728     typedef pixfmt_alpha_blend_gray<blender_gray16, rendering_buffer> pixfmt_gray16;
729     typedef pixfmt_alpha_blend_gray<blender_gray32, rendering_buffer> pixfmt_gray32;
730 
731     typedef pixfmt_alpha_blend_gray<blender_gray8_pre, rendering_buffer> pixfmt_gray8_pre;
732     typedef pixfmt_alpha_blend_gray<blender_sgray8_pre, rendering_buffer> pixfmt_sgray8_pre;
733     typedef pixfmt_alpha_blend_gray<blender_gray16_pre, rendering_buffer> pixfmt_gray16_pre;
734     typedef pixfmt_alpha_blend_gray<blender_gray32_pre, rendering_buffer> pixfmt_gray32_pre;
735 }
736 
737 #endif
738 
739