1include (../../shared.pri) 2 3HEADERS = photoTexturing.h 4 5SOURCES += edit_phototex_factory.cpp \ 6 photoTexturing.cpp \ 7 PhotoTexturingWidget.cpp \ 8 src/PhotoTexturer.cpp \ 9 src/UVFaceTexture.cpp \ 10 src/Camera.cpp \ 11 src/CameraCalibration.cpp \ 12 src/TextureMerger.cpp \ 13 src/Tsai/TsaiCameraCalibration.cpp \ 14 ../../external/TSAI30B3/matrix/matrix.c \ 15 ../../external/TSAI30B3//minpack/lmdif.c \ 16 ../../external/TSAI30B3//minpack/dpmpar.c \ 17 ../../external/TSAI30B3//minpack/enorm.c \ 18 ../../external/TSAI30B3//minpack/fdjac2.c \ 19 ../../external/TSAI30B3//minpack/lmpar.c \ 20 ../../external/TSAI30B3//minpack/qrfac.c \ 21 ../../external/TSAI30B3//minpack/qrsolv.c \ 22 ../../external/TSAI30B3//cal_tran.c \ 23 ../../external/TSAI30B3//cal_util.c \ 24 ../../external/TSAI30B3//cal_main.c \ 25 ../../external/TSAI30B3//cal_eval.c \ 26 src/SmartBlendTextureMerger.cpp \ 27 src/WinnerTakesAllTextureMerger.cpp \ 28 src/QuadTree/QuadTreeNode.cpp \ 29 $$VCGDIR/wrap/gui/trackball.cpp\ 30 $$VCGDIR/wrap/gui/trackmode.cpp \ 31 ../../meshlab/stdpardialog.cpp 32 33 34HEADERS += edit_phototex_factory.h \ 35 src/PhotoTexturer.h \ 36 src/Camera.h \ 37 src/CameraCalibration.h\ 38 PhotoTexturingWidget.h \ 39 ../../external/TSAI30B3/matrix/matrix.h \ 40 src/PhotoTexturer.h \ 41 ../../external/TSAI30B3/cal_main.h \ 42 src/SmartBlendTextureMerger.h \ 43 src/WinnerTakesAllTextureMerger.h \ 44 src/QuadTree/QuadTreeNode.h \ 45 src/QuadTree/QuadTreeLeaf.h \ 46 $$VCGDIR/wrap/gl/trimesh.h \ 47 ../../meshlab/meshlabeditdockwidget.h \ 48 ../../meshlab/stdpardialog.h 49 50 51FORMS += ui/photoTexturingWidget.ui 52TARGET = photo_texturing 53 54QT += opengl 55QT += xml 56RESOURCES = edit_phototexturing.qrc 57