1include (../../shared.pri)
2
3HEADERS       = photoTexturing.h
4
5SOURCES += 	edit_phototex_factory.cpp \
6			photoTexturing.cpp \
7			PhotoTexturingWidget.cpp \
8			src/PhotoTexturer.cpp \
9			src/UVFaceTexture.cpp \
10			src/Camera.cpp \
11			src/CameraCalibration.cpp \
12			src/TextureMerger.cpp \
13			src/Tsai/TsaiCameraCalibration.cpp \
14			../../external/TSAI30B3/matrix/matrix.c \
15			../../external/TSAI30B3//minpack/lmdif.c \
16			../../external/TSAI30B3//minpack/dpmpar.c \
17			../../external/TSAI30B3//minpack/enorm.c \
18			../../external/TSAI30B3//minpack/fdjac2.c \
19			../../external/TSAI30B3//minpack/lmpar.c \
20			../../external/TSAI30B3//minpack/qrfac.c \
21			../../external/TSAI30B3//minpack/qrsolv.c \
22			../../external/TSAI30B3//cal_tran.c \
23			../../external/TSAI30B3//cal_util.c \
24			../../external/TSAI30B3//cal_main.c \
25			../../external/TSAI30B3//cal_eval.c \
26			src/SmartBlendTextureMerger.cpp \
27			src/WinnerTakesAllTextureMerger.cpp \
28			src/QuadTree/QuadTreeNode.cpp \
29			$$VCGDIR/wrap/gui/trackball.cpp\
30			$$VCGDIR/wrap/gui/trackmode.cpp \
31			../../meshlab/stdpardialog.cpp
32
33
34HEADERS += 	edit_phototex_factory.h \
35			src/PhotoTexturer.h \
36			src/Camera.h \
37			src/CameraCalibration.h\
38			PhotoTexturingWidget.h \
39			../../external/TSAI30B3/matrix/matrix.h \
40			src/PhotoTexturer.h \
41			../../external/TSAI30B3/cal_main.h \
42			src/SmartBlendTextureMerger.h \
43			src/WinnerTakesAllTextureMerger.h \
44			src/QuadTree/QuadTreeNode.h \
45			src/QuadTree/QuadTreeLeaf.h \
46			$$VCGDIR/wrap/gl/trimesh.h \
47			../../meshlab/meshlabeditdockwidget.h \
48			../../meshlab/stdpardialog.h
49
50
51FORMS        += ui/photoTexturingWidget.ui
52TARGET        = photo_texturing
53
54QT           += opengl
55QT           += xml
56RESOURCES     = edit_phototexturing.qrc
57