1 // Created on: 2003-10-10
2 // Created by: Alexander SOLOVYOV
3 // Copyright (c) 2003-2014 OPEN CASCADE SAS
4 //
5 // This file is part of Open CASCADE Technology software library.
6 //
7 // This library is free software; you can redistribute it and/or modify it under
8 // the terms of the GNU Lesser General Public License version 2.1 as published
9 // by the Free Software Foundation, with special exception defined in the file
10 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
11 // distribution for complete text of the license and disclaimer of any warranty.
12 //
13 // Alternatively, this file may be used under the terms of Open CASCADE
14 // commercial license or contractual agreement.
15 
16 #ifndef _MeshVS_MeshEntityOwner_HeaderFile
17 #define _MeshVS_MeshEntityOwner_HeaderFile
18 
19 #include <MeshVS_EntityType.hxx>
20 #include <SelectMgr_EntityOwner.hxx>
21 #include <PrsMgr_PresentationManager.hxx>
22 #include <Quantity_NameOfColor.hxx>
23 class PrsMgr_PresentationManager;
24 
25 
26 class MeshVS_MeshEntityOwner;
27 DEFINE_STANDARD_HANDLE(MeshVS_MeshEntityOwner, SelectMgr_EntityOwner)
28 
29 //! The custom owner. This class provides methods to store owner information:
30 //! 1) An address of element or node data structure
31 //! 2) Type of node or element owner assigned
32 //! 3) ID of node or element owner assigned
33 class MeshVS_MeshEntityOwner : public SelectMgr_EntityOwner
34 {
35 
36 public:
37 
38 
39   Standard_EXPORT MeshVS_MeshEntityOwner(const SelectMgr_SelectableObject* SelObj, const Standard_Integer ID, const Standard_Address MeshEntity, const MeshVS_EntityType& Type, const Standard_Integer Priority = 0, const Standard_Boolean IsGroup = Standard_False);
40 
41   //! Returns an address of element or node data structure
42   Standard_EXPORT Standard_Address Owner() const;
43 
44   //! Returns type of element or node data structure
45   Standard_EXPORT MeshVS_EntityType Type() const;
46 
47   //! Returns ID of element or node data structure
48   Standard_EXPORT Standard_Integer ID() const;
49 
50   //! Returns true if owner represents group of nodes or elements
51   Standard_EXPORT Standard_Boolean IsGroup() const;
52 
53   //! Returns true if owner is hilighted
54   Standard_EXPORT virtual Standard_Boolean IsHilighted (const Handle(PrsMgr_PresentationManager)& PM, const Standard_Integer Mode = 0) const Standard_OVERRIDE;
55 
56   //! Hilights owner with the certain color
57   Standard_EXPORT virtual void HilightWithColor (const Handle(PrsMgr_PresentationManager)& thePM,
58                                                  const Handle(Prs3d_Drawer)& theStyle,
59                                                  const Standard_Integer theMode) Standard_OVERRIDE;
60 
61   //! Strip hilight of owner
62   Standard_EXPORT virtual void Unhilight (const Handle(PrsMgr_PresentationManager)& PM, const Standard_Integer Mode = 0) Standard_OVERRIDE;
63 
64   Standard_EXPORT virtual void Clear (const Handle(PrsMgr_PresentationManager)& PM, const Standard_Integer Mode = 0) Standard_OVERRIDE;
65 
66 
67 
68 
69   DEFINE_STANDARD_RTTIEXT(MeshVS_MeshEntityOwner,SelectMgr_EntityOwner)
70 
71 protected:
72 
73 
74 
75 
76 private:
77 
78 
79   Standard_Address myAddr;
80   MeshVS_EntityType myType;
81   Standard_Integer myID;
82   Standard_Boolean myIsGroup;
83 
84 
85 };
86 
87 
88 
89 
90 
91 
92 
93 #endif // _MeshVS_MeshEntityOwner_HeaderFile
94