1 // Copyright (c) 2020 OPEN CASCADE SAS
2 //
3 // This file is part of the examples of the Open CASCADE Technology software library.
4 //
5 // Permission is hereby granted, free of charge, to any person obtaining a copy
6 // of this software and associated documentation files (the "Software"), to deal
7 // in the Software without restriction, including without limitation the rights
8 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 // copies of the Software, and to permit persons to whom the Software is
10 // furnished to do so, subject to the following conditions:
11 //
12 // The above copyright notice and this permission notice shall be included in all
13 // copies or substantial portions of the Software.
14 //
15 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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20 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE
21 
22 #ifndef BASESAMPLE_H
23 #define BASESAMPLE_H
24 
25 #include <sstream>
26 
27 #include <AIS_InteractiveObject.hxx>
28 #include <NCollection_Vector.hxx>
29 #include <TCollection_AsciiString.hxx>
30 
31 //! Base class for specified category classes
32 class BaseSample: public Standard_Transient
33 {
DEFINE_STANDARD_RTTI_INLINE(BaseSample,Standard_Transient)34   DEFINE_STANDARD_RTTI_INLINE(BaseSample, Standard_Transient)
35 public:
36   BaseSample (const TCollection_AsciiString& theSampleSourcePath,
37               const Handle(AIS_InteractiveContext)& theContext)
38   : myCodePath (theSampleSourcePath),
39     myContext (theContext)
40   {
41     //
42   }
43 
44   void Clear();
45   void AppendCube();
46 
IsProcessed()47   Standard_Boolean IsProcessed() const { return myIsProcessed; }
48 
Get2dObjects()49   const NCollection_Vector<Handle(AIS_InteractiveObject)>& Get2dObjects() const { return myObject2d; }
50 
Get3dObjects()51   const NCollection_Vector<Handle(AIS_InteractiveObject)>& Get3dObjects() const { return myObject3d; }
52 
53   TCollection_AsciiString GetResult();
54 
GetCode()55   TCollection_AsciiString GetCode() const { return myCode; }
56 
57   virtual void Process (const TCollection_AsciiString& theSampleName);
58 
59 protected:
60   virtual void ExecuteSample (const TCollection_AsciiString& theSampleName) = 0;
61 
62   void FindSourceCode (const TCollection_AsciiString& theSampleName);
63   void TraceError (const TCollection_AsciiString& theErrorMessage);
64 
65 protected:
66 
67   Standard_Boolean                                  myIsProcessed;
68   NCollection_Vector<Handle(AIS_InteractiveObject)> myObject2d;
69   NCollection_Vector<Handle(AIS_InteractiveObject)> myObject3d;
70 
71   std::ostringstream             myResult;
72   TCollection_AsciiString        myCode;
73   TCollection_AsciiString        myCodePath;
74   Handle(AIS_InteractiveContext) myContext;
75 
76 protected:
77   static const TCollection_AsciiString FILE_EXTENSION;
78 
79 private:
80   Standard_Integer findEndOfPhrase (const TCollection_AsciiString& theText,
81                                     const TCollection_AsciiString& theRegexpTemplate);
82   Standard_Integer findClosingBracket (const TCollection_AsciiString& theText,
83                                        Standard_Integer theOpeningBracketIndex,
84                                        Standard_Character theClosingBracketSymbol);
85 };
86 
87 #endif  //BASESAMPLE_H
88