1 // Created on: 1997-07-28
2 // Created by: Pierre CHALAMET
3 // Copyright (c) 1997-1999 Matra Datavision
4 // Copyright (c) 1999-2014 OPEN CASCADE SAS
5 //
6 // This file is part of Open CASCADE Technology software library.
7 //
8 // This library is free software; you can redistribute it and/or modify it under
9 // the terms of the GNU Lesser General Public License version 2.1 as published
10 // by the Free Software Foundation, with special exception defined in the file
11 // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
12 // distribution for complete text of the license and disclaimer of any warranty.
13 //
14 // Alternatively, this file may be used under the terms of Open CASCADE
15 // commercial license or contractual agreement.
16 
17 #ifndef _Graphic3d_TextureEnv_HeaderFile
18 #define _Graphic3d_TextureEnv_HeaderFile
19 
20 #include <Standard.hxx>
21 #include <Standard_Type.hxx>
22 
23 #include <Graphic3d_NameOfTextureEnv.hxx>
24 #include <Graphic3d_TextureRoot.hxx>
25 #include <Standard_Integer.hxx>
26 class TCollection_AsciiString;
27 
28 
29 class Graphic3d_TextureEnv;
30 DEFINE_STANDARD_HANDLE(Graphic3d_TextureEnv, Graphic3d_TextureRoot)
31 
32 //! This class provides environment texture.
33 class Graphic3d_TextureEnv : public Graphic3d_TextureRoot
34 {
35 
36 public:
37 
38 
39   //! Creates an environment texture from a file.
40   Standard_EXPORT Graphic3d_TextureEnv(const TCollection_AsciiString& theFileName);
41 
42   //! Creates an environment texture from a predefined texture name set.
43   Standard_EXPORT Graphic3d_TextureEnv(const Graphic3d_NameOfTextureEnv theName);
44 
45   //! Creates an environment texture from the pixmap.
46   Standard_EXPORT Graphic3d_TextureEnv(const Handle(Image_PixMap)& thePixMap);
47 
48 
49   //! Returns the name of the predefined textures or NOT_ENV_UNKNOWN
50   //! when the name is given as a filename.
51   Standard_EXPORT Graphic3d_NameOfTextureEnv Name() const;
52 
53 
54   //! Returns the number of predefined textures.
55   Standard_EXPORT static Standard_Integer NumberOfTextures();
56 
57 
58   //! Returns the name of the predefined texture of rank <aRank>
59   Standard_EXPORT static TCollection_AsciiString TextureName (const Standard_Integer theRank);
60 
61 
62 
63 
64   DEFINE_STANDARD_RTTIEXT(Graphic3d_TextureEnv,Graphic3d_TextureRoot)
65 
66 protected:
67 
68 
69 
70 
71 private:
72 
73 
74   Graphic3d_NameOfTextureEnv myName;
75 
76 
77 };
78 
79 
80 
81 
82 
83 
84 
85 #endif // _Graphic3d_TextureEnv_HeaderFile
86