1 /*
2  * Level.java 22 oct. 2011
3  *
4  * Sweet Home 3D, Copyright (c) 2011 Emmanuel PUYBARET / eTeks <info@eteks.com>
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19  */
20 package com.eteks.sweethome3d.model;
21 
22 import java.io.IOException;
23 import java.io.ObjectInputStream;
24 
25 /**
26  * A level in a home.
27  * @author Emmanuel Puybaret
28  * @since 3.4
29  */
30 public class Level extends HomeObject {
31   private static final long serialVersionUID = 1L;
32 
33   /**
34    * The properties of a level that may change. <code>PropertyChangeListener</code>s added
35    * to a level will be notified under a property name equal to the string value of one these properties.
36    */
37   public enum Property {NAME, ELEVATION, HEIGHT, FLOOR_THICKNESS, BACKGROUND_IMAGE, VISIBLE, VIEWABLE, ELEVATION_INDEX};
38 
39   private String              name;
40   private float               elevation;
41   private float               floorThickness;
42   private float               height;
43   private BackgroundImage     backgroundImage;
44   private boolean             visible;
45   private boolean             viewable;
46   private int                 elevationIndex;
47 
48   /**
49    * Creates a home level.
50    * @param name  the name of the level
51    * @param elevation the elevation of the bottom of the level
52    * @param floorThickness the floor thickness of the level
53    * @param height the height of the level
54    */
Level(String name, float elevation, float floorThickness, float height)55   public Level(String name, float elevation, float floorThickness, float height) {
56     this(createId("level"), name, elevation, floorThickness, height);
57   }
58 
59   /**
60    * Creates a home level.
61    * @param id    the ID of the level
62    * @param name  the name of the level
63    * @param elevation the elevation of the bottom of the level
64    * @param floorThickness the floor thickness of the level
65    * @param height the height of the level
66    * @since 6.4
67    */
Level(String id, String name, float elevation, float floorThickness, float height)68   public Level(String id, String name, float elevation, float floorThickness, float height) {
69     super(id);
70     this.name = name;
71     this.elevation = elevation;
72     this.floorThickness = floorThickness;
73     this.height = height;
74     this.visible = true;
75     this.viewable = true;
76     this.elevationIndex = -1;
77   }
78 
79   /**
80    * Initializes new level fields to their default values
81    * and reads level from <code>in</code> stream with default reading method.
82    */
readObject(ObjectInputStream in)83   private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException {
84     this.visible = true;
85     this.viewable = true;
86     this.elevationIndex = -1;
87     in.defaultReadObject();
88   }
89 
90   /**
91    * Returns the name of this level.
92    */
getName()93   public String getName() {
94     return this.name;
95   }
96 
97   /**
98    * Sets the name of this level. Once this level
99    * is updated, listeners added to this level will receive a change notification.
100    */
setName(String name)101   public void setName(String name) {
102     if (name != this.name
103         && (name == null || !name.equals(this.name))) {
104       String oldName = this.name;
105       this.name = name;
106       firePropertyChange(Property.NAME.name(), oldName, name);
107     }
108   }
109 
110   /**
111    * Returns the elevation of the bottom of this level.
112    */
getElevation()113   public float getElevation() {
114     return this.elevation;
115   }
116 
117   /**
118    * Sets the elevation of this level. Once this level is updated,
119    * listeners added to this level will receive a change notification.
120    */
setElevation(float elevation)121   public void setElevation(float elevation) {
122     if (elevation != this.elevation) {
123       float oldElevation = this.elevation;
124       this.elevation = elevation;
125       firePropertyChange(Property.ELEVATION.name(), oldElevation, elevation);
126     }
127   }
128 
129   /**
130    * Returns the floor thickness of this level.
131    */
getFloorThickness()132   public float getFloorThickness() {
133     return this.floorThickness;
134   }
135 
136   /**
137    * Sets the floor thickness of this level. Once this level is updated,
138    * listeners added to this level will receive a change notification.
139    */
setFloorThickness(float floorThickness)140   public void setFloorThickness(float floorThickness) {
141     if (floorThickness != this.floorThickness) {
142       float oldFloorThickness = this.floorThickness;
143       this.floorThickness = floorThickness;
144       firePropertyChange(Property.FLOOR_THICKNESS.name(), oldFloorThickness, floorThickness);
145     }
146   }
147 
148   /**
149    * Returns the height of this level.
150    */
getHeight()151   public float getHeight() {
152     return this.height;
153   }
154 
155   /**
156    * Sets the height of this level. Once this level is updated,
157    * listeners added to this level will receive a change notification.
158    */
setHeight(float height)159   public void setHeight(float height) {
160     if (height != this.height) {
161       float oldHeight = this.height;
162       this.height = height;
163       firePropertyChange(Property.HEIGHT.name(), oldHeight, height);
164     }
165   }
166 
167   /**
168    * Returns the plan background image of this level.
169    */
getBackgroundImage()170   public BackgroundImage getBackgroundImage() {
171     return this.backgroundImage;
172   }
173 
174   /**
175    * Sets the plan background image of this level and fires a <code>PropertyChangeEvent</code>.
176    */
setBackgroundImage(BackgroundImage backgroundImage)177   public void setBackgroundImage(BackgroundImage backgroundImage) {
178     if (backgroundImage != this.backgroundImage) {
179       BackgroundImage oldBackgroundImage = this.backgroundImage;
180       this.backgroundImage = backgroundImage;
181       firePropertyChange(Property.BACKGROUND_IMAGE.name(), oldBackgroundImage, backgroundImage);
182     }
183   }
184 
185   /**
186    * Returns <code>true</code> if this level is visible.
187    */
isVisible()188   public boolean isVisible() {
189     return this.visible;
190   }
191 
192   /**
193    * Sets whether this level is visible or not. Once this level is updated,
194    * listeners added to this level will receive a change notification.
195    */
setVisible(boolean visible)196   public void setVisible(boolean visible) {
197     if (visible != this.visible) {
198       this.visible = visible;
199       firePropertyChange(Property.VISIBLE.name(), !visible, visible);
200     }
201   }
202 
203   /**
204    * Returns <code>true</code> if this level is viewable.
205    * @since 5.0
206    */
isViewable()207   public boolean isViewable() {
208     return this.viewable;
209   }
210 
211   /**
212    * Sets whether this level is viewable or not. Once this level is updated,
213    * listeners added to this level will receive a change notification.
214    * @since 5.0
215    */
setViewable(boolean viewable)216   public void setViewable(boolean viewable) {
217     if (viewable != this.viewable) {
218       this.viewable = viewable;
219       firePropertyChange(Property.VIEWABLE.name(), !viewable, viewable);
220     }
221   }
222 
223   /**
224    * Returns <code>true</code> if this level is viewable and visible.
225    * @since 5.0
226    */
isViewableAndVisible()227   public boolean isViewableAndVisible() {
228     return this.viewable && this.visible;
229   }
230 
231   /**
232    * Returns the index of this level used to order levels at the same elevation.
233    * @since 5.0
234    */
getElevationIndex()235   public int getElevationIndex() {
236     return this.elevationIndex;
237   }
238 
239   /**
240    * Sets the index of this level used to order levels at the same elevation.
241    * @since 5.0
242    */
setElevationIndex(int elevationIndex)243   public void setElevationIndex(int elevationIndex) {
244     if (elevationIndex != this.elevationIndex) {
245       int oldElevationIndex = this.elevationIndex;
246       this.elevationIndex = elevationIndex;
247       firePropertyChange(Property.ELEVATION_INDEX.name(), oldElevationIndex, elevationIndex);
248     }
249   }
250 
251   /**
252    * Returns a clone of this level.
253    */
254   @Override
clone()255   public Level clone() {
256     return (Level)super.clone();
257   }
258 }
259