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41 
42 #include <QDebug>
43 
44 #include <QtGui/private/qt_x11_p.h>
45 #include <QtGui/private/qegl_p.h>
46 #include <QtGui/private/qeglproperties_p.h>
47 #include <QtGui/private/qeglcontext_p.h>
48 
49 #if !defined(QT_OPENGL_ES_1)
50 #include <QtOpenGL/private/qpaintengineex_opengl2_p.h>
51 #endif
52 
53 #ifndef QT_OPENGL_ES_2
54 #include <QtOpenGL/private/qpaintengine_opengl_p.h>
55 #endif
56 
57 #include <QtOpenGL/private/qgl_p.h>
58 #include <QtOpenGL/private/qgl_egl_p.h>
59 
60 #include "qpixmapdata_x11gl_p.h"
61 
62 QT_BEGIN_NAMESPACE
63 
64 
65 class QX11GLSharedContexts
66 {
67 public:
QX11GLSharedContexts()68     QX11GLSharedContexts()
69         : rgbContext(0)
70         , argbContext(0)
71         , sharedQGLContext(0)
72         , sharePixmap(0)
73     {
74         EGLint rgbConfigId;
75         EGLint argbConfigId;
76 
77         do {
78             EGLConfig rgbConfig = QEgl::defaultConfig(QInternal::Pixmap, QEgl::OpenGL, QEgl::Renderable);
79             EGLConfig argbConfig = QEgl::defaultConfig(QInternal::Pixmap, QEgl::OpenGL,
80                                                        QEgl::Renderable | QEgl::Translucent);
81 
82             eglGetConfigAttrib(QEgl::display(), rgbConfig, EGL_CONFIG_ID, &rgbConfigId);
83             eglGetConfigAttrib(QEgl::display(), argbConfig, EGL_CONFIG_ID, &argbConfigId);
84 
85             rgbContext = new QEglContext;
86             rgbContext->setConfig(rgbConfig);
87             rgbContext->createContext();
88 
89             if (!rgbContext->isValid())
90                 break;
91 
92             // If the RGB & ARGB configs are the same, use the same egl context for both:
93             if (rgbConfig == argbConfig)
94                 argbContext = rgbContext;
95 
96             // Otherwise, create a separate context to be used for ARGB pixmaps:
97             if (!argbContext) {
98                 argbContext = new QEglContext;
99                 argbContext->setConfig(argbConfig);
100                 bool success = argbContext->createContext(rgbContext);
101                 if (!success) {
102                     qWarning("QX11GLPixmapData - RGB & ARGB contexts aren't shared");
103                     success = argbContext->createContext();
104                     if (!success)
105                         argbContext = rgbContext; // Might work, worth a shot at least.
106                 }
107             }
108 
109             if (!argbContext->isValid())
110                 break;
111 
112             // Create the pixmap which will be used to create the egl surface for the share QGLContext
113             QX11PixmapData *rgbPixmapData = new QX11PixmapData(QPixmapData::PixmapType);
114             rgbPixmapData->resize(8, 8);
115             rgbPixmapData->fill(Qt::red);
116             sharePixmap = new QPixmap(rgbPixmapData);
117             EGLSurface sharePixmapSurface = QEgl::createSurface(sharePixmap, rgbConfig);
118             rgbPixmapData->gl_surface = (void*)sharePixmapSurface;
119 
120             // Create the actual QGLContext which will be used for sharing
121             sharedQGLContext = new QGLContext(QX11GLPixmapData::glFormat());
122             sharedQGLContext->d_func()->eglContext = rgbContext;
123             sharedQGLContext->d_func()->eglSurface = sharePixmapSurface;
124             sharedQGLContext->d_func()->valid = true;
125             qt_glformat_from_eglconfig(sharedQGLContext->d_func()->glFormat, rgbConfig);
126 
127 
128             valid = rgbContext->makeCurrent(sharePixmapSurface);
129 
130             // If the ARGB & RGB configs are different, check ARGB works too:
131             if (argbConfig != rgbConfig) {
132                 QX11PixmapData *argbPixmapData = new QX11PixmapData(QPixmapData::PixmapType);
133                 argbPixmapData->resize(8, 8);
134                 argbPixmapData->fill(Qt::transparent); // Force ARGB
135                 QPixmap argbPixmap(argbPixmapData); // destroys pixmap data when goes out of scope
136                 EGLSurface argbPixmapSurface = QEgl::createSurface(&argbPixmap, argbConfig);
137                 valid = argbContext->makeCurrent(argbPixmapSurface);
138                 argbContext->doneCurrent();
139                 eglDestroySurface(QEgl::display(), argbPixmapSurface);
140                 argbPixmapData->gl_surface = 0;
141             }
142 
143             if (!valid) {
144                 qWarning() << "Unable to make pixmap surface current:" << QEgl::errorString();
145                 break;
146             }
147 
148             // The pixmap surface destruction hooks are installed by QGLTextureCache, so we
149             // must make sure this is instanciated:
150             QGLTextureCache::instance();
151         } while(0);
152 
153         if (!valid)
154             cleanup();
155         else
156             qDebug("Using QX11GLPixmapData with EGL config %d for ARGB and config %d for RGB", argbConfigId, rgbConfigId);
157 
158     }
159 
~QX11GLSharedContexts()160     ~QX11GLSharedContexts() {
161         cleanup();
162     }
163 
cleanup()164     void cleanup() {
165         if (sharedQGLContext) {
166             delete sharedQGLContext;
167             sharedQGLContext = 0;
168         }
169         if (argbContext && argbContext != rgbContext)
170             delete argbContext;
171         argbContext = 0;
172 
173         if (rgbContext) {
174             delete rgbContext;
175             rgbContext = 0;
176         }
177 
178         // Deleting the QPixmap will fire the pixmap destruction cleanup hooks which in turn
179         // will destroy the egl surface:
180         if (sharePixmap) {
181             delete sharePixmap;
182             sharePixmap = 0;
183         }
184     }
185 
isValid()186     bool isValid() { return valid;}
187 
188     // On 16bpp systems, RGB & ARGB pixmaps are different bit-depths and therefore need
189     // different contexts:
190     QEglContext *rgbContext;
191     QEglContext *argbContext;
192 
193     // The share context wraps the rgbContext and is used as the master of the context share
194     // group. As all other contexts will have the same egl context (or a shared one if rgb != argb)
195     // all QGLContexts will actually be sharing and can be in the same context group.
196     QGLContext  *sharedQGLContext;
197 private:
198     QPixmap     *sharePixmap;
199     bool         valid;
200 };
201 
202 static void qt_cleanup_x11gl_share_contexts();
203 
204 Q_GLOBAL_STATIC_WITH_INITIALIZER(QX11GLSharedContexts, qt_x11gl_share_contexts,
205                                  {
206                                      qAddPostRoutine(qt_cleanup_x11gl_share_contexts);
207                                  })
208 
qt_cleanup_x11gl_share_contexts()209 static void qt_cleanup_x11gl_share_contexts()
210 {
211     qt_x11gl_share_contexts()->cleanup();
212 }
213 
214 
sharedContexts()215 QX11GLSharedContexts* QX11GLPixmapData::sharedContexts()
216 {
217     return qt_x11gl_share_contexts();
218 }
219 
hasX11GLPixmaps()220 bool QX11GLPixmapData::hasX11GLPixmaps()
221 {
222     static bool checkedForX11GLPixmaps = false;
223     static bool haveX11GLPixmaps = false;
224 
225     if (checkedForX11GLPixmaps)
226         return haveX11GLPixmaps;
227 
228     haveX11GLPixmaps = qt_x11gl_share_contexts()->isValid();
229     checkedForX11GLPixmaps = true;
230 
231     return haveX11GLPixmaps;
232 }
233 
QX11GLPixmapData()234 QX11GLPixmapData::QX11GLPixmapData()
235     : QX11PixmapData(QPixmapData::PixmapType),
236       ctx(0)
237 {
238 }
239 
~QX11GLPixmapData()240 QX11GLPixmapData::~QX11GLPixmapData()
241 {
242     if (ctx)
243         delete ctx;
244 }
245 
246 
fill(const QColor & color)247 void QX11GLPixmapData::fill(const QColor &color)
248 {
249     if (ctx) {
250         ctx->makeCurrent();
251         glFinish();
252         eglWaitClient();
253     }
254 
255     QX11PixmapData::fill(color);
256     XSync(X11->display, False);
257 
258     if (ctx) {
259         ctx->makeCurrent();
260         eglWaitNative(EGL_CORE_NATIVE_ENGINE);
261     }
262 }
263 
copy(const QPixmapData * data,const QRect & rect)264 void QX11GLPixmapData::copy(const QPixmapData *data, const QRect &rect)
265 {
266     if (ctx) {
267         ctx->makeCurrent();
268         glFinish();
269         eglWaitClient();
270     }
271 
272     QX11PixmapData::copy(data, rect);
273     XSync(X11->display, False);
274 
275     if (ctx) {
276         ctx->makeCurrent();
277         eglWaitNative(EGL_CORE_NATIVE_ENGINE);
278     }
279 }
280 
scroll(int dx,int dy,const QRect & rect)281 bool QX11GLPixmapData::scroll(int dx, int dy, const QRect &rect)
282 {
283     if (ctx) {
284         ctx->makeCurrent();
285         glFinish();
286         eglWaitClient();
287     }
288 
289     bool success = QX11PixmapData::scroll(dx, dy, rect);
290     XSync(X11->display, False);
291 
292     if (ctx) {
293         ctx->makeCurrent();
294         eglWaitNative(EGL_CORE_NATIVE_ENGINE);
295     }
296 
297     return success;
298 }
299 
300 #if !defined(QT_OPENGL_ES_1)
Q_GLOBAL_STATIC(QGL2PaintEngineEx,qt_gl_pixmap_2_engine)301 Q_GLOBAL_STATIC(QGL2PaintEngineEx, qt_gl_pixmap_2_engine)
302 #endif
303 
304 #ifndef QT_OPENGL_ES_2
305 Q_GLOBAL_STATIC(QOpenGLPaintEngine, qt_gl_pixmap_engine)
306 #endif
307 
308 
309 QPaintEngine* QX11GLPixmapData::paintEngine() const
310 {
311     // We need to create the context before beginPaint - do it here:
312     if (!ctx) {
313         ctx = new QGLContext(glFormat());
314         Q_ASSERT(ctx->d_func()->eglContext == 0);
315         ctx->d_func()->eglContext = hasAlphaChannel() ? sharedContexts()->argbContext : sharedContexts()->rgbContext;
316 
317         // While we use a separate QGLContext for each pixmap, the underlying QEglContext is
318         // the same. So we must use a "fake" QGLContext and fool the texture cache into thinking
319         // each pixmap's QGLContext is sharing with this central one. The only place this is
320         // going to fail is where we the underlying EGL RGB and ARGB contexts aren't sharing.
321         ctx->d_func()->sharing = true;
322         QGLContextGroup::addShare(ctx, sharedContexts()->sharedQGLContext);
323 
324         // Update the glFormat for the QGLContext:
325         qt_glformat_from_eglconfig(ctx->d_func()->glFormat, ctx->d_func()->eglContext->config());
326     }
327 
328     QPaintEngine* engine;
329 
330 #if defined(QT_OPENGL_ES_1)
331     engine = qt_gl_pixmap_engine();
332 #elif defined(QT_OPENGL_ES_2)
333     engine = qt_gl_pixmap_2_engine();
334 #else
335     if (qt_gl_preferGL2Engine())
336         engine = qt_gl_pixmap_2_engine();
337     else
338         engine = qt_gl_pixmap_engine();
339 #endif
340 
341 
342 
343     // Support multiple painters on multiple pixmaps simultaniously
344     if (engine->isActive()) {
345         qWarning("Pixmap paint engine already active");
346 
347 #if defined(QT_OPENGL_ES_1)
348         engine = new QOpenGLPaintEngine;
349 #elif defined(QT_OPENGL_ES_2)
350         engine = new QGL2PaintEngineEx;
351 #else
352         if (qt_gl_preferGL2Engine())
353             engine = new QGL2PaintEngineEx;
354         else
355             engine = new QOpenGLPaintEngine;
356 #endif
357 
358         engine->setAutoDestruct(true);
359         return engine;
360     }
361 
362     return engine;
363 }
364 
beginPaint()365 void QX11GLPixmapData::beginPaint()
366 {
367 //    qDebug("QX11GLPixmapData::beginPaint()");
368     // TODO: Check to see if the surface is renderable
369     if ((EGLSurface)gl_surface == EGL_NO_SURFACE) {
370         QPixmap tmpPixmap(this);
371         EGLConfig cfg = ctx->d_func()->eglContext->config();
372         Q_ASSERT(cfg != QEGL_NO_CONFIG);
373 
374 //        qDebug("QX11GLPixmapData - using EGL Config ID %d", ctx->d_func()->eglContext->configAttrib(EGL_CONFIG_ID));
375         EGLSurface surface = QEgl::createSurface(&tmpPixmap, cfg);
376         if (surface == EGL_NO_SURFACE) {
377             qWarning() << "Error creating EGL surface for pixmap:" << QEgl::errorString();
378             return;
379         }
380         gl_surface = (void*)surface;
381         ctx->d_func()->eglSurface = surface;
382         ctx->d_func()->valid = true;
383     }
384     QGLPaintDevice::beginPaint();
385 }
386 
context() const387 QGLContext* QX11GLPixmapData::context() const
388 {
389     return ctx;
390 }
391 
size() const392 QSize QX11GLPixmapData::size() const
393 {
394     return QSize(w, h);
395 }
396 
397 
glFormat()398 QGLFormat QX11GLPixmapData::glFormat()
399 {
400     return QGLFormat::defaultFormat(); //###
401 }
402 
403 QT_END_NAMESPACE
404