1 // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. See the AUTHORS file for names of contributors.
4 //
5 // Must not be included from any .h files to avoid polluting the namespace
6 // with macros.
7 
8 #ifndef STORAGE_LEVELDB_UTIL_LOGGING_H_
9 #define STORAGE_LEVELDB_UTIL_LOGGING_H_
10 
11 #include <cstdint>
12 #include <cstdio>
13 #include <string>
14 
15 #include "port/port.h"
16 
17 namespace leveldb {
18 
19 class Slice;
20 class WritableFile;
21 
22 // Append a human-readable printout of "num" to *str
23 void AppendNumberTo(std::string* str, uint64_t num);
24 
25 // Append a human-readable printout of "value" to *str.
26 // Escapes any non-printable characters found in "value".
27 void AppendEscapedStringTo(std::string* str, const Slice& value);
28 
29 // Return a human-readable printout of "num"
30 std::string NumberToString(uint64_t num);
31 
32 // Return a human-readable version of "value".
33 // Escapes any non-printable characters found in "value".
34 std::string EscapeString(const Slice& value);
35 
36 // Parse a human-readable number from "*in" into *value.  On success,
37 // advances "*in" past the consumed number and sets "*val" to the
38 // numeric value.  Otherwise, returns false and leaves *in in an
39 // unspecified state.
40 bool ConsumeDecimalNumber(Slice* in, uint64_t* val);
41 
42 }  // namespace leveldb
43 
44 #endif  // STORAGE_LEVELDB_UTIL_LOGGING_H_
45