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39 
40 #ifndef QABSTRACTOPENGLTEXTURE_P_H
41 #define QABSTRACTOPENGLTEXTURE_P_H
42 
43 //
44 //  W A R N I N G
45 //  -------------
46 //
47 // This file is not part of the Qt API.  It exists purely as an
48 // implementation detail.  This header file may change from version to
49 // version without notice, or even be removed.
50 //
51 // We mean it.
52 //
53 
54 #ifndef QT_NO_OPENGL
55 
56 #include <QtGui/private/qtguiglobal_p.h>
57 #include "private/qobject_p.h"
58 #include "qopengltexture.h"
59 #include "qopengl.h"
60 
61 #include <cmath>
62 
63 namespace {
qLog2(const double x)64 inline double qLog2(const double x)
65 {
66     return std::log(x) / std::log(2.0);
67 }
68 }
69 
70 QT_BEGIN_NAMESPACE
71 
72 class QOpenGLContext;
73 class QOpenGLTextureHelper;
74 class QOpenGLFunctions;
75 
76 class QOpenGLTexturePrivate
77 {
78 public:
79     QOpenGLTexturePrivate(QOpenGLTexture::Target textureTarget,
80                           QOpenGLTexture *qq);
81     ~QOpenGLTexturePrivate();
82 
83     Q_DECLARE_PUBLIC(QOpenGLTexture)
84 
85     void resetFuncs(QOpenGLTextureHelper *funcs);
86     void initializeOpenGLFunctions();
87 
88     bool create();
89     void destroy();
90 
91     void bind();
92     void bind(uint unit, QOpenGLTexture::TextureUnitReset reset = QOpenGLTexture::DontResetTextureUnit);
93     void release();
94     void release(uint unit, QOpenGLTexture::TextureUnitReset reset = QOpenGLTexture::DontResetTextureUnit);
95     bool isBound() const;
96     bool isBound(uint unit) const;
97 
98     void allocateStorage(QOpenGLTexture::PixelFormat pixelFormat, QOpenGLTexture::PixelType pixelType);
99     void allocateMutableStorage(QOpenGLTexture::PixelFormat pixelFormat, QOpenGLTexture::PixelType pixelType);
100     void allocateImmutableStorage();
101     void setData(int mipLevel, int layer, int layerCount, QOpenGLTexture::CubeMapFace cubeFace,
102                  QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType,
103                  const void *data, const QOpenGLPixelTransferOptions * const options);
104     void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth,
105                  int mipLevel, int layer, int layerCount, QOpenGLTexture::CubeMapFace cubeFace,
106                  QOpenGLTexture::PixelFormat sourceFormat, QOpenGLTexture::PixelType sourceType,
107                  const void *data, const QOpenGLPixelTransferOptions * const options);
108     void setCompressedData(int mipLevel, int layer, int layerCount, QOpenGLTexture::CubeMapFace cubeFace,
109                            int dataSize, const void *data,
110                            const QOpenGLPixelTransferOptions * const options);
111 
112 
113     void setWrapMode(QOpenGLTexture::WrapMode mode);
114     void setWrapMode(QOpenGLTexture::CoordinateDirection direction, QOpenGLTexture::WrapMode mode);
115     QOpenGLTexture::WrapMode wrapMode(QOpenGLTexture::CoordinateDirection direction) const;
116 
117     QOpenGLTexture *createTextureView(QOpenGLTexture::Target target, QOpenGLTexture::TextureFormat viewFormat,
118                                       int minimumMipmapLevel, int maximumMipmapLevel,
119                                       int minimumLayer, int maximumLayer) const;
120 
121     int evaluateMipLevels() const;
122 
maximumMipLevelCount()123     inline int maximumMipLevelCount() const
124     {
125         return 1 + std::floor(qLog2(qMax(dimensions[0], qMax(dimensions[1], dimensions[2]))));
126     }
127 
mipLevelSize(int mipLevel,int baseLevelSize)128     static inline int mipLevelSize(int mipLevel, int baseLevelSize)
129     {
130         return std::floor(double(qMax(1, baseLevelSize >> mipLevel)));
131     }
132 
133     bool isUsingImmutableStorage() const;
134 
135     QOpenGLTexture *q_ptr;
136     QOpenGLContext *context;
137     QOpenGLTexture::Target target;
138     QOpenGLTexture::BindingTarget bindingTarget;
139     GLuint textureId;
140     QOpenGLTexture::TextureFormat format;
141     QOpenGLTexture::TextureFormatClass formatClass;
142     int dimensions[3];
143     int requestedMipLevels;
144     int mipLevels;
145     int layers;
146     int faces;
147 
148     int samples;
149     bool fixedSamplePositions;
150 
151     int baseLevel;
152     int maxLevel;
153 
154     QOpenGLTexture::SwizzleValue swizzleMask[4];
155     QOpenGLTexture::DepthStencilMode depthStencilMode;
156     QOpenGLTexture::ComparisonFunction comparisonFunction;
157     QOpenGLTexture::ComparisonMode comparisonMode;
158 
159     QOpenGLTexture::Filter minFilter;
160     QOpenGLTexture::Filter magFilter;
161     float maxAnisotropy;
162     QOpenGLTexture::WrapMode wrapModes[3];
163     QVariantList borderColor;
164     float minLevelOfDetail;
165     float maxLevelOfDetail;
166     float levelOfDetailBias;
167 
168     bool textureView;
169     bool autoGenerateMipMaps;
170     bool storageAllocated;
171 
172     QOpenGLTextureHelper *texFuncs;
173     QOpenGLFunctions *functions;
174 
175     QOpenGLTexture::Features features;
176 };
177 
178 QT_END_NAMESPACE
179 
180 #undef Q_CALL_MEMBER_FUNCTION
181 
182 #endif // QT_NO_OPENGL
183 
184 #endif // QABSTRACTOPENGLTEXTURE_P_H
185