1SYMBOLS {
2    __ORIXHDR__:   type = import;
3    __STACKSIZE__: type = weak, value = $0800; # 2K stack
4    __GRAB__:      type = weak, value = 0;     # 0=don't grab graphics RAM, 1=grab graphics RAM
5    __RAMEND__:    type = weak, value = $9800 + $1C00 * __GRAB__;
6}
7MEMORY {
8    ZP:      file = "", define = yes, start = $00B0,            size = $003A;
9    ORIXHDR: file = %O, type   = ro,  start = $0000,            size = $001F;
10    MAIN:    file = %O, define = yes, start = $0800,            size = __RAMEND__ - __MAIN_START__;
11    BSS:     file = "",               start = __ONCE_RUN__,     size = __RAMEND__ - __STACKSIZE__ - __ONCE_RUN__;
12}
13SEGMENTS {
14    ZEROPAGE: load = ZP,      type = zp;
15    ORIXHDR:  load = ORIXHDR, type = ro;
16    STARTUP:  load = MAIN,    type = ro;
17    LOWCODE:  load = MAIN,    type = ro,  optional = yes;
18    CODE:     load = MAIN,    type = ro;
19    RODATA:   load = MAIN,    type = ro;
20    DATA:     load = MAIN,    type = rw;
21    INIT:     load = MAIN,    type = rw;
22    ONCE:     load = MAIN,    type = ro,  define   = yes;
23    BASTAIL:  load = MAIN,    type = ro,  optional = yes;
24    BSS:      load = BSS,     type = bss, define   = yes;
25}
26FEATURES {
27    CONDES: type    = constructor,
28            label   = __CONSTRUCTOR_TABLE__,
29            count   = __CONSTRUCTOR_COUNT__,
30            segment = ONCE;
31    CONDES: type    = destructor,
32            label   = __DESTRUCTOR_TABLE__,
33            count   = __DESTRUCTOR_COUNT__,
34            segment = RODATA;
35    CONDES: type    = interruptor,
36            label   = __INTERRUPTOR_TABLE__,
37            count   = __INTERRUPTOR_COUNT__,
38            segment = RODATA,
39            import  = __CALLIRQ__;
40}
41