1 /* === S Y N F I G ========================================================= */
2 /*!	\file layerresetpose.cpp
3 **	\brief Template File
4 **
5 **	$Id$
6 **
7 **	\legal
8 **	......... ... 2014 Ivan Mahonin
9 **
10 **	This package is free software; you can redistribute it and/or
11 **	modify it under the terms of the GNU General Public License as
12 **	published by the Free Software Foundation; either version 2 of
13 **	the License, or (at your option) any later version.
14 **
15 **	This package is distributed in the hope that it will be useful,
16 **	but WITHOUT ANY WARRANTY; without even the implied warranty of
17 **	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 **	General Public License for more details.
19 **	\endlegal
20 */
21 /* ========================================================================= */
22 
23 /* === H E A D E R S ======================================================= */
24 
25 #ifdef USING_PCH
26 #	include "pch.h"
27 #else
28 #ifdef HAVE_CONFIG_H
29 #	include <config.h>
30 #endif
31 
32 #include <synfig/general.h>
33 
34 #include "layerresetpose.h"
35 #include <synfigapp/canvasinterface.h>
36 #include <synfigapp/localization.h>
37 
38 #include <synfig/valuenodes/valuenode_bone.h>
39 #include <synfig/valuenodes/valuenode_composite.h>
40 
41 #endif
42 
43 using namespace std;
44 using namespace etl;
45 using namespace synfig;
46 using namespace synfigapp;
47 using namespace Action;
48 
49 /* === M A C R O S ========================================================= */
50 
51 ACTION_INIT(Action::LayerResetPose);
52 ACTION_SET_NAME(Action::LayerResetPose,"LayerResetPose");
53 ACTION_SET_LOCAL_NAME(Action::LayerResetPose,N_("Reset Pose"));
54 ACTION_SET_TASK(Action::LayerResetPose,"layer_reset_pose");
55 ACTION_SET_CATEGORY(Action::LayerResetPose,Action::CATEGORY_LAYER);
56 ACTION_SET_PRIORITY(Action::LayerResetPose,0);
57 ACTION_SET_VERSION(Action::LayerResetPose,"0.0");
58 ACTION_SET_CVS_ID(Action::LayerResetPose,"$Id$");
59 
60 /* === G L O B A L S ======================================================= */
61 
62 /* === P R O C E D U R E S ================================================= */
63 
64 /* === M E T H O D S ======================================================= */
65 
LayerResetPose()66 Action::LayerResetPose::LayerResetPose():
67 	time(0)
68 {
69 }
70 
71 Action::ParamVocab
get_param_vocab()72 Action::LayerResetPose::get_param_vocab()
73 {
74 	ParamVocab ret(Action::CanvasSpecific::get_param_vocab());
75 
76 	ret.push_back(ParamDesc("layer",Param::TYPE_LAYER)
77 		.set_local_name(_("Layer"))
78 		.set_desc(_("Layer to reset"))
79 		.set_supports_multiple()
80 	);
81 	ret.push_back(ParamDesc("time",Param::TYPE_TIME)
82 		.set_local_name(_("Time"))
83 		.set_optional()
84 	);
85 
86 	return ret;
87 }
88 
89 bool
is_candidate(const ParamList & x)90 Action::LayerResetPose::is_candidate(const ParamList &x)
91 {
92 	if(!candidate_check(get_param_vocab(),x))
93 		return false;
94 
95 	for(ParamList::const_iterator i = x.find("layer"); i != x.end() && i->first == "layer"; ++i)
96 		if (i->second.get_type()==Param::TYPE_LAYER
97 		 && i->second.get_layer()->get_name() == "skeleton_deformation")
98 			return true;
99 
100 	return false;
101 }
102 
103 bool
set_param(const synfig::String & name,const Action::Param & param)104 Action::LayerResetPose::set_param(const synfig::String& name, const Action::Param &param)
105 {
106 	if (name=="layer"
107 	 && param.get_type()==Param::TYPE_LAYER
108 	 && param.get_layer()->get_name() == "skeleton_deformation" )
109 	{
110 		layers.push_back(param.get_layer());
111 		return true;
112 	}
113 
114 	if(name=="time" && param.get_type()==Param::TYPE_TIME)
115 	{
116 		time=param.get_time();
117 		return true;
118 	}
119 
120 	return Action::CanvasSpecific::set_param(name,param);
121 }
122 
123 bool
is_ready() const124 Action::LayerResetPose::is_ready()const
125 {
126 	if(layers.empty())
127 		return false;
128 	return Action::CanvasSpecific::is_ready();
129 }
130 
131 void
prepare()132 Action::LayerResetPose::prepare()
133 {
134 	clear();
135 
136 	for(std::list<synfig::Layer::Handle>::const_iterator i=layers.begin(); i!=layers.end(); ++i)
137 	{
138 		Layer::Handle layer(*i);
139 		Canvas::Handle subcanvas(layer->get_canvas());
140 
141 		Layer::DynamicParamList::const_iterator j = layer->dynamic_param_list().find("bones");
142 		if (j == layer->dynamic_param_list().end()) continue;
143 
144 		LinkableValueNode::Handle bones_node = LinkableValueNode::Handle::cast_dynamic(j->second);
145 		if (!bones_node) continue;
146 
147 		for(int k = 0; k < bones_node->link_count(); ++k)
148 		{
149 			ValueNode_Composite::Handle pair_node =
150 				ValueNode_Composite::Handle::cast_dynamic(
151 					bones_node->get_link(k) );
152 			if (!pair_node) continue;
153 
154 			ValueNode_Bone::Handle bone_node =
155 				ValueNode_Bone::Handle::cast_dynamic(
156 					pair_node->get_link("first") );
157 			if (!bone_node) continue;
158 
159 			Action::Handle action(Action::create("ValueDescResetPose"));
160 			action->set_param("canvas", get_canvas());
161 			action->set_param("canvas_interface", get_canvas_interface());
162 			action->set_param(
163 				"value_desc",
164 				ValueDesc(
165 					bone_node,
166 					bone_node->get_link_index_from_name("origin"),
167 					ValueDesc(pair_node, pair_node->get_link_index_from_name("first")) ));
168 			action->set_param("time", time);
169 			add_action_front(action);
170 		}
171 	}
172 }
173