1 /*! 2 RON is a simple config format which looks similar to Rust syntax. 3 4 ## Features 5 6 * Data types 7 * Structs, typename optional 8 * Tuples 9 * Enums 10 * Lists 11 * Maps 12 * Units (`()`) 13 * Optionals 14 * Primitives: booleans, numbers, string, char 15 * Allows nested layout (similar to JSON) 16 * Supports comments 17 * Trailing commas 18 * Pretty serialization 19 20 ## Syntax example 21 22 ```rust,ignore 23 Game( 24 title: "Hello, RON!", 25 level: Level( // We could just leave the `Level` out 26 buildings: [ 27 ( 28 size: (10, 20), 29 color: Yellow, // This as an enum variant 30 owner: None, 31 ), 32 ( 33 size: (20, 25), 34 color: Custom(0.1, 0.8, 1.0), 35 owner: Some("guy"), 36 ), 37 ], 38 characters: { 39 "guy": ( 40 friendly: true, 41 ), 42 }, 43 ), 44 ) 45 ``` 46 47 ## Usage 48 49 Just add it to your `Cargo.toml`: 50 51 ```toml 52 [dependencies] 53 ron = "*" 54 ``` 55 56 Serializing / Deserializing is as simple as calling `to_string` / `from_str`. 57 58 !*/ 59 60 #![doc(html_root_url = "https://docs.rs/ron/0.6.0")] 61 62 pub mod de; 63 pub mod ser; 64 65 pub mod error; 66 pub mod value; 67 68 pub mod extensions; 69 70 pub use de::{from_str, Deserializer}; 71 pub use error::{Error, Result}; 72 pub use ser::{to_string, Serializer}; 73 pub use value::{Map, Number, Value}; 74 75 mod parse; 76