1 /*
2 ---------------------------------------------------------------------------
3 Open Asset Import Library (assimp)
4 ---------------------------------------------------------------------------
5
6 Copyright (c) 2006-2019, assimp team
7
8
9 All rights reserved.
10
11 Redistribution and use of this software in source and binary forms,
12 with or without modification, are permitted provided that the following
13 conditions are met:
14
15 * Redistributions of source code must retain the above
16 copyright notice, this list of conditions and the
17 following disclaimer.
18
19 * Redistributions in binary form must reproduce the above
20 copyright notice, this list of conditions and the
21 following disclaimer in the documentation and/or other
22 materials provided with the distribution.
23
24 * Neither the name of the assimp team, nor the names of its
25 contributors may be used to endorse or promote products
26 derived from this software without specific prior
27 written permission of the assimp team.
28
29 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
30 "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
31 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
32 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
33 OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
34 SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
35 LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
36 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
37 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
38 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
39 OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
40 ---------------------------------------------------------------------------
41 */
42
43 // Actually just a dummy, used by the compiler to build the precompiled header.
44
45 #include <assimp/version.h>
46 #include <assimp/scene.h>
47 #include "ScenePrivate.h"
48
49 #include "revision.h"
50
51 // --------------------------------------------------------------------------------
52 // Legal information string - don't remove this.
53 static const char* LEGAL_INFORMATION =
54
55 "Open Asset Import Library (Assimp).\n"
56 "A free C/C++ library to import various 3D file formats into applications\n\n"
57
58 "(c) 2006-2019, assimp team\n"
59 "License under the terms and conditions of the 3-clause BSD license\n"
60 "http://assimp.org\n"
61 ;
62
63 // ------------------------------------------------------------------------------------------------
64 // Get legal string
aiGetLegalString()65 ASSIMP_API const char* aiGetLegalString () {
66 return LEGAL_INFORMATION;
67 }
68
69 // ------------------------------------------------------------------------------------------------
70 // Get Assimp minor version
aiGetVersionMinor()71 ASSIMP_API unsigned int aiGetVersionMinor () {
72 return VER_MINOR;
73 }
74
75 // ------------------------------------------------------------------------------------------------
76 // Get Assimp major version
aiGetVersionMajor()77 ASSIMP_API unsigned int aiGetVersionMajor () {
78 return VER_MAJOR;
79 }
80
81 // ------------------------------------------------------------------------------------------------
82 // Get flags used for compilation
aiGetCompileFlags()83 ASSIMP_API unsigned int aiGetCompileFlags () {
84
85 unsigned int flags = 0;
86
87 #ifdef ASSIMP_BUILD_BOOST_WORKAROUND
88 flags |= ASSIMP_CFLAGS_NOBOOST;
89 #endif
90 #ifdef ASSIMP_BUILD_SINGLETHREADED
91 flags |= ASSIMP_CFLAGS_SINGLETHREADED;
92 #endif
93 #ifdef ASSIMP_BUILD_DEBUG
94 flags |= ASSIMP_CFLAGS_DEBUG;
95 #endif
96 #ifdef ASSIMP_BUILD_DLL_EXPORT
97 flags |= ASSIMP_CFLAGS_SHARED;
98 #endif
99 #ifdef _STLPORT_VERSION
100 flags |= ASSIMP_CFLAGS_STLPORT;
101 #endif
102
103 return flags;
104 }
105
106 // ------------------------------------------------------------------------------------------------
aiGetVersionRevision()107 ASSIMP_API unsigned int aiGetVersionRevision() {
108 return GitVersion;
109 }
110
aiGetBranchName()111 ASSIMP_API const char *aiGetBranchName() {
112 return GitBranch;
113 }
114
115 // ------------------------------------------------------------------------------------------------
aiScene()116 ASSIMP_API aiScene::aiScene()
117 : mFlags(0)
118 , mRootNode(nullptr)
119 , mNumMeshes(0)
120 , mMeshes(nullptr)
121 , mNumMaterials(0)
122 , mMaterials(nullptr)
123 , mNumAnimations(0)
124 , mAnimations(nullptr)
125 , mNumTextures(0)
126 , mTextures(nullptr)
127 , mNumLights(0)
128 , mLights(nullptr)
129 , mNumCameras(0)
130 , mCameras(nullptr)
131 , mMetaData(nullptr)
132 , mPrivate(new Assimp::ScenePrivateData()) {
133 // empty
134 }
135
136 // ------------------------------------------------------------------------------------------------
~aiScene()137 ASSIMP_API aiScene::~aiScene() {
138 // delete all sub-objects recursively
139 delete mRootNode;
140
141 // To make sure we won't crash if the data is invalid it's
142 // much better to check whether both mNumXXX and mXXX are
143 // valid instead of relying on just one of them.
144 if (mNumMeshes && mMeshes)
145 for( unsigned int a = 0; a < mNumMeshes; a++)
146 delete mMeshes[a];
147 delete [] mMeshes;
148
149 if (mNumMaterials && mMaterials) {
150 for (unsigned int a = 0; a < mNumMaterials; ++a ) {
151 delete mMaterials[ a ];
152 }
153 }
154 delete [] mMaterials;
155
156 if (mNumAnimations && mAnimations)
157 for( unsigned int a = 0; a < mNumAnimations; a++)
158 delete mAnimations[a];
159 delete [] mAnimations;
160
161 if (mNumTextures && mTextures)
162 for( unsigned int a = 0; a < mNumTextures; a++)
163 delete mTextures[a];
164 delete [] mTextures;
165
166 if (mNumLights && mLights)
167 for( unsigned int a = 0; a < mNumLights; a++)
168 delete mLights[a];
169 delete [] mLights;
170
171 if (mNumCameras && mCameras)
172 for( unsigned int a = 0; a < mNumCameras; a++)
173 delete mCameras[a];
174 delete [] mCameras;
175
176 aiMetadata::Dealloc(mMetaData);
177 mMetaData = nullptr;
178
179 delete static_cast<Assimp::ScenePrivateData*>( mPrivate );
180 }
181
182