1 /*************************************************************************/
2 /*  sprite_frames_editor_plugin.cpp                                      */
3 /*************************************************************************/
4 /*                       This file is part of:                           */
5 /*                           GODOT ENGINE                                */
6 /*                      https://godotengine.org                          */
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8 /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
9 /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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30 
31 #include "sprite_frames_editor_plugin.h"
32 
33 #include "core/io/resource_loader.h"
34 #include "core/project_settings.h"
35 #include "editor/editor_scale.h"
36 #include "editor/editor_settings.h"
37 #include "scene/3d/sprite_3d.h"
38 #include "scene/gui/center_container.h"
39 
_gui_input(Ref<InputEvent> p_event)40 void SpriteFramesEditor::_gui_input(Ref<InputEvent> p_event) {
41 }
42 
_open_sprite_sheet()43 void SpriteFramesEditor::_open_sprite_sheet() {
44 
45 	file_split_sheet->clear_filters();
46 	List<String> extensions;
47 	ResourceLoader::get_recognized_extensions_for_type("Texture", &extensions);
48 	for (int i = 0; i < extensions.size(); i++) {
49 		file_split_sheet->add_filter("*." + extensions[i]);
50 	}
51 
52 	file_split_sheet->popup_centered_ratio();
53 }
54 
_sheet_preview_draw()55 void SpriteFramesEditor::_sheet_preview_draw() {
56 
57 	Size2i size = split_sheet_preview->get_size();
58 	int h = split_sheet_h->get_value();
59 	int v = split_sheet_v->get_value();
60 	int width = size.width / h;
61 	int height = size.height / v;
62 	const float a = 0.3;
63 	for (int i = 1; i < h; i++) {
64 
65 		int x = i * width;
66 		split_sheet_preview->draw_line(Point2(x, 0), Point2(x, size.height), Color(1, 1, 1, a));
67 		split_sheet_preview->draw_line(Point2(x + 1, 0), Point2(x + 1, size.height), Color(0, 0, 0, a));
68 
69 		for (int j = 1; j < v; j++) {
70 
71 			int y = j * height;
72 
73 			split_sheet_preview->draw_line(Point2(0, y), Point2(size.width, y), Color(1, 1, 1, a));
74 			split_sheet_preview->draw_line(Point2(0, y + 1), Point2(size.width, y + 1), Color(0, 0, 0, a));
75 		}
76 	}
77 
78 	if (frames_selected.size() == 0) {
79 		split_sheet_dialog->get_ok()->set_disabled(true);
80 		split_sheet_dialog->get_ok()->set_text(TTR("No Frames Selected"));
81 		return;
82 	}
83 
84 	Color accent = get_color("accent_color", "Editor");
85 
86 	for (Set<int>::Element *E = frames_selected.front(); E; E = E->next()) {
87 		int idx = E->get();
88 		int xp = idx % h;
89 		int yp = (idx - xp) / h;
90 		int x = xp * width;
91 		int y = yp * height;
92 
93 		split_sheet_preview->draw_rect(Rect2(x + 5, y + 5, width - 10, height - 10), Color(0, 0, 0, 0.35), true);
94 		split_sheet_preview->draw_rect(Rect2(x + 0, y + 0, width - 0, height - 0), Color(0, 0, 0, 1), false);
95 		split_sheet_preview->draw_rect(Rect2(x + 1, y + 1, width - 2, height - 2), Color(0, 0, 0, 1), false);
96 		split_sheet_preview->draw_rect(Rect2(x + 2, y + 2, width - 4, height - 4), accent, false);
97 		split_sheet_preview->draw_rect(Rect2(x + 3, y + 3, width - 6, height - 6), accent, false);
98 		split_sheet_preview->draw_rect(Rect2(x + 4, y + 4, width - 8, height - 8), Color(0, 0, 0, 1), false);
99 		split_sheet_preview->draw_rect(Rect2(x + 5, y + 5, width - 10, height - 10), Color(0, 0, 0, 1), false);
100 	}
101 
102 	split_sheet_dialog->get_ok()->set_disabled(false);
103 	split_sheet_dialog->get_ok()->set_text(vformat(TTR("Add %d Frame(s)"), frames_selected.size()));
104 }
_sheet_preview_input(const Ref<InputEvent> & p_event)105 void SpriteFramesEditor::_sheet_preview_input(const Ref<InputEvent> &p_event) {
106 
107 	Ref<InputEventMouseButton> mb = p_event;
108 
109 	if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
110 		Size2i size = split_sheet_preview->get_size();
111 		int h = split_sheet_h->get_value();
112 		int v = split_sheet_v->get_value();
113 
114 		int x = CLAMP(int(mb->get_position().x) * h / size.width, 0, h - 1);
115 		int y = CLAMP(int(mb->get_position().y) * v / size.height, 0, v - 1);
116 
117 		int idx = h * y + x;
118 
119 		if (mb->get_shift() && last_frame_selected >= 0) {
120 			//select multiple
121 			int from = idx;
122 			int to = last_frame_selected;
123 			if (from > to) {
124 				SWAP(from, to);
125 			}
126 
127 			for (int i = from; i <= to; i++) {
128 				if (mb->get_control()) {
129 					frames_selected.erase(i);
130 				} else {
131 					frames_selected.insert(i);
132 				}
133 			}
134 		} else {
135 			if (frames_selected.has(idx)) {
136 				frames_selected.erase(idx);
137 			} else {
138 				frames_selected.insert(idx);
139 			}
140 		}
141 
142 		last_frame_selected = idx;
143 		split_sheet_preview->update();
144 	}
145 }
146 
_sheet_add_frames()147 void SpriteFramesEditor::_sheet_add_frames() {
148 
149 	Size2i size = split_sheet_preview->get_size();
150 	int h = split_sheet_h->get_value();
151 	int v = split_sheet_v->get_value();
152 
153 	undo_redo->create_action(TTR("Add Frame"));
154 
155 	int fc = frames->get_frame_count(edited_anim);
156 
157 	AtlasTexture *atlas_source = Object::cast_to<AtlasTexture>(*split_sheet_preview->get_texture());
158 
159 	Rect2 region_rect = Rect2();
160 
161 	if (atlas_source && atlas_source->get_atlas().is_valid())
162 		region_rect = atlas_source->get_region();
163 
164 	for (Set<int>::Element *E = frames_selected.front(); E; E = E->next()) {
165 		int idx = E->get();
166 		int width = size.width / h;
167 		int height = size.height / v;
168 		int xp = idx % h;
169 		int yp = (idx - xp) / h;
170 		int x = (xp * width) + region_rect.position.x;
171 		int y = (yp * height) + region_rect.position.y;
172 
173 		Ref<AtlasTexture> at;
174 		at.instance();
175 		at->set_atlas(split_sheet_preview->get_texture());
176 		at->set_region(Rect2(x, y, width, height));
177 
178 		undo_redo->add_do_method(frames, "add_frame", edited_anim, at, -1);
179 		undo_redo->add_undo_method(frames, "remove_frame", edited_anim, fc);
180 	}
181 
182 	undo_redo->add_do_method(this, "_update_library");
183 	undo_redo->add_undo_method(this, "_update_library");
184 	undo_redo->commit_action();
185 }
186 
_sheet_select_clear_all_frames()187 void SpriteFramesEditor::_sheet_select_clear_all_frames() {
188 
189 	bool should_clear = true;
190 	for (int i = 0; i < split_sheet_h->get_value() * split_sheet_v->get_value(); i++) {
191 		if (!frames_selected.has(i)) {
192 			frames_selected.insert(i);
193 			should_clear = false;
194 		}
195 	}
196 	if (should_clear) {
197 		frames_selected.clear();
198 	}
199 
200 	split_sheet_preview->update();
201 }
202 
_sheet_spin_changed(double)203 void SpriteFramesEditor::_sheet_spin_changed(double) {
204 
205 	frames_selected.clear();
206 	last_frame_selected = -1;
207 	split_sheet_preview->update();
208 }
209 
_prepare_sprite_sheet(const String & p_file)210 void SpriteFramesEditor::_prepare_sprite_sheet(const String &p_file) {
211 
212 	Ref<Resource> texture = ResourceLoader::load(p_file);
213 	if (!texture.is_valid()) {
214 		EditorNode::get_singleton()->show_warning(TTR("Unable to load images"));
215 		ERR_FAIL_COND(!texture.is_valid());
216 	}
217 	if (texture != split_sheet_preview->get_texture()) {
218 		//different texture, reset to 4x4
219 		split_sheet_h->set_value(4);
220 		split_sheet_v->set_value(4);
221 	}
222 	frames_selected.clear();
223 	last_frame_selected = -1;
224 
225 	split_sheet_preview->set_texture(texture);
226 	split_sheet_dialog->popup_centered_ratio(0.65);
227 }
228 
_notification(int p_what)229 void SpriteFramesEditor::_notification(int p_what) {
230 
231 	switch (p_what) {
232 		case NOTIFICATION_ENTER_TREE: {
233 			load->set_icon(get_icon("Load", "EditorIcons"));
234 			load_sheet->set_icon(get_icon("SpriteSheet", "EditorIcons"));
235 			copy->set_icon(get_icon("ActionCopy", "EditorIcons"));
236 			paste->set_icon(get_icon("ActionPaste", "EditorIcons"));
237 			empty->set_icon(get_icon("InsertBefore", "EditorIcons"));
238 			empty2->set_icon(get_icon("InsertAfter", "EditorIcons"));
239 			move_up->set_icon(get_icon("MoveLeft", "EditorIcons"));
240 			move_down->set_icon(get_icon("MoveRight", "EditorIcons"));
241 			_delete->set_icon(get_icon("Remove", "EditorIcons"));
242 			new_anim->set_icon(get_icon("New", "EditorIcons"));
243 			remove_anim->set_icon(get_icon("Remove", "EditorIcons"));
244 			FALLTHROUGH;
245 		}
246 		case NOTIFICATION_THEME_CHANGED: {
247 			splite_sheet_scroll->add_style_override("bg", get_stylebox("bg", "Tree"));
248 		} break;
249 		case NOTIFICATION_READY: {
250 			add_constant_override("autohide", 1); // Fixes the dragger always showing up.
251 		} break;
252 	}
253 }
254 
_file_load_request(const PoolVector<String> & p_path,int p_at_pos)255 void SpriteFramesEditor::_file_load_request(const PoolVector<String> &p_path, int p_at_pos) {
256 
257 	ERR_FAIL_COND(!frames->has_animation(edited_anim));
258 
259 	List<Ref<Texture> > resources;
260 
261 	for (int i = 0; i < p_path.size(); i++) {
262 
263 		Ref<Texture> resource;
264 		resource = ResourceLoader::load(p_path[i]);
265 
266 		if (resource.is_null()) {
267 			dialog->set_text(TTR("ERROR: Couldn't load frame resource!"));
268 			dialog->set_title(TTR("Error!"));
269 
270 			//dialog->get_cancel()->set_text("Close");
271 			dialog->get_ok()->set_text(TTR("Close"));
272 			dialog->popup_centered_minsize();
273 			return; ///beh should show an error i guess
274 		}
275 
276 		resources.push_back(resource);
277 	}
278 
279 	if (resources.empty()) {
280 		return;
281 	}
282 
283 	undo_redo->create_action(TTR("Add Frame"));
284 	int fc = frames->get_frame_count(edited_anim);
285 
286 	int count = 0;
287 
288 	for (List<Ref<Texture> >::Element *E = resources.front(); E; E = E->next()) {
289 
290 		undo_redo->add_do_method(frames, "add_frame", edited_anim, E->get(), p_at_pos == -1 ? -1 : p_at_pos + count);
291 		undo_redo->add_undo_method(frames, "remove_frame", edited_anim, p_at_pos == -1 ? fc : p_at_pos);
292 		count++;
293 	}
294 	undo_redo->add_do_method(this, "_update_library");
295 	undo_redo->add_undo_method(this, "_update_library");
296 
297 	undo_redo->commit_action();
298 }
299 
_load_pressed()300 void SpriteFramesEditor::_load_pressed() {
301 
302 	ERR_FAIL_COND(!frames->has_animation(edited_anim));
303 	loading_scene = false;
304 
305 	file->clear_filters();
306 	List<String> extensions;
307 	ResourceLoader::get_recognized_extensions_for_type("Texture", &extensions);
308 	for (int i = 0; i < extensions.size(); i++)
309 		file->add_filter("*." + extensions[i]);
310 
311 	file->set_mode(EditorFileDialog::MODE_OPEN_FILES);
312 
313 	file->popup_centered_ratio();
314 }
315 
_paste_pressed()316 void SpriteFramesEditor::_paste_pressed() {
317 
318 	ERR_FAIL_COND(!frames->has_animation(edited_anim));
319 
320 	Ref<Texture> r = EditorSettings::get_singleton()->get_resource_clipboard();
321 	if (!r.is_valid()) {
322 		dialog->set_text(TTR("Resource clipboard is empty or not a texture!"));
323 		dialog->set_title(TTR("Error!"));
324 		//dialog->get_cancel()->set_text("Close");
325 		dialog->get_ok()->set_text(TTR("Close"));
326 		dialog->popup_centered_minsize();
327 		return; ///beh should show an error i guess
328 	}
329 
330 	undo_redo->create_action(TTR("Paste Frame"));
331 	undo_redo->add_do_method(frames, "add_frame", edited_anim, r);
332 	undo_redo->add_undo_method(frames, "remove_frame", edited_anim, frames->get_frame_count(edited_anim));
333 	undo_redo->add_do_method(this, "_update_library");
334 	undo_redo->add_undo_method(this, "_update_library");
335 	undo_redo->commit_action();
336 }
337 
_copy_pressed()338 void SpriteFramesEditor::_copy_pressed() {
339 	ERR_FAIL_COND(!frames->has_animation(edited_anim));
340 
341 	if (tree->get_current() < 0)
342 		return;
343 	Ref<Texture> r = frames->get_frame(edited_anim, tree->get_current());
344 	if (!r.is_valid()) {
345 		return;
346 	}
347 
348 	EditorSettings::get_singleton()->set_resource_clipboard(r);
349 }
350 
_empty_pressed()351 void SpriteFramesEditor::_empty_pressed() {
352 
353 	ERR_FAIL_COND(!frames->has_animation(edited_anim));
354 
355 	int from = -1;
356 
357 	if (tree->get_current() >= 0) {
358 
359 		from = tree->get_current();
360 		sel = from;
361 
362 	} else {
363 		from = frames->get_frame_count(edited_anim);
364 	}
365 
366 	Ref<Texture> r;
367 
368 	undo_redo->create_action(TTR("Add Empty"));
369 	undo_redo->add_do_method(frames, "add_frame", edited_anim, r, from);
370 	undo_redo->add_undo_method(frames, "remove_frame", edited_anim, from);
371 	undo_redo->add_do_method(this, "_update_library");
372 	undo_redo->add_undo_method(this, "_update_library");
373 	undo_redo->commit_action();
374 }
375 
_empty2_pressed()376 void SpriteFramesEditor::_empty2_pressed() {
377 
378 	ERR_FAIL_COND(!frames->has_animation(edited_anim));
379 
380 	int from = -1;
381 
382 	if (tree->get_current() >= 0) {
383 
384 		from = tree->get_current();
385 		sel = from;
386 
387 	} else {
388 		from = frames->get_frame_count(edited_anim);
389 	}
390 
391 	Ref<Texture> r;
392 
393 	undo_redo->create_action(TTR("Add Empty"));
394 	undo_redo->add_do_method(frames, "add_frame", edited_anim, r, from + 1);
395 	undo_redo->add_undo_method(frames, "remove_frame", edited_anim, from + 1);
396 	undo_redo->add_do_method(this, "_update_library");
397 	undo_redo->add_undo_method(this, "_update_library");
398 	undo_redo->commit_action();
399 }
400 
_up_pressed()401 void SpriteFramesEditor::_up_pressed() {
402 
403 	ERR_FAIL_COND(!frames->has_animation(edited_anim));
404 
405 	if (tree->get_current() < 0)
406 		return;
407 
408 	int to_move = tree->get_current();
409 	if (to_move < 1)
410 		return;
411 
412 	sel = to_move;
413 	sel -= 1;
414 
415 	undo_redo->create_action(TTR("Delete Resource"));
416 	undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move, frames->get_frame(edited_anim, to_move - 1));
417 	undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move - 1, frames->get_frame(edited_anim, to_move));
418 	undo_redo->add_undo_method(frames, "set_frame", edited_anim, to_move, frames->get_frame(edited_anim, to_move));
419 	undo_redo->add_undo_method(frames, "set_frame", edited_anim, to_move - 1, frames->get_frame(edited_anim, to_move - 1));
420 	undo_redo->add_do_method(this, "_update_library");
421 	undo_redo->add_undo_method(this, "_update_library");
422 	undo_redo->commit_action();
423 }
424 
_down_pressed()425 void SpriteFramesEditor::_down_pressed() {
426 
427 	ERR_FAIL_COND(!frames->has_animation(edited_anim));
428 
429 	if (tree->get_current() < 0)
430 		return;
431 
432 	int to_move = tree->get_current();
433 	if (to_move < 0 || to_move >= frames->get_frame_count(edited_anim) - 1)
434 		return;
435 
436 	sel = to_move;
437 	sel += 1;
438 
439 	undo_redo->create_action(TTR("Delete Resource"));
440 	undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move, frames->get_frame(edited_anim, to_move + 1));
441 	undo_redo->add_do_method(frames, "set_frame", edited_anim, to_move + 1, frames->get_frame(edited_anim, to_move));
442 	undo_redo->add_undo_method(frames, "set_frame", edited_anim, to_move, frames->get_frame(edited_anim, to_move));
443 	undo_redo->add_undo_method(frames, "set_frame", edited_anim, to_move + 1, frames->get_frame(edited_anim, to_move + 1));
444 	undo_redo->add_do_method(this, "_update_library");
445 	undo_redo->add_undo_method(this, "_update_library");
446 	undo_redo->commit_action();
447 }
448 
_delete_pressed()449 void SpriteFramesEditor::_delete_pressed() {
450 
451 	ERR_FAIL_COND(!frames->has_animation(edited_anim));
452 
453 	if (tree->get_current() < 0)
454 		return;
455 
456 	int to_delete = tree->get_current();
457 	if (to_delete < 0 || to_delete >= frames->get_frame_count(edited_anim)) {
458 		return;
459 	}
460 
461 	undo_redo->create_action(TTR("Delete Resource"));
462 	undo_redo->add_do_method(frames, "remove_frame", edited_anim, to_delete);
463 	undo_redo->add_undo_method(frames, "add_frame", edited_anim, frames->get_frame(edited_anim, to_delete), to_delete);
464 	undo_redo->add_do_method(this, "_update_library");
465 	undo_redo->add_undo_method(this, "_update_library");
466 	undo_redo->commit_action();
467 }
468 
_animation_select()469 void SpriteFramesEditor::_animation_select() {
470 
471 	if (updating)
472 		return;
473 
474 	if (frames->has_animation(edited_anim)) {
475 		double value = anim_speed->get_line_edit()->get_text().to_double();
476 		if (!Math::is_equal_approx(value, frames->get_animation_speed(edited_anim)))
477 			_animation_fps_changed(value);
478 	}
479 
480 	TreeItem *selected = animations->get_selected();
481 	ERR_FAIL_COND(!selected);
482 	edited_anim = selected->get_text(0);
483 	_update_library(true);
484 }
485 
_find_anim_sprites(Node * p_node,List<Node * > * r_nodes,Ref<SpriteFrames> p_sfames)486 static void _find_anim_sprites(Node *p_node, List<Node *> *r_nodes, Ref<SpriteFrames> p_sfames) {
487 
488 	Node *edited = EditorNode::get_singleton()->get_edited_scene();
489 	if (!edited)
490 		return;
491 	if (p_node != edited && p_node->get_owner() != edited)
492 		return;
493 
494 	{
495 		AnimatedSprite *as = Object::cast_to<AnimatedSprite>(p_node);
496 		if (as && as->get_sprite_frames() == p_sfames) {
497 			r_nodes->push_back(p_node);
498 		}
499 	}
500 
501 	{
502 		AnimatedSprite3D *as = Object::cast_to<AnimatedSprite3D>(p_node);
503 		if (as && as->get_sprite_frames() == p_sfames) {
504 			r_nodes->push_back(p_node);
505 		}
506 	}
507 
508 	for (int i = 0; i < p_node->get_child_count(); i++) {
509 		_find_anim_sprites(p_node->get_child(i), r_nodes, p_sfames);
510 	}
511 }
512 
_animation_name_edited()513 void SpriteFramesEditor::_animation_name_edited() {
514 
515 	if (updating)
516 		return;
517 
518 	if (!frames->has_animation(edited_anim))
519 		return;
520 
521 	TreeItem *edited = animations->get_edited();
522 	if (!edited)
523 		return;
524 
525 	String new_name = edited->get_text(0);
526 
527 	if (new_name == String(edited_anim))
528 		return;
529 
530 	new_name = new_name.replace("/", "_").replace(",", " ");
531 
532 	String name = new_name;
533 	int counter = 0;
534 	while (frames->has_animation(name)) {
535 		counter++;
536 		name = new_name + " " + itos(counter);
537 	}
538 
539 	List<Node *> nodes;
540 	_find_anim_sprites(EditorNode::get_singleton()->get_edited_scene(), &nodes, Ref<SpriteFrames>(frames));
541 
542 	undo_redo->create_action(TTR("Rename Animation"));
543 	undo_redo->add_do_method(frames, "rename_animation", edited_anim, name);
544 	undo_redo->add_undo_method(frames, "rename_animation", name, edited_anim);
545 
546 	for (List<Node *>::Element *E = nodes.front(); E; E = E->next()) {
547 
548 		String current = E->get()->call("get_animation");
549 		undo_redo->add_do_method(E->get(), "set_animation", name);
550 		undo_redo->add_undo_method(E->get(), "set_animation", edited_anim);
551 	}
552 
553 	undo_redo->add_do_method(this, "_update_library");
554 	undo_redo->add_undo_method(this, "_update_library");
555 
556 	edited_anim = new_name;
557 
558 	undo_redo->commit_action();
559 }
560 
_animation_add()561 void SpriteFramesEditor::_animation_add() {
562 
563 	String name = "New Anim";
564 	int counter = 0;
565 	while (frames->has_animation(name)) {
566 		counter++;
567 		name = "New Anim " + itos(counter);
568 	}
569 
570 	List<Node *> nodes;
571 	_find_anim_sprites(EditorNode::get_singleton()->get_edited_scene(), &nodes, Ref<SpriteFrames>(frames));
572 
573 	undo_redo->create_action(TTR("Add Animation"));
574 	undo_redo->add_do_method(frames, "add_animation", name);
575 	undo_redo->add_undo_method(frames, "remove_animation", name);
576 	undo_redo->add_do_method(this, "_update_library");
577 	undo_redo->add_undo_method(this, "_update_library");
578 
579 	for (List<Node *>::Element *E = nodes.front(); E; E = E->next()) {
580 
581 		String current = E->get()->call("get_animation");
582 		undo_redo->add_do_method(E->get(), "set_animation", name);
583 		undo_redo->add_undo_method(E->get(), "set_animation", current);
584 	}
585 
586 	edited_anim = name;
587 
588 	undo_redo->commit_action();
589 	animations->grab_focus();
590 }
591 
_animation_remove()592 void SpriteFramesEditor::_animation_remove() {
593 
594 	if (updating)
595 		return;
596 
597 	if (!frames->has_animation(edited_anim))
598 		return;
599 
600 	delete_dialog->set_text(TTR("Delete Animation?"));
601 	delete_dialog->popup_centered_minsize();
602 }
603 
_animation_remove_confirmed()604 void SpriteFramesEditor::_animation_remove_confirmed() {
605 
606 	undo_redo->create_action(TTR("Remove Animation"));
607 	undo_redo->add_do_method(frames, "remove_animation", edited_anim);
608 	undo_redo->add_undo_method(frames, "add_animation", edited_anim);
609 	undo_redo->add_undo_method(frames, "set_animation_speed", edited_anim, frames->get_animation_speed(edited_anim));
610 	undo_redo->add_undo_method(frames, "set_animation_loop", edited_anim, frames->get_animation_loop(edited_anim));
611 	int fc = frames->get_frame_count(edited_anim);
612 	for (int i = 0; i < fc; i++) {
613 		Ref<Texture> frame = frames->get_frame(edited_anim, i);
614 		undo_redo->add_undo_method(frames, "add_frame", edited_anim, frame);
615 	}
616 	undo_redo->add_do_method(this, "_update_library");
617 	undo_redo->add_undo_method(this, "_update_library");
618 
619 	edited_anim = StringName();
620 
621 	undo_redo->commit_action();
622 }
623 
_animation_loop_changed()624 void SpriteFramesEditor::_animation_loop_changed() {
625 
626 	if (updating)
627 		return;
628 
629 	undo_redo->create_action(TTR("Change Animation Loop"));
630 	undo_redo->add_do_method(frames, "set_animation_loop", edited_anim, anim_loop->is_pressed());
631 	undo_redo->add_undo_method(frames, "set_animation_loop", edited_anim, frames->get_animation_loop(edited_anim));
632 	undo_redo->add_do_method(this, "_update_library", true);
633 	undo_redo->add_undo_method(this, "_update_library", true);
634 	undo_redo->commit_action();
635 }
636 
_animation_fps_changed(double p_value)637 void SpriteFramesEditor::_animation_fps_changed(double p_value) {
638 
639 	if (updating)
640 		return;
641 
642 	undo_redo->create_action(TTR("Change Animation FPS"), UndoRedo::MERGE_ENDS);
643 	undo_redo->add_do_method(frames, "set_animation_speed", edited_anim, p_value);
644 	undo_redo->add_undo_method(frames, "set_animation_speed", edited_anim, frames->get_animation_speed(edited_anim));
645 	undo_redo->add_do_method(this, "_update_library", true);
646 	undo_redo->add_undo_method(this, "_update_library", true);
647 
648 	undo_redo->commit_action();
649 }
650 
_update_library(bool p_skip_selector)651 void SpriteFramesEditor::_update_library(bool p_skip_selector) {
652 
653 	updating = true;
654 
655 	if (!p_skip_selector) {
656 		animations->clear();
657 
658 		TreeItem *anim_root = animations->create_item();
659 
660 		List<StringName> anim_names;
661 
662 		frames->get_animation_list(&anim_names);
663 
664 		anim_names.sort_custom<StringName::AlphCompare>();
665 
666 		for (List<StringName>::Element *E = anim_names.front(); E; E = E->next()) {
667 
668 			String name = E->get();
669 
670 			TreeItem *it = animations->create_item(anim_root);
671 
672 			it->set_metadata(0, name);
673 
674 			it->set_text(0, name);
675 			it->set_editable(0, true);
676 
677 			if (E->get() == edited_anim) {
678 				it->select(0);
679 			}
680 		}
681 	}
682 
683 	tree->clear();
684 
685 	if (!frames->has_animation(edited_anim)) {
686 		updating = false;
687 		return;
688 	}
689 
690 	if (sel >= frames->get_frame_count(edited_anim))
691 		sel = frames->get_frame_count(edited_anim) - 1;
692 	else if (sel < 0 && frames->get_frame_count(edited_anim))
693 		sel = 0;
694 
695 	for (int i = 0; i < frames->get_frame_count(edited_anim); i++) {
696 
697 		String name;
698 		Ref<Texture> icon;
699 
700 		if (frames->get_frame(edited_anim, i).is_null()) {
701 
702 			name = itos(i) + ": " + TTR("(empty)");
703 
704 		} else {
705 			name = itos(i) + ": " + frames->get_frame(edited_anim, i)->get_name();
706 			icon = frames->get_frame(edited_anim, i);
707 		}
708 
709 		tree->add_item(name, icon);
710 		if (frames->get_frame(edited_anim, i).is_valid())
711 			tree->set_item_tooltip(tree->get_item_count() - 1, frames->get_frame(edited_anim, i)->get_path());
712 		if (sel == i)
713 			tree->select(tree->get_item_count() - 1);
714 	}
715 
716 	anim_speed->set_value(frames->get_animation_speed(edited_anim));
717 	anim_loop->set_pressed(frames->get_animation_loop(edited_anim));
718 
719 	updating = false;
720 	//player->add_resource("default",resource);
721 }
722 
edit(SpriteFrames * p_frames)723 void SpriteFramesEditor::edit(SpriteFrames *p_frames) {
724 
725 	if (frames == p_frames)
726 		return;
727 
728 	frames = p_frames;
729 
730 	if (p_frames) {
731 
732 		if (!p_frames->has_animation(edited_anim)) {
733 
734 			List<StringName> anim_names;
735 			frames->get_animation_list(&anim_names);
736 			anim_names.sort_custom<StringName::AlphCompare>();
737 			if (anim_names.size()) {
738 				edited_anim = anim_names.front()->get();
739 			} else {
740 				edited_anim = StringName();
741 			}
742 		}
743 
744 		_update_library();
745 	} else {
746 
747 		hide();
748 	}
749 }
750 
get_drag_data_fw(const Point2 & p_point,Control * p_from)751 Variant SpriteFramesEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
752 
753 	if (!frames->has_animation(edited_anim))
754 		return false;
755 
756 	int idx = tree->get_item_at_position(p_point, true);
757 
758 	if (idx < 0 || idx >= frames->get_frame_count(edited_anim))
759 		return Variant();
760 
761 	RES frame = frames->get_frame(edited_anim, idx);
762 
763 	if (frame.is_null())
764 		return Variant();
765 
766 	Dictionary drag_data = EditorNode::get_singleton()->drag_resource(frame, p_from);
767 	drag_data["frame"] = idx; // store the frame, in case we want to reorder frames inside 'drop_data_fw'
768 	return drag_data;
769 }
770 
can_drop_data_fw(const Point2 & p_point,const Variant & p_data,Control * p_from) const771 bool SpriteFramesEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
772 
773 	Dictionary d = p_data;
774 
775 	if (!d.has("type"))
776 		return false;
777 
778 	// reordering frames
779 	if (d.has("from") && (Object *)(d["from"]) == tree)
780 		return true;
781 
782 	if (String(d["type"]) == "resource" && d.has("resource")) {
783 		RES r = d["resource"];
784 
785 		Ref<Texture> texture = r;
786 
787 		if (texture.is_valid()) {
788 
789 			return true;
790 		}
791 	}
792 
793 	if (String(d["type"]) == "files") {
794 
795 		Vector<String> files = d["files"];
796 
797 		if (files.size() == 0)
798 			return false;
799 
800 		for (int i = 0; i < files.size(); i++) {
801 			String file = files[i];
802 			String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
803 
804 			if (!ClassDB::is_parent_class(ftype, "Texture")) {
805 				return false;
806 			}
807 		}
808 
809 		return true;
810 	}
811 	return false;
812 }
813 
drop_data_fw(const Point2 & p_point,const Variant & p_data,Control * p_from)814 void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
815 
816 	if (!can_drop_data_fw(p_point, p_data, p_from))
817 		return;
818 
819 	Dictionary d = p_data;
820 
821 	if (!d.has("type"))
822 		return;
823 
824 	int at_pos = tree->get_item_at_position(p_point, true);
825 
826 	if (String(d["type"]) == "resource" && d.has("resource")) {
827 		RES r = d["resource"];
828 
829 		Ref<Texture> texture = r;
830 
831 		if (texture.is_valid()) {
832 			bool reorder = false;
833 			if (d.has("from") && (Object *)(d["from"]) == tree)
834 				reorder = true;
835 
836 			if (reorder) { //drop is from reordering frames
837 				int from_frame = -1;
838 				if (d.has("frame"))
839 					from_frame = d["frame"];
840 
841 				undo_redo->create_action(TTR("Move Frame"));
842 				undo_redo->add_do_method(frames, "remove_frame", edited_anim, from_frame == -1 ? frames->get_frame_count(edited_anim) : from_frame);
843 				undo_redo->add_do_method(frames, "add_frame", edited_anim, texture, at_pos == -1 ? -1 : at_pos);
844 				undo_redo->add_undo_method(frames, "remove_frame", edited_anim, at_pos == -1 ? frames->get_frame_count(edited_anim) - 1 : at_pos);
845 				undo_redo->add_undo_method(frames, "add_frame", edited_anim, texture, from_frame);
846 				undo_redo->add_do_method(this, "_update_library");
847 				undo_redo->add_undo_method(this, "_update_library");
848 				undo_redo->commit_action();
849 			} else {
850 				undo_redo->create_action(TTR("Add Frame"));
851 				undo_redo->add_do_method(frames, "add_frame", edited_anim, texture, at_pos == -1 ? -1 : at_pos);
852 				undo_redo->add_undo_method(frames, "remove_frame", edited_anim, at_pos == -1 ? frames->get_frame_count(edited_anim) : at_pos);
853 				undo_redo->add_do_method(this, "_update_library");
854 				undo_redo->add_undo_method(this, "_update_library");
855 				undo_redo->commit_action();
856 			}
857 		}
858 	}
859 
860 	if (String(d["type"]) == "files") {
861 
862 		PoolVector<String> files = d["files"];
863 
864 		_file_load_request(files, at_pos);
865 	}
866 }
867 
_bind_methods()868 void SpriteFramesEditor::_bind_methods() {
869 
870 	ClassDB::bind_method(D_METHOD("_load_pressed"), &SpriteFramesEditor::_load_pressed);
871 	ClassDB::bind_method(D_METHOD("_empty_pressed"), &SpriteFramesEditor::_empty_pressed);
872 	ClassDB::bind_method(D_METHOD("_empty2_pressed"), &SpriteFramesEditor::_empty2_pressed);
873 	ClassDB::bind_method(D_METHOD("_delete_pressed"), &SpriteFramesEditor::_delete_pressed);
874 	ClassDB::bind_method(D_METHOD("_copy_pressed"), &SpriteFramesEditor::_copy_pressed);
875 	ClassDB::bind_method(D_METHOD("_paste_pressed"), &SpriteFramesEditor::_paste_pressed);
876 	ClassDB::bind_method(D_METHOD("_file_load_request", "files", "at_position"), &SpriteFramesEditor::_file_load_request, DEFVAL(-1));
877 	ClassDB::bind_method(D_METHOD("_update_library", "skipsel"), &SpriteFramesEditor::_update_library, DEFVAL(false));
878 	ClassDB::bind_method(D_METHOD("_up_pressed"), &SpriteFramesEditor::_up_pressed);
879 	ClassDB::bind_method(D_METHOD("_down_pressed"), &SpriteFramesEditor::_down_pressed);
880 	ClassDB::bind_method(D_METHOD("_animation_select"), &SpriteFramesEditor::_animation_select);
881 	ClassDB::bind_method(D_METHOD("_animation_name_edited"), &SpriteFramesEditor::_animation_name_edited);
882 	ClassDB::bind_method(D_METHOD("_animation_add"), &SpriteFramesEditor::_animation_add);
883 	ClassDB::bind_method(D_METHOD("_animation_remove"), &SpriteFramesEditor::_animation_remove);
884 	ClassDB::bind_method(D_METHOD("_animation_remove_confirmed"), &SpriteFramesEditor::_animation_remove_confirmed);
885 	ClassDB::bind_method(D_METHOD("_animation_loop_changed"), &SpriteFramesEditor::_animation_loop_changed);
886 	ClassDB::bind_method(D_METHOD("_animation_fps_changed"), &SpriteFramesEditor::_animation_fps_changed);
887 	ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &SpriteFramesEditor::get_drag_data_fw);
888 	ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &SpriteFramesEditor::can_drop_data_fw);
889 	ClassDB::bind_method(D_METHOD("drop_data_fw"), &SpriteFramesEditor::drop_data_fw);
890 	ClassDB::bind_method(D_METHOD("_prepare_sprite_sheet"), &SpriteFramesEditor::_prepare_sprite_sheet);
891 	ClassDB::bind_method(D_METHOD("_open_sprite_sheet"), &SpriteFramesEditor::_open_sprite_sheet);
892 	ClassDB::bind_method(D_METHOD("_sheet_preview_draw"), &SpriteFramesEditor::_sheet_preview_draw);
893 	ClassDB::bind_method(D_METHOD("_sheet_preview_input"), &SpriteFramesEditor::_sheet_preview_input);
894 	ClassDB::bind_method(D_METHOD("_sheet_spin_changed"), &SpriteFramesEditor::_sheet_spin_changed);
895 	ClassDB::bind_method(D_METHOD("_sheet_add_frames"), &SpriteFramesEditor::_sheet_add_frames);
896 	ClassDB::bind_method(D_METHOD("_sheet_select_clear_all_frames"), &SpriteFramesEditor::_sheet_select_clear_all_frames);
897 }
898 
SpriteFramesEditor()899 SpriteFramesEditor::SpriteFramesEditor() {
900 
901 	VBoxContainer *vbc_animlist = memnew(VBoxContainer);
902 	add_child(vbc_animlist);
903 	vbc_animlist->set_custom_minimum_size(Size2(150, 0) * EDSCALE);
904 
905 	VBoxContainer *sub_vb = memnew(VBoxContainer);
906 	vbc_animlist->add_margin_child(TTR("Animations:"), sub_vb, true);
907 	sub_vb->set_v_size_flags(SIZE_EXPAND_FILL);
908 
909 	HBoxContainer *hbc_animlist = memnew(HBoxContainer);
910 	sub_vb->add_child(hbc_animlist);
911 
912 	new_anim = memnew(ToolButton);
913 	new_anim->set_tooltip(TTR("New Animation"));
914 	hbc_animlist->add_child(new_anim);
915 	new_anim->connect("pressed", this, "_animation_add");
916 
917 	remove_anim = memnew(ToolButton);
918 	remove_anim->set_tooltip(TTR("Remove Animation"));
919 	hbc_animlist->add_child(remove_anim);
920 	remove_anim->connect("pressed", this, "_animation_remove");
921 
922 	animations = memnew(Tree);
923 	sub_vb->add_child(animations);
924 	animations->set_v_size_flags(SIZE_EXPAND_FILL);
925 	animations->set_hide_root(true);
926 	animations->connect("cell_selected", this, "_animation_select");
927 	animations->connect("item_edited", this, "_animation_name_edited");
928 	animations->set_allow_reselect(true);
929 
930 	anim_speed = memnew(SpinBox);
931 	vbc_animlist->add_margin_child(TTR("Speed (FPS):"), anim_speed);
932 	anim_speed->set_min(0);
933 	anim_speed->set_max(100);
934 	anim_speed->set_step(0.01);
935 	anim_speed->connect("value_changed", this, "_animation_fps_changed");
936 
937 	anim_loop = memnew(CheckButton);
938 	anim_loop->set_text(TTR("Loop"));
939 	vbc_animlist->add_child(anim_loop);
940 	anim_loop->connect("pressed", this, "_animation_loop_changed");
941 
942 	VBoxContainer *vbc = memnew(VBoxContainer);
943 	add_child(vbc);
944 	vbc->set_h_size_flags(SIZE_EXPAND_FILL);
945 
946 	sub_vb = memnew(VBoxContainer);
947 	vbc->add_margin_child(TTR("Animation Frames:"), sub_vb, true);
948 
949 	HBoxContainer *hbc = memnew(HBoxContainer);
950 	sub_vb->add_child(hbc);
951 
952 	load = memnew(ToolButton);
953 	load->set_tooltip(TTR("Add a Texture from File"));
954 	hbc->add_child(load);
955 
956 	load_sheet = memnew(ToolButton);
957 	load_sheet->set_tooltip(TTR("Add Frames from a Sprite Sheet"));
958 	hbc->add_child(load_sheet);
959 
960 	hbc->add_child(memnew(VSeparator));
961 
962 	copy = memnew(ToolButton);
963 	copy->set_tooltip(TTR("Copy"));
964 	hbc->add_child(copy);
965 
966 	paste = memnew(ToolButton);
967 	paste->set_tooltip(TTR("Paste"));
968 	hbc->add_child(paste);
969 
970 	hbc->add_child(memnew(VSeparator));
971 
972 	empty = memnew(ToolButton);
973 	empty->set_tooltip(TTR("Insert Empty (Before)"));
974 	hbc->add_child(empty);
975 
976 	empty2 = memnew(ToolButton);
977 	empty2->set_tooltip(TTR("Insert Empty (After)"));
978 	hbc->add_child(empty2);
979 
980 	hbc->add_child(memnew(VSeparator));
981 
982 	move_up = memnew(ToolButton);
983 	move_up->set_tooltip(TTR("Move (Before)"));
984 	hbc->add_child(move_up);
985 
986 	move_down = memnew(ToolButton);
987 	move_down->set_tooltip(TTR("Move (After)"));
988 	hbc->add_child(move_down);
989 
990 	_delete = memnew(ToolButton);
991 	_delete->set_tooltip(TTR("Delete"));
992 	hbc->add_child(_delete);
993 
994 	file = memnew(EditorFileDialog);
995 	add_child(file);
996 
997 	tree = memnew(ItemList);
998 	tree->set_v_size_flags(SIZE_EXPAND_FILL);
999 	tree->set_icon_mode(ItemList::ICON_MODE_TOP);
1000 
1001 	int thumbnail_size = 96;
1002 	tree->set_max_columns(0);
1003 	tree->set_icon_mode(ItemList::ICON_MODE_TOP);
1004 	tree->set_fixed_column_width(thumbnail_size * 3 / 2);
1005 	tree->set_max_text_lines(2);
1006 	tree->set_fixed_icon_size(Size2(thumbnail_size, thumbnail_size));
1007 	tree->set_drag_forwarding(this);
1008 
1009 	sub_vb->add_child(tree);
1010 
1011 	dialog = memnew(AcceptDialog);
1012 	add_child(dialog);
1013 
1014 	load->connect("pressed", this, "_load_pressed");
1015 	load_sheet->connect("pressed", this, "_open_sprite_sheet");
1016 	_delete->connect("pressed", this, "_delete_pressed");
1017 	copy->connect("pressed", this, "_copy_pressed");
1018 	paste->connect("pressed", this, "_paste_pressed");
1019 	empty->connect("pressed", this, "_empty_pressed");
1020 	empty2->connect("pressed", this, "_empty2_pressed");
1021 	move_up->connect("pressed", this, "_up_pressed");
1022 	move_down->connect("pressed", this, "_down_pressed");
1023 	file->connect("files_selected", this, "_file_load_request");
1024 	loading_scene = false;
1025 	sel = -1;
1026 
1027 	updating = false;
1028 
1029 	edited_anim = "default";
1030 
1031 	delete_dialog = memnew(ConfirmationDialog);
1032 	add_child(delete_dialog);
1033 	delete_dialog->connect("confirmed", this, "_animation_remove_confirmed");
1034 
1035 	split_sheet_dialog = memnew(ConfirmationDialog);
1036 	add_child(split_sheet_dialog);
1037 	VBoxContainer *split_sheet_vb = memnew(VBoxContainer);
1038 	split_sheet_dialog->add_child(split_sheet_vb);
1039 	split_sheet_dialog->set_title(TTR("Select Frames"));
1040 	split_sheet_dialog->connect("confirmed", this, "_sheet_add_frames");
1041 
1042 	HBoxContainer *split_sheet_hb = memnew(HBoxContainer);
1043 
1044 	Label *ss_label = memnew(Label(TTR("Horizontal:")));
1045 	split_sheet_hb->add_child(ss_label);
1046 	split_sheet_h = memnew(SpinBox);
1047 	split_sheet_h->set_min(1);
1048 	split_sheet_h->set_max(128);
1049 	split_sheet_h->set_step(1);
1050 	split_sheet_hb->add_child(split_sheet_h);
1051 	split_sheet_h->connect("value_changed", this, "_sheet_spin_changed");
1052 
1053 	ss_label = memnew(Label(TTR("Vertical:")));
1054 	split_sheet_hb->add_child(ss_label);
1055 	split_sheet_v = memnew(SpinBox);
1056 	split_sheet_v->set_min(1);
1057 	split_sheet_v->set_max(128);
1058 	split_sheet_v->set_step(1);
1059 	split_sheet_hb->add_child(split_sheet_v);
1060 	split_sheet_v->connect("value_changed", this, "_sheet_spin_changed");
1061 
1062 	split_sheet_hb->add_spacer();
1063 
1064 	Button *select_clear_all = memnew(Button);
1065 	select_clear_all->set_text(TTR("Select/Clear All Frames"));
1066 	select_clear_all->connect("pressed", this, "_sheet_select_clear_all_frames");
1067 	split_sheet_hb->add_child(select_clear_all);
1068 
1069 	split_sheet_vb->add_child(split_sheet_hb);
1070 
1071 	split_sheet_preview = memnew(TextureRect);
1072 	split_sheet_preview->set_expand(false);
1073 	split_sheet_preview->set_mouse_filter(MOUSE_FILTER_PASS);
1074 	split_sheet_preview->connect("draw", this, "_sheet_preview_draw");
1075 	split_sheet_preview->connect("gui_input", this, "_sheet_preview_input");
1076 
1077 	splite_sheet_scroll = memnew(ScrollContainer);
1078 	splite_sheet_scroll->set_enable_h_scroll(true);
1079 	splite_sheet_scroll->set_enable_v_scroll(true);
1080 	splite_sheet_scroll->set_v_size_flags(SIZE_EXPAND_FILL);
1081 	CenterContainer *cc = memnew(CenterContainer);
1082 	cc->add_child(split_sheet_preview);
1083 	cc->set_h_size_flags(SIZE_EXPAND_FILL);
1084 	cc->set_v_size_flags(SIZE_EXPAND_FILL);
1085 	splite_sheet_scroll->add_child(cc);
1086 
1087 	split_sheet_vb->add_child(splite_sheet_scroll);
1088 
1089 	file_split_sheet = memnew(EditorFileDialog);
1090 	file_split_sheet->set_title(TTR("Create Frames from Sprite Sheet"));
1091 	file_split_sheet->set_mode(EditorFileDialog::MODE_OPEN_FILE);
1092 	add_child(file_split_sheet);
1093 	file_split_sheet->connect("file_selected", this, "_prepare_sprite_sheet");
1094 }
1095 
edit(Object * p_object)1096 void SpriteFramesEditorPlugin::edit(Object *p_object) {
1097 
1098 	frames_editor->set_undo_redo(&get_undo_redo());
1099 
1100 	SpriteFrames *s;
1101 	AnimatedSprite *animated_sprite = Object::cast_to<AnimatedSprite>(p_object);
1102 	if (animated_sprite) {
1103 		s = *animated_sprite->get_sprite_frames();
1104 	} else {
1105 		s = Object::cast_to<SpriteFrames>(p_object);
1106 	}
1107 
1108 	frames_editor->edit(s);
1109 }
1110 
handles(Object * p_object) const1111 bool SpriteFramesEditorPlugin::handles(Object *p_object) const {
1112 
1113 	AnimatedSprite *animated_sprite = Object::cast_to<AnimatedSprite>(p_object);
1114 	if (animated_sprite && *animated_sprite->get_sprite_frames()) {
1115 		return true;
1116 	} else {
1117 		return p_object->is_class("SpriteFrames");
1118 	}
1119 }
1120 
make_visible(bool p_visible)1121 void SpriteFramesEditorPlugin::make_visible(bool p_visible) {
1122 
1123 	if (p_visible) {
1124 		button->show();
1125 		editor->make_bottom_panel_item_visible(frames_editor);
1126 	} else {
1127 
1128 		button->hide();
1129 		if (frames_editor->is_visible_in_tree())
1130 			editor->hide_bottom_panel();
1131 	}
1132 }
1133 
SpriteFramesEditorPlugin(EditorNode * p_node)1134 SpriteFramesEditorPlugin::SpriteFramesEditorPlugin(EditorNode *p_node) {
1135 
1136 	editor = p_node;
1137 	frames_editor = memnew(SpriteFramesEditor);
1138 	frames_editor->set_custom_minimum_size(Size2(0, 300) * EDSCALE);
1139 	button = editor->add_bottom_panel_item(TTR("SpriteFrames"), frames_editor);
1140 	button->hide();
1141 }
1142 
~SpriteFramesEditorPlugin()1143 SpriteFramesEditorPlugin::~SpriteFramesEditorPlugin() {
1144 }
1145