1 /*************************************************************************/
2 /* multiplayer_peer_gdnative.cpp */
3 /*************************************************************************/
4 /* This file is part of: */
5 /* GODOT ENGINE */
6 /* https://godotengine.org */
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8 /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
9 /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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13 /* "Software"), to deal in the Software without restriction, including */
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17 /* the following conditions: */
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21 /* */
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29 /*************************************************************************/
30
31 #include "multiplayer_peer_gdnative.h"
32
MultiplayerPeerGDNative()33 MultiplayerPeerGDNative::MultiplayerPeerGDNative() {
34 interface = NULL;
35 }
36
~MultiplayerPeerGDNative()37 MultiplayerPeerGDNative::~MultiplayerPeerGDNative() {
38 }
39
set_native_multiplayer_peer(const godot_net_multiplayer_peer * p_interface)40 void MultiplayerPeerGDNative::set_native_multiplayer_peer(const godot_net_multiplayer_peer *p_interface) {
41 interface = p_interface;
42 }
43
get_packet(const uint8_t ** r_buffer,int & r_buffer_size)44 Error MultiplayerPeerGDNative::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
45 ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
46 return (Error)interface->get_packet(interface->data, r_buffer, &r_buffer_size);
47 }
48
put_packet(const uint8_t * p_buffer,int p_buffer_size)49 Error MultiplayerPeerGDNative::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
50 ERR_FAIL_COND_V(interface == NULL, ERR_UNCONFIGURED);
51 return (Error)interface->put_packet(interface->data, p_buffer, p_buffer_size);
52 }
53
get_max_packet_size() const54 int MultiplayerPeerGDNative::get_max_packet_size() const {
55 ERR_FAIL_COND_V(interface == NULL, 0);
56 return interface->get_max_packet_size(interface->data);
57 }
58
get_available_packet_count() const59 int MultiplayerPeerGDNative::get_available_packet_count() const {
60 ERR_FAIL_COND_V(interface == NULL, 0);
61 return interface->get_available_packet_count(interface->data);
62 }
63
64 /* NetworkedMultiplayerPeer */
set_transfer_mode(TransferMode p_mode)65 void MultiplayerPeerGDNative::set_transfer_mode(TransferMode p_mode) {
66 ERR_FAIL_COND(interface == NULL);
67 interface->set_transfer_mode(interface->data, (godot_int)p_mode);
68 }
69
get_transfer_mode() const70 NetworkedMultiplayerPeer::TransferMode MultiplayerPeerGDNative::get_transfer_mode() const {
71 ERR_FAIL_COND_V(interface == NULL, TRANSFER_MODE_UNRELIABLE);
72 return (TransferMode)interface->get_transfer_mode(interface->data);
73 }
74
set_target_peer(int p_peer_id)75 void MultiplayerPeerGDNative::set_target_peer(int p_peer_id) {
76 ERR_FAIL_COND(interface == NULL);
77 interface->set_target_peer(interface->data, p_peer_id);
78 }
79
get_packet_peer() const80 int MultiplayerPeerGDNative::get_packet_peer() const {
81 ERR_FAIL_COND_V(interface == NULL, 0);
82 return interface->get_packet_peer(interface->data);
83 }
84
is_server() const85 bool MultiplayerPeerGDNative::is_server() const {
86 ERR_FAIL_COND_V(interface == NULL, false);
87 return interface->is_server(interface->data);
88 }
89
poll()90 void MultiplayerPeerGDNative::poll() {
91 ERR_FAIL_COND(interface == NULL);
92 interface->poll(interface->data);
93 }
94
get_unique_id() const95 int MultiplayerPeerGDNative::get_unique_id() const {
96 ERR_FAIL_COND_V(interface == NULL, 0);
97 return interface->get_unique_id(interface->data);
98 }
99
set_refuse_new_connections(bool p_enable)100 void MultiplayerPeerGDNative::set_refuse_new_connections(bool p_enable) {
101 ERR_FAIL_COND(interface == NULL);
102 interface->set_refuse_new_connections(interface->data, p_enable);
103 }
104
is_refusing_new_connections() const105 bool MultiplayerPeerGDNative::is_refusing_new_connections() const {
106 ERR_FAIL_COND_V(interface == NULL, true);
107 return interface->is_refusing_new_connections(interface->data);
108 }
109
get_connection_status() const110 NetworkedMultiplayerPeer::ConnectionStatus MultiplayerPeerGDNative::get_connection_status() const {
111 ERR_FAIL_COND_V(interface == NULL, CONNECTION_DISCONNECTED);
112 return (ConnectionStatus)interface->get_connection_status(interface->data);
113 }
114
_bind_methods()115 void MultiplayerPeerGDNative::_bind_methods() {
116 ADD_PROPERTY_DEFAULT("transfer_mode", TRANSFER_MODE_UNRELIABLE);
117 ADD_PROPERTY_DEFAULT("refuse_new_connections", true);
118 }
119
120 extern "C" {
121
godot_net_bind_multiplayer_peer(godot_object * p_obj,const godot_net_multiplayer_peer * p_impl)122 void GDAPI godot_net_bind_multiplayer_peer(godot_object *p_obj, const godot_net_multiplayer_peer *p_impl) {
123
124 ((MultiplayerPeerGDNative *)p_obj)->set_native_multiplayer_peer(p_impl);
125 }
126 }
127