1 /*
2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
4 
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
10 
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 3. This notice may not be removed or altered from any source distribution.
14 */
15 
16 #include "btConvexInternalShape.h"
17 
btConvexInternalShape()18 btConvexInternalShape::btConvexInternalShape()
19 	: m_localScaling(btScalar(1.), btScalar(1.), btScalar(1.)),
20 	  m_collisionMargin(CONVEX_DISTANCE_MARGIN)
21 {
22 }
23 
setLocalScaling(const btVector3 & scaling)24 void btConvexInternalShape::setLocalScaling(const btVector3& scaling)
25 {
26 	m_localScaling = scaling.absolute();
27 }
28 
getAabbSlow(const btTransform & trans,btVector3 & minAabb,btVector3 & maxAabb) const29 void btConvexInternalShape::getAabbSlow(const btTransform& trans, btVector3& minAabb, btVector3& maxAabb) const
30 {
31 #ifndef __SPU__
32 	//use localGetSupportingVertexWithoutMargin?
33 	btScalar margin = getMargin();
34 	for (int i = 0; i < 3; i++)
35 	{
36 		btVector3 vec(btScalar(0.), btScalar(0.), btScalar(0.));
37 		vec[i] = btScalar(1.);
38 
39 		btVector3 sv = localGetSupportingVertex(vec * trans.getBasis());
40 
41 		btVector3 tmp = trans(sv);
42 		maxAabb[i] = tmp[i] + margin;
43 		vec[i] = btScalar(-1.);
44 		tmp = trans(localGetSupportingVertex(vec * trans.getBasis()));
45 		minAabb[i] = tmp[i] - margin;
46 	}
47 #endif
48 }
49 
localGetSupportingVertex(const btVector3 & vec) const50 btVector3 btConvexInternalShape::localGetSupportingVertex(const btVector3& vec) const
51 {
52 #ifndef __SPU__
53 
54 	btVector3 supVertex = localGetSupportingVertexWithoutMargin(vec);
55 
56 	if (getMargin() != btScalar(0.))
57 	{
58 		btVector3 vecnorm = vec;
59 		if (vecnorm.length2() < (SIMD_EPSILON * SIMD_EPSILON))
60 		{
61 			vecnorm.setValue(btScalar(-1.), btScalar(-1.), btScalar(-1.));
62 		}
63 		vecnorm.normalize();
64 		supVertex += getMargin() * vecnorm;
65 	}
66 	return supVertex;
67 
68 #else
69 	btAssert(0);
70 	return btVector3(0, 0, 0);
71 #endif  //__SPU__
72 }
73 
btConvexInternalAabbCachingShape()74 btConvexInternalAabbCachingShape::btConvexInternalAabbCachingShape()
75 	: btConvexInternalShape(),
76 	  m_localAabbMin(1, 1, 1),
77 	  m_localAabbMax(-1, -1, -1),
78 	  m_isLocalAabbValid(false)
79 {
80 }
81 
getAabb(const btTransform & trans,btVector3 & aabbMin,btVector3 & aabbMax) const82 void btConvexInternalAabbCachingShape::getAabb(const btTransform& trans, btVector3& aabbMin, btVector3& aabbMax) const
83 {
84 	getNonvirtualAabb(trans, aabbMin, aabbMax, getMargin());
85 }
86 
setLocalScaling(const btVector3 & scaling)87 void btConvexInternalAabbCachingShape::setLocalScaling(const btVector3& scaling)
88 {
89 	btConvexInternalShape::setLocalScaling(scaling);
90 	recalcLocalAabb();
91 }
92 
recalcLocalAabb()93 void btConvexInternalAabbCachingShape::recalcLocalAabb()
94 {
95 	m_isLocalAabbValid = true;
96 
97 #if 1
98 	static const btVector3 _directions[] =
99 		{
100 			btVector3(1., 0., 0.),
101 			btVector3(0., 1., 0.),
102 			btVector3(0., 0., 1.),
103 			btVector3(-1., 0., 0.),
104 			btVector3(0., -1., 0.),
105 			btVector3(0., 0., -1.)};
106 
107 	btVector3 _supporting[] =
108 		{
109 			btVector3(0., 0., 0.),
110 			btVector3(0., 0., 0.),
111 			btVector3(0., 0., 0.),
112 			btVector3(0., 0., 0.),
113 			btVector3(0., 0., 0.),
114 			btVector3(0., 0., 0.)};
115 
116 	batchedUnitVectorGetSupportingVertexWithoutMargin(_directions, _supporting, 6);
117 
118 	for (int i = 0; i < 3; ++i)
119 	{
120 		m_localAabbMax[i] = _supporting[i][i] + m_collisionMargin;
121 		m_localAabbMin[i] = _supporting[i + 3][i] - m_collisionMargin;
122 	}
123 
124 #else
125 
126 	for (int i = 0; i < 3; i++)
127 	{
128 		btVector3 vec(btScalar(0.), btScalar(0.), btScalar(0.));
129 		vec[i] = btScalar(1.);
130 		btVector3 tmp = localGetSupportingVertex(vec);
131 		m_localAabbMax[i] = tmp[i] + m_collisionMargin;
132 		vec[i] = btScalar(-1.);
133 		tmp = localGetSupportingVertex(vec);
134 		m_localAabbMin[i] = tmp[i] - m_collisionMargin;
135 	}
136 #endif
137 }
138