1 /*************************************************************************/
2 /* test_main.cpp */
3 /*************************************************************************/
4 /* This file is part of: */
5 /* GODOT ENGINE */
6 /* https://godotengine.org */
7 /*************************************************************************/
8 /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
9 /* */
10 /* Permission is hereby granted, free of charge, to any person obtaining */
11 /* a copy of this software and associated documentation files (the */
12 /* "Software"), to deal in the Software without restriction, including */
13 /* without limitation the rights to use, copy, modify, merge, publish, */
14 /* distribute, sublicense, and/or sell copies of the Software, and to */
15 /* permit persons to whom the Software is furnished to do so, subject to */
16 /* the following conditions: */
17 /* */
18 /* The above copyright notice and this permission notice shall be */
19 /* included in all copies or substantial portions of the Software. */
20 /* */
21 /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
22 /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
23 /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
24 /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
25 /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
26 /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
27 /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
28 /*************************************************************************/
29 #include "list.h"
30 #include "os/main_loop.h"
31
32 #ifdef DEBUG_ENABLED
33
34 #include "test_containers.h"
35 #include "test_detailer.h"
36 #include "test_gdscript.h"
37 #include "test_gui.h"
38 #include "test_image.h"
39 #include "test_io.h"
40 #include "test_math.h"
41 #include "test_misc.h"
42 #include "test_particles.h"
43 #include "test_physics.h"
44 #include "test_physics_2d.h"
45 #include "test_python.h"
46 #include "test_render.h"
47 #include "test_shader_lang.h"
48 #include "test_sound.h"
49 #include "test_string.h"
50
tests_get_names()51 const char **tests_get_names() {
52
53 static const char *test_names[] = {
54 "string",
55 "containers",
56 "math",
57 "render",
58 "particles",
59 "multimesh",
60 "gui",
61 "io",
62 "shaderlang",
63 "physics",
64 NULL
65 };
66
67 return test_names;
68 }
69
test_main(String p_test,const List<String> & p_args)70 MainLoop *test_main(String p_test, const List<String> &p_args) {
71
72 if (p_test == "string") {
73
74 return TestString::test();
75 }
76
77 if (p_test == "containers") {
78
79 return TestContainers::test();
80 }
81
82 if (p_test == "math") {
83
84 return TestMath::test();
85 }
86
87 if (p_test == "physics") {
88
89 return TestPhysics::test();
90 }
91
92 if (p_test == "physics_2d") {
93
94 return TestPhysics2D::test();
95 }
96
97 if (p_test == "misc") {
98
99 return TestMisc::test();
100 }
101
102 if (p_test == "render") {
103
104 return TestRender::test();
105 }
106
107 #ifndef _3D_DISABLED
108 if (p_test == "gui") {
109
110 return TestGUI::test();
111 }
112 #endif
113
114 if (p_test == "sound") {
115
116 return TestSound::test();
117 }
118
119 if (p_test == "io") {
120
121 return TestIO::test();
122 }
123
124 if (p_test == "particles") {
125
126 return TestParticles::test();
127 }
128
129 if (p_test == "multimesh") {
130
131 return TestMultiMesh::test();
132 }
133
134 if (p_test == "shaderlang") {
135
136 return TestShaderLang::test();
137 }
138
139 if (p_test == "gd_tokenizer") {
140
141 return TestGDScript::test(TestGDScript::TEST_TOKENIZER);
142 }
143
144 if (p_test == "gd_parser") {
145
146 return TestGDScript::test(TestGDScript::TEST_PARSER);
147 }
148
149 if (p_test == "gd_compiler") {
150
151 return TestGDScript::test(TestGDScript::TEST_COMPILER);
152 }
153
154 if (p_test == "gd_bytecode") {
155
156 return TestGDScript::test(TestGDScript::TEST_BYTECODE);
157 }
158
159 if (p_test == "image") {
160
161 return TestImage::test();
162 }
163
164 if (p_test == "detailer") {
165
166 return TestMultiMesh::test();
167 }
168
169 #ifdef PYTHON_ENABLED
170
171 if (p_test == "python") {
172
173 return TestPython::test();
174 }
175 #endif
176
177 return NULL;
178 }
179
180 #else
181
tests_get_names()182 const char **tests_get_names() {
183
184 static const char *test_names[] = {
185 NULL
186 };
187
188 return test_names;
189 }
190
test_main(String p_test,const List<String> & p_args)191 MainLoop *test_main(String p_test, const List<String> &p_args) {
192
193 return NULL;
194 }
195
196 #endif
197