1 /* 2 The zlib/libpng License 3 4 Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com) 5 6 This software is provided 'as-is', without any express or implied warranty. In no event will 7 the authors be held liable for any damages arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, including commercial 10 applications, and to alter it and redistribute it freely, subject to the following 11 restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not claim that 14 you wrote the original software. If you use this software in a product, 15 an acknowledgment in the product documentation would be appreciated but is 16 not required. 17 18 2. Altered source versions must be plainly marked as such, and must not be 19 misrepresented as being the original software. 20 21 3. This notice may not be removed or altered from any source distribution. 22 */ 23 #ifndef OIS_Win32ForceFeedBack_H 24 #define OIS_Win32ForceFeedBack_H 25 26 #include "OISPrereqs.h" 27 #include "OISForceFeedback.h" 28 #include "Win32/Win32Prereqs.h" 29 30 namespace OIS 31 { 32 class Win32ForceFeedback : public ForceFeedback 33 { Win32ForceFeedback()34 Win32ForceFeedback() {} 35 public: 36 Win32ForceFeedback(IDirectInputDevice8* joy); 37 ~Win32ForceFeedback(); 38 39 /** @copydoc ForceFeedback::upload */ 40 void upload( const Effect* effect ); 41 42 /** @copydoc ForceFeedback::modify */ 43 void modify( const Effect* effect ); 44 45 /** @copydoc ForceFeedback::remove */ 46 void remove( const Effect* effect ); 47 48 /** @copydoc ForceFeedback::setMasterGain */ 49 void setMasterGain( float level ); 50 51 /** @copydoc ForceFeedback::setAutoCenterMode */ 52 void setAutoCenterMode( bool auto_on ); 53 54 /** @copydoc ForceFeedback::getFFAxesNumber 55 xxx todo - Actually return correct number 56 */ getFFAxesNumber()57 short getFFAxesNumber() {return 1;} 58 59 /** 60 @remarks 61 Internal use.. Used during enumeration to build a list of a devices 62 support effects. 63 */ 64 void _addEffectSupport( LPCDIEFFECTINFO pdei ); 65 66 protected: 67 //Specific Effect Settings 68 void _updateConstantEffect( const Effect* effect ); 69 void _updateRampEffect( const Effect* effect ); 70 void _updatePeriodicEffect( const Effect* effect ); 71 void _updateConditionalEffect( const Effect* effect ); 72 void _updateCustomEffect( const Effect* effect ); 73 //Sets the common properties to all effects 74 void _setCommonProperties( DIEFFECT* diEffect, DWORD* rgdwAxes, 75 LONG* rglDirection, DWORD struct_size, 76 LPVOID struct_type, const Effect* effect ); 77 //Actually do the upload 78 void _upload( GUID, DIEFFECT*, const Effect* ); 79 80 typedef std::map<int,LPDIRECTINPUTEFFECT> EffectList; 81 EffectList mEffectList; 82 //Simple unique handle creation - allows for upto 2+ million effects 83 //during the lifetime of application. Hopefully, that is enough. 84 int mHandles; 85 86 IDirectInputDevice8* mJoyStick; 87 }; 88 } 89 #endif //OIS_Win32ForceFeedBack_H 90