1 /*
2 The zlib/libpng License
3 
4 Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com)
5 
6 This software is provided 'as-is', without any express or implied warranty. In no event will
7 the authors be held liable for any damages arising from the use of this software.
8 
9 Permission is granted to anyone to use this software for any purpose, including commercial
10 applications, and to alter it and redistribute it freely, subject to the following
11 restrictions:
12 
13     1. The origin of this software must not be misrepresented; you must not claim that
14 		you wrote the original software. If you use this software in a product,
15 		an acknowledgment in the product documentation would be appreciated but is
16 		not required.
17 
18     2. Altered source versions must be plainly marked as such, and must not be
19 		misrepresented as being the original software.
20 
21     3. This notice may not be removed or altered from any source distribution.
22 */
23 #ifndef OIS_Win32ForceFeedBack_H
24 #define OIS_Win32ForceFeedBack_H
25 
26 #include "OISPrereqs.h"
27 #include "OISForceFeedback.h"
28 #include "Win32/Win32Prereqs.h"
29 
30 namespace OIS
31 {
32 	class Win32ForceFeedback : public ForceFeedback
33 	{
Win32ForceFeedback()34 		Win32ForceFeedback() {}
35 	public:
36 		Win32ForceFeedback(IDirectInputDevice8* joy);
37 		~Win32ForceFeedback();
38 
39 		/** @copydoc ForceFeedback::upload */
40 		void upload( const Effect* effect );
41 
42 		/** @copydoc ForceFeedback::modify */
43 		void modify( const Effect* effect );
44 
45 		/** @copydoc ForceFeedback::remove */
46 		void remove( const Effect* effect );
47 
48 		/** @copydoc ForceFeedback::setMasterGain */
49 		void setMasterGain( float level );
50 
51 		/** @copydoc ForceFeedback::setAutoCenterMode */
52 		void setAutoCenterMode( bool auto_on );
53 
54 		/** @copydoc ForceFeedback::getFFAxesNumber
55 			xxx todo - Actually return correct number
56 		*/
getFFAxesNumber()57 		short getFFAxesNumber() {return 1;}
58 
59 		/**
60 			@remarks
61 			Internal use.. Used during enumeration to build a list of a devices
62 			support effects.
63 		*/
64 		void _addEffectSupport( LPCDIEFFECTINFO pdei );
65 
66 	protected:
67 		//Specific Effect Settings
68 		void _updateConstantEffect( const Effect* effect );
69 		void _updateRampEffect( const Effect* effect );
70 		void _updatePeriodicEffect( const Effect* effect );
71 		void _updateConditionalEffect( const Effect* effect );
72 		void _updateCustomEffect( const Effect* effect );
73 		//Sets the common properties to all effects
74 		void _setCommonProperties( DIEFFECT* diEffect, DWORD* rgdwAxes,
75 									LONG* rglDirection, DWORD struct_size,
76 									LPVOID struct_type, const Effect* effect );
77 		//Actually do the upload
78 		void _upload( GUID, DIEFFECT*, const Effect* );
79 
80 		typedef std::map<int,LPDIRECTINPUTEFFECT> EffectList;
81 		EffectList mEffectList;
82 		//Simple unique handle creation - allows for upto 2+ million effects
83 		//during the lifetime of application. Hopefully, that is enough.
84 		int mHandles;
85 
86 		IDirectInputDevice8* mJoyStick;
87 	};
88 }
89 #endif //OIS_Win32ForceFeedBack_H
90