1 
2 /* Bring up a window and play with it */
3 
4 #include <stdlib.h>
5 #include <stdio.h>
6 #include <string.h>
7 
8 #define BENCHMARK_SDL
9 
10 #define NOTICE(X)	printf("%s", X);
11 
12 #define WINDOW_WIDTH  640
13 #define WINDOW_HEIGHT 480
14 
15 #include "SDL.h"
16 
17 SDL_Surface *screen, *pic;
18 SDL_Overlay *overlay;
19 int scale;
20 int monochrome;
21 int luminance;
22 int w, h;
23 
24 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
quit(int rc)25 static void quit(int rc)
26 {
27 	SDL_Quit();
28 	exit(rc);
29 }
30 
31 /* NOTE: These RGB conversion functions are not intended for speed,
32          only as examples.
33 */
34 
RGBtoYUV(Uint8 * rgb,int * yuv,int monochrome,int luminance)35 void RGBtoYUV(Uint8 *rgb, int *yuv, int monochrome, int luminance)
36 {
37     if (monochrome)
38     {
39 #if 1 /* these are the two formulas that I found on the FourCC site... */
40         yuv[0] = 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2];
41         yuv[1] = 128;
42         yuv[2] = 128;
43 #else
44         yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
45         yuv[1] = 128;
46         yuv[2] = 128;
47 #endif
48     }
49     else
50     {
51 #if 1 /* these are the two formulas that I found on the FourCC site... */
52         yuv[0] = 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2];
53         yuv[1] = (rgb[2]-yuv[0])*0.565 + 128;
54         yuv[2] = (rgb[0]-yuv[0])*0.713 + 128;
55 #else
56         yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
57         yuv[1] = 128 - (0.148 * rgb[0]) - (0.291 * rgb[1]) + (0.439 * rgb[2]);
58         yuv[2] = 128 + (0.439 * rgb[0]) - (0.368 * rgb[1]) - (0.071 * rgb[2]);
59 #endif
60     }
61 
62     if (luminance!=100)
63     {
64         yuv[0]=yuv[0]*luminance/100;
65         if (yuv[0]>255)
66             yuv[0]=255;
67     }
68 
69     /* clamp values...if you need to, we don't seem to have a need */
70     /*
71     for(i=0;i<3;i++)
72     {
73         if(yuv[i]<0)
74             yuv[i]=0;
75         if(yuv[i]>255)
76             yuv[i]=255;
77     }
78     */
79 }
80 
ConvertRGBtoYV12(SDL_Surface * s,SDL_Overlay * o,int monochrome,int luminance)81 void ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
82 {
83 	int x,y;
84 	int yuv[3];
85 	Uint8 *p,*op[3];
86 
87 	SDL_LockSurface(s);
88 	SDL_LockYUVOverlay(o);
89 
90 	/* Black initialization */
91 	/*
92 	memset(o->pixels[0],0,o->pitches[0]*o->h);
93 	memset(o->pixels[1],128,o->pitches[1]*((o->h+1)/2));
94 	memset(o->pixels[2],128,o->pitches[2]*((o->h+1)/2));
95 	*/
96 
97 	/* Convert */
98 	for(y=0; y<s->h && y<o->h; y++)
99 	{
100 		p=((Uint8 *) s->pixels)+s->pitch*y;
101 		op[0]=o->pixels[0]+o->pitches[0]*y;
102 		op[1]=o->pixels[1]+o->pitches[1]*(y/2);
103 		op[2]=o->pixels[2]+o->pitches[2]*(y/2);
104 		for(x=0; x<s->w && x<o->w; x++)
105 		{
106 			RGBtoYUV(p, yuv, monochrome, luminance);
107 			*(op[0]++)=yuv[0];
108 			if(x%2==0 && y%2==0)
109 			{
110 				*(op[1]++)=yuv[2];
111 				*(op[2]++)=yuv[1];
112 			}
113 			p+=s->format->BytesPerPixel;
114 		}
115 	}
116 
117 	SDL_UnlockYUVOverlay(o);
118 	SDL_UnlockSurface(s);
119 }
120 
ConvertRGBtoIYUV(SDL_Surface * s,SDL_Overlay * o,int monochrome,int luminance)121 void ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
122 {
123 	int x,y;
124 	int yuv[3];
125 	Uint8 *p,*op[3];
126 
127 	SDL_LockSurface(s);
128 	SDL_LockYUVOverlay(o);
129 
130 	/* Black initialization */
131 	/*
132 	memset(o->pixels[0],0,o->pitches[0]*o->h);
133 	memset(o->pixels[1],128,o->pitches[1]*((o->h+1)/2));
134 	memset(o->pixels[2],128,o->pitches[2]*((o->h+1)/2));
135 	*/
136 
137 	/* Convert */
138 	for(y=0; y<s->h && y<o->h; y++)
139 	{
140 		p=((Uint8 *) s->pixels)+s->pitch*y;
141 		op[0]=o->pixels[0]+o->pitches[0]*y;
142 		op[1]=o->pixels[1]+o->pitches[1]*(y/2);
143 		op[2]=o->pixels[2]+o->pitches[2]*(y/2);
144 		for(x=0; x<s->w && x<o->w; x++)
145 		{
146 			RGBtoYUV(p,yuv, monochrome, luminance);
147 			*(op[0]++)=yuv[0];
148 			if(x%2==0 && y%2==0)
149 			{
150 				*(op[1]++)=yuv[1];
151 				*(op[2]++)=yuv[2];
152 			}
153 			p+=s->format->BytesPerPixel;
154 		}
155 	}
156 
157 	SDL_UnlockYUVOverlay(o);
158 	SDL_UnlockSurface(s);
159 }
160 
ConvertRGBtoUYVY(SDL_Surface * s,SDL_Overlay * o,int monochrome,int luminance)161 void ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
162 {
163 	int x,y;
164 	int yuv[3];
165 	Uint8 *p,*op;
166 
167 	SDL_LockSurface(s);
168 	SDL_LockYUVOverlay(o);
169 
170 	for(y=0; y<s->h && y<o->h; y++)
171 	{
172 		p=((Uint8 *) s->pixels)+s->pitch*y;
173 		op=o->pixels[0]+o->pitches[0]*y;
174 		for(x=0; x<s->w && x<o->w; x++)
175 		{
176 			RGBtoYUV(p, yuv, monochrome, luminance);
177 			if(x%2==0)
178 			{
179 				*(op++)=yuv[1];
180 				*(op++)=yuv[0];
181 				*(op++)=yuv[2];
182 			}
183 			else
184 				*(op++)=yuv[0];
185 
186 			p+=s->format->BytesPerPixel;
187 		}
188 	}
189 
190 	SDL_UnlockYUVOverlay(o);
191 	SDL_UnlockSurface(s);
192 }
193 
ConvertRGBtoYVYU(SDL_Surface * s,SDL_Overlay * o,int monochrome,int luminance)194 void ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
195 {
196 	int x,y;
197 	int yuv[3];
198 	Uint8 *p,*op;
199 
200 	SDL_LockSurface(s);
201 	SDL_LockYUVOverlay(o);
202 
203 	for(y=0; y<s->h && y<o->h; y++)
204 	{
205 		p=((Uint8 *) s->pixels)+s->pitch*y;
206 		op=o->pixels[0]+o->pitches[0]*y;
207 		for(x=0; x<s->w && x<o->w; x++)
208 		{
209 			RGBtoYUV(p,yuv, monochrome, luminance);
210 			if(x%2==0)
211 			{
212 				*(op++)=yuv[0];
213 				*(op++)=yuv[2];
214 				op[1]=yuv[1];
215 			}
216 			else
217 			{
218 				*op=yuv[0];
219 				op+=2;
220 			}
221 
222 			p+=s->format->BytesPerPixel;
223 		}
224 	}
225 
226 	SDL_UnlockYUVOverlay(o);
227 	SDL_UnlockSurface(s);
228 }
229 
ConvertRGBtoYUY2(SDL_Surface * s,SDL_Overlay * o,int monochrome,int luminance)230 void ConvertRGBtoYUY2(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
231 {
232 	int x,y;
233 	int yuv[3];
234 	Uint8 *p,*op;
235 
236 	SDL_LockSurface(s);
237 	SDL_LockYUVOverlay(o);
238 
239 	for(y=0; y<s->h && y<o->h; y++)
240 	{
241 		p=((Uint8 *) s->pixels)+s->pitch*y;
242 		op=o->pixels[0]+o->pitches[0]*y;
243 		for(x=0; x<s->w && x<o->w; x++)
244 		{
245 			RGBtoYUV(p,yuv, monochrome, luminance);
246 			if(x%2==0)
247 			{
248 				*(op++)=yuv[0];
249 				*(op++)=yuv[1];
250 				op[1]=yuv[2];
251 			}
252 			else
253 			{
254 				*op=yuv[0];
255 				op+=2;
256 			}
257 
258 			p+=s->format->BytesPerPixel;
259 		}
260 	}
261 
262 	SDL_UnlockYUVOverlay(o);
263 	SDL_UnlockSurface(s);
264 }
265 
Draw()266 void Draw()
267 {
268 	SDL_Rect rect;
269 	int i;
270         int disp;
271 
272 	if(!scale)
273 	{
274 		rect.w=overlay->w;
275 		rect.h=overlay->h;
276 		for(i=0; i<h-rect.h && i<w-rect.w; i++)
277 		{
278 			rect.x=i;
279 			rect.y=i;
280 			SDL_DisplayYUVOverlay(overlay,&rect);
281 		}
282 	}
283 	else
284 	{
285 		rect.w=overlay->w/2;
286 		rect.h=overlay->h/2;
287 		rect.x=(w-rect.w)/2;
288 		rect.y=(h-rect.h)/2;
289                 disp=rect.y-1;
290 		for(i=0; i<disp; i++)
291 		{
292                         rect.w+=2;
293                         rect.h+=2;
294                         rect.x--;
295                         rect.y--;
296 			SDL_DisplayYUVOverlay(overlay,&rect);
297 		}
298 	}
299 	printf("Displayed %d times.\n",i);
300 }
301 
PrintUsage(char * argv0)302 static void PrintUsage(char *argv0)
303 {
304 	fprintf(stderr, "Usage: %s [arg] [arg] [arg] ...\n", argv0);
305 	fprintf(stderr, "Where 'arg' is one of:\n");
306 	fprintf(stderr, "	-delay <seconds>\n");
307 	fprintf(stderr, "	-width <pixels>\n");
308 	fprintf(stderr, "	-height <pixels>\n");
309 	fprintf(stderr, "	-bpp <bits>\n");
310 	fprintf(stderr, "	-format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n");
311 	fprintf(stderr, "	-hw\n");
312 	fprintf(stderr, "	-flip\n");
313 	fprintf(stderr, "	-scale (test scaling features, from 50%% upto window size)\n");
314 	fprintf(stderr, "	-mono (use monochromatic RGB2YUV conversion)\n");
315 	fprintf(stderr, "	-lum <perc> (use luminance correction during RGB2YUV conversion,\n");
316 	fprintf(stderr, "	             from 0%% to unlimited, normal is 100%%)\n");
317 	fprintf(stderr, "	-help (shows this help)\n");
318 	fprintf(stderr, "	-fullscreen (test overlay in fullscreen mode)\n");
319 }
320 
main(int argc,char ** argv)321 int main(int argc, char **argv)
322 {
323 	char *argv0 = argv[0];
324 	int flip;
325 	int delay;
326 	int desired_bpp;
327 	Uint32 video_flags, overlay_format;
328 	char *bmpfile;
329 #ifdef BENCHMARK_SDL
330 	Uint32 then, now;
331 #endif
332 	int i;
333 
334 	/* Set default options and check command-line */
335 	flip = 0;
336 	scale=0;
337         monochrome=0;
338         luminance=100;
339 	delay = 1;
340 	w = WINDOW_WIDTH;
341 	h = WINDOW_HEIGHT;
342 	desired_bpp = 0;
343 	video_flags = 0;
344 	overlay_format = SDL_YV12_OVERLAY;
345 
346 	while ( argc > 1 ) {
347 		if ( strcmp(argv[1], "-delay") == 0 ) {
348 			if ( argv[2] ) {
349 				delay = atoi(argv[2]);
350 				argv += 2;
351 				argc -= 2;
352 			} else {
353 				fprintf(stderr,
354 				"The -delay option requires an argument\n");
355 				return(1);
356 			}
357 		} else
358 		if ( strcmp(argv[1], "-width") == 0 ) {
359 			if ( argv[2] && ((w = atoi(argv[2])) > 0) ) {
360 				argv += 2;
361 				argc -= 2;
362 			} else {
363 				fprintf(stderr,
364 				"The -width option requires an argument\n");
365 				return(1);
366 			}
367 		} else
368 		if ( strcmp(argv[1], "-height") == 0 ) {
369 			if ( argv[2] && ((h = atoi(argv[2])) > 0) ) {
370 				argv += 2;
371 				argc -= 2;
372 			} else {
373 				fprintf(stderr,
374 				"The -height option requires an argument\n");
375 				return(1);
376 			}
377 		} else
378 		if ( strcmp(argv[1], "-bpp") == 0 ) {
379 			if ( argv[2] ) {
380 				desired_bpp = atoi(argv[2]);
381 				argv += 2;
382 				argc -= 2;
383 			} else {
384 				fprintf(stderr,
385 				"The -bpp option requires an argument\n");
386 				return(1);
387 			}
388 		} else
389 		if ( strcmp(argv[1], "-lum") == 0 ) {
390 			if ( argv[2] ) {
391 				luminance = atoi(argv[2]);
392 				argv += 2;
393 				argc -= 2;
394 			} else {
395 				fprintf(stderr,
396 				"The -lum option requires an argument\n");
397 				return(1);
398 			}
399 		} else
400 		if ( strcmp(argv[1], "-format") == 0 ) {
401 			if ( argv[2] ) {
402 				if(!strcmp(argv[2],"YV12"))
403 					overlay_format = SDL_YV12_OVERLAY;
404 				else if(!strcmp(argv[2],"IYUV"))
405 					overlay_format = SDL_IYUV_OVERLAY;
406 				else if(!strcmp(argv[2],"YUY2"))
407 					overlay_format = SDL_YUY2_OVERLAY;
408 				else if(!strcmp(argv[2],"UYVY"))
409 					overlay_format = SDL_UYVY_OVERLAY;
410 				else if(!strcmp(argv[2],"YVYU"))
411 					overlay_format = SDL_YVYU_OVERLAY;
412 				else
413 				{
414 					fprintf(stderr, "The -format option %s is not recognized\n",argv[2]);
415 					return(1);
416 				}
417 				argv += 2;
418 				argc -= 2;
419 			} else {
420 				fprintf(stderr,
421 				"The -format option requires an argument\n");
422 				return(1);
423 			}
424 		} else
425 		if ( strcmp(argv[1], "-hw") == 0 ) {
426 			video_flags |= SDL_HWSURFACE;
427 			argv += 1;
428 			argc -= 1;
429 		} else
430 		if ( strcmp(argv[1], "-flip") == 0 ) {
431 			video_flags |= SDL_DOUBLEBUF;
432 			argv += 1;
433 			argc -= 1;
434 		} else
435 		if ( strcmp(argv[1], "-scale") == 0 ) {
436 			scale = 1;
437 			argv += 1;
438 			argc -= 1;
439 		} else
440 		if ( strcmp(argv[1], "-mono") == 0 ) {
441 			monochrome = 1;
442 			argv += 1;
443 			argc -= 1;
444 		} else
445 		if (( strcmp(argv[1], "-help") == 0 ) || (strcmp(argv[1], "-h") == 0)) {
446                         PrintUsage(argv0);
447                         return(1);
448 		} else
449 		if ( strcmp(argv[1], "-fullscreen") == 0 ) {
450 			video_flags |= SDL_FULLSCREEN;
451 			argv += 1;
452 			argc -= 1;
453 		} else
454 			break;
455 	}
456 	if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
457 		fprintf(stderr,
458 			"Couldn't initialize SDL: %s\n", SDL_GetError());
459 		return(1);
460 	}
461 
462 	/* Initialize the display */
463 	screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags);
464 	if ( screen == NULL ) {
465 		fprintf(stderr, "Couldn't set %dx%dx%d video mode: %s\n",
466 					w, h, desired_bpp, SDL_GetError());
467 		quit(1);
468 	}
469 	printf("Set%s %dx%dx%d mode\n",
470 			screen->flags & SDL_FULLSCREEN ? " fullscreen" : "",
471 			screen->w, screen->h, screen->format->BitsPerPixel);
472 	printf("(video surface located in %s memory)\n",
473 			(screen->flags&SDL_HWSURFACE) ? "video" : "system");
474 	if ( screen->flags & SDL_DOUBLEBUF ) {
475 		printf("Double-buffering enabled\n");
476 		flip = 1;
477 	}
478 
479 	/* Set the window manager title bar */
480 	SDL_WM_SetCaption("SDL test overlay", "testoverlay");
481 
482 	/* Load picture */
483 	bmpfile=(argv[1]?argv[1]:"sample.bmp");
484 	pic = SDL_LoadBMP(bmpfile);
485 	if ( pic == NULL ) {
486 		fprintf(stderr, "Couldn't load %s: %s\n", bmpfile,
487 							SDL_GetError());
488 		quit(1);
489 	}
490 
491 	/* Convert the picture to 32bits, for easy conversion */
492 	{
493 		SDL_Surface *newsurf;
494 		SDL_PixelFormat format;
495 
496 		format.palette=NULL;
497 		format.BitsPerPixel=32;
498 		format.BytesPerPixel=4;
499 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
500 		format.Rshift=0;
501 		format.Gshift=8;
502 		format.Bshift=16;
503 #else
504 		format.Rshift=24;
505 		format.Gshift=16;
506 		format.Bshift=8;
507 #endif
508 		format.Ashift=0;
509 		format.Rmask=0xff<<format.Rshift;
510 		format.Gmask=0xff<<format.Gshift;
511 		format.Bmask=0xff<<format.Bshift;
512 		format.Amask=0;
513 		format.Rloss=0;
514 		format.Gloss=0;
515 		format.Bloss=0;
516 		format.Aloss=8;
517 		format.colorkey=0;
518 		format.alpha=0;
519 
520 		newsurf=SDL_ConvertSurface(pic, &format, SDL_SWSURFACE);
521 		if(!newsurf)
522 		{
523 			fprintf(stderr, "Couldn't convert picture to 32bits RGB: %s\n",
524 							SDL_GetError());
525 			quit(1);
526 		}
527 		SDL_FreeSurface(pic);
528 		pic=newsurf;
529 	}
530 
531 	/* Create the overlay */
532 	overlay = SDL_CreateYUVOverlay(pic->w, pic->h, overlay_format, screen);
533 	if ( overlay == NULL ) {
534 		fprintf(stderr, "Couldn't create overlay: %s\n", SDL_GetError());
535 		quit(1);
536 	}
537 	printf("Created %dx%dx%d %s %s overlay\n",overlay->w,overlay->h,overlay->planes,
538 			overlay->hw_overlay?"hardware":"software",
539 			overlay->format==SDL_YV12_OVERLAY?"YV12":
540 			overlay->format==SDL_IYUV_OVERLAY?"IYUV":
541 			overlay->format==SDL_YUY2_OVERLAY?"YUY2":
542 			overlay->format==SDL_UYVY_OVERLAY?"UYVY":
543 			overlay->format==SDL_YVYU_OVERLAY?"YVYU":
544 			"Unknown");
545 	for(i=0; i<overlay->planes; i++)
546 	{
547 		printf("  plane %d: pitch=%d\n", i, overlay->pitches[i]);
548 	}
549 
550 	/* Convert to YUV, and draw to the overlay */
551 #ifdef BENCHMARK_SDL
552 	then = SDL_GetTicks();
553 #endif
554 	switch(overlay->format)
555 	{
556 		case SDL_YV12_OVERLAY:
557 			ConvertRGBtoYV12(pic,overlay,monochrome,luminance);
558 			break;
559 		case SDL_UYVY_OVERLAY:
560 			ConvertRGBtoUYVY(pic,overlay,monochrome,luminance);
561 			break;
562 		case SDL_YVYU_OVERLAY:
563 			ConvertRGBtoYVYU(pic,overlay,monochrome,luminance);
564 			break;
565 		case SDL_YUY2_OVERLAY:
566 			ConvertRGBtoYUY2(pic,overlay,monochrome,luminance);
567 			break;
568 		case SDL_IYUV_OVERLAY:
569 			ConvertRGBtoIYUV(pic,overlay,monochrome,luminance);
570 			break;
571 		default:
572 			printf("cannot convert RGB picture to obtained YUV format!\n");
573 			quit(1);
574 			break;
575 	}
576 #ifdef BENCHMARK_SDL
577 	now = SDL_GetTicks();
578 	printf("Conversion Time: %d milliseconds\n", now-then);
579 #endif
580 
581 	/* Do all the drawing work */
582 #ifdef BENCHMARK_SDL
583 	then = SDL_GetTicks();
584 #endif
585 	Draw();
586 #ifdef BENCHMARK_SDL
587 	now = SDL_GetTicks();
588 	printf("Time: %d milliseconds\n", now-then);
589 #endif
590 	SDL_Delay(delay*1000);
591 	SDL_Quit();
592 	return(0);
593 }
594 
595