1 /* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20 */ 21 #include "../../SDL_internal.h" 22 23 #ifndef SDL_windowshaptic_c_h_ 24 #define SDL_windowshaptic_c_h_ 25 26 #include "SDL_thread.h" 27 #include "../SDL_syshaptic.h" 28 #include "../../core/windows/SDL_directx.h" 29 #include "../../core/windows/SDL_xinput.h" 30 31 /* 32 * Haptic system hardware data. 33 */ 34 struct haptic_hwdata 35 { 36 #if SDL_HAPTIC_DINPUT 37 LPDIRECTINPUTDEVICE8 device; 38 #endif 39 DWORD axes[3]; /* Axes to use. */ 40 SDL_bool is_joystick; /* Device is loaded as joystick. */ 41 Uint8 bXInputHaptic; /* Supports force feedback via XInput. */ 42 Uint8 userid; /* XInput userid index for this joystick */ 43 SDL_Thread *thread; 44 SDL_mutex *mutex; 45 Uint32 stopTicks; 46 SDL_atomic_t stopThread; 47 }; 48 49 50 /* 51 * Haptic system effect data. 52 */ 53 #if SDL_HAPTIC_DINPUT || SDL_HAPTIC_XINPUT 54 struct haptic_hweffect 55 { 56 #if SDL_HAPTIC_DINPUT 57 DIEFFECT effect; 58 LPDIRECTINPUTEFFECT ref; 59 #endif 60 #if SDL_HAPTIC_XINPUT 61 XINPUT_VIBRATION vibration; 62 #endif 63 }; 64 #endif 65 66 /* 67 * List of available haptic devices. 68 */ 69 typedef struct SDL_hapticlist_item 70 { 71 char *name; 72 SDL_Haptic *haptic; 73 #if SDL_HAPTIC_DINPUT 74 DIDEVICEINSTANCE instance; 75 DIDEVCAPS capabilities; 76 #endif 77 SDL_bool bXInputHaptic; /* Supports force feedback via XInput. */ 78 Uint8 userid; /* XInput userid index for this joystick */ 79 struct SDL_hapticlist_item *next; 80 } SDL_hapticlist_item; 81 82 extern SDL_hapticlist_item *SDL_hapticlist; 83 84 extern int SDL_SYS_AddHapticDevice(SDL_hapticlist_item *item); 85 extern int SDL_SYS_RemoveHapticDevice(SDL_hapticlist_item *prev, SDL_hapticlist_item *item); 86 87 #endif /* SDL_windowshaptic_c_h_ */ 88 89 /* vi: set ts=4 sw=4 expandtab: */ 90 91