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19 
20 #include <sdr/primitive2d/sdrcaptionprimitive2d.hxx>
21 #include <basegfx/polygon/b2dpolypolygon.hxx>
22 #include <basegfx/polygon/b2dpolygontools.hxx>
23 #include <sdr/primitive2d/sdrdecompositiontools.hxx>
24 #include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
25 #include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
26 
27 
28 using namespace com::sun::star;
29 
30 
31 namespace drawinglayer::primitive2d
32 {
create2DDecomposition(Primitive2DContainer & rContainer,const geometry::ViewInformation2D &) const33         void SdrCaptionPrimitive2D::create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& /*aViewInformation*/) const
34         {
35             Primitive2DContainer aRetval;
36 
37             // create unit outline polygon
38             const basegfx::B2DPolygon aUnitOutline(basegfx::utils::createPolygonFromRect(
39                 basegfx::B2DRange(0.0, 0.0, 1.0, 1.0),
40                 getCornerRadiusX(),
41                 getCornerRadiusY()));
42 
43             // add fill
44             if(getSdrLFSTAttribute().getFill().isDefault())
45             {
46                 // create invisible fill for HitTest
47                 aRetval.push_back(
48                     createHiddenGeometryPrimitives2D(
49                         true,
50                         basegfx::B2DPolyPolygon(aUnitOutline),
51                         getTransform()));
52             }
53             else
54             {
55                 basegfx::B2DPolyPolygon aTransformed(aUnitOutline);
56 
57                 aTransformed.transform(getTransform());
58                 aRetval.push_back(
59                     createPolyPolygonFillPrimitive(
60                         aTransformed,
61                         getSdrLFSTAttribute().getFill(),
62                         getSdrLFSTAttribute().getFillFloatTransGradient()));
63             }
64 
65             // add line
66             if(getSdrLFSTAttribute().getLine().isDefault())
67             {
68                 // create invisible line for HitTest/BoundRect
69                 aRetval.push_back(
70                     createHiddenGeometryPrimitives2D(
71                         false,
72                         basegfx::B2DPolyPolygon(aUnitOutline),
73                         getTransform()));
74 
75                 aRetval.push_back(
76                     createHiddenGeometryPrimitives2D(
77                         false,
78                         basegfx::B2DPolyPolygon(getTail()),
79                         getTransform()));
80             }
81             else
82             {
83                 basegfx::B2DPolygon aTransformed(aUnitOutline);
84 
85                 aTransformed.transform(getTransform());
86                 aRetval.push_back(
87                     createPolygonLinePrimitive(
88                         aTransformed,
89                         getSdrLFSTAttribute().getLine(),
90                         attribute::SdrLineStartEndAttribute()));
91 
92                 aTransformed = getTail();
93                 aTransformed.transform(getTransform());
94                 aRetval.push_back(
95                     createPolygonLinePrimitive(
96                         aTransformed,
97                         getSdrLFSTAttribute().getLine(),
98                         getSdrLFSTAttribute().getLineStartEnd()));
99             }
100 
101             // add text
102             if(!getSdrLFSTAttribute().getText().isDefault())
103             {
104                 aRetval.push_back(
105                     createTextPrimitive(
106                         basegfx::B2DPolyPolygon(aUnitOutline),
107                         getTransform(),
108                         getSdrLFSTAttribute().getText(),
109                         getSdrLFSTAttribute().getLine(),
110                         false,
111                         false));
112             }
113 
114             // add shadow
115             if(!getSdrLFSTAttribute().getShadow().isDefault())
116             {
117                 aRetval = createEmbeddedShadowPrimitive(aRetval, getSdrLFSTAttribute().getShadow());
118             }
119 
120             rContainer.insert(rContainer.end(), aRetval.begin(), aRetval.end());
121         }
122 
SdrCaptionPrimitive2D(const basegfx::B2DHomMatrix & rTransform,const attribute::SdrLineFillEffectsTextAttribute & rSdrLFSTAttribute,const basegfx::B2DPolygon & rTail,double fCornerRadiusX,double fCornerRadiusY)123         SdrCaptionPrimitive2D::SdrCaptionPrimitive2D(
124             const basegfx::B2DHomMatrix& rTransform,
125             const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute,
126             const basegfx::B2DPolygon& rTail,
127             double fCornerRadiusX,
128             double fCornerRadiusY)
129         :   BufferedDecompositionPrimitive2D(),
130             maTransform(rTransform),
131             maSdrLFSTAttribute(rSdrLFSTAttribute),
132             maTail(rTail),
133             mfCornerRadiusX(fCornerRadiusX),
134             mfCornerRadiusY(fCornerRadiusY)
135         {
136             // transform maTail to unit polygon
137             if(getTail().count())
138             {
139                 basegfx::B2DHomMatrix aInverse(getTransform());
140                 aInverse.invert();
141                 maTail.transform(aInverse);
142             }
143         }
144 
operator ==(const BasePrimitive2D & rPrimitive) const145         bool SdrCaptionPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
146         {
147             if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
148             {
149                 const SdrCaptionPrimitive2D& rCompare = static_cast<const SdrCaptionPrimitive2D&>(rPrimitive);
150 
151                 return (getCornerRadiusX() == rCompare.getCornerRadiusX()
152                     && getCornerRadiusY() == rCompare.getCornerRadiusY()
153                     && getTail() == rCompare.getTail()
154                     && getTransform() == rCompare.getTransform()
155                     && getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute());
156             }
157 
158             return false;
159         }
160 
161         // provide unique ID
162         ImplPrimitive2DIDBlock(SdrCaptionPrimitive2D, PRIMITIVE2D_ID_SDRCAPTIONPRIMITIVE2D)
163 
164 } // end of namespace
165 
166 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
167