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19 
20 #pragma once
21 
22 #include <sal/config.h>
23 
24 #include <memory>
25 
26 #include <svx/sdr/overlay/overlayobject.hxx>
27 
28 class SwView;
29 
30 namespace sw::sidebarwindows {
31 
32 enum ShadowState
33 {
34     SS_NORMAL,
35     SS_VIEW,
36     SS_EDIT
37 };
38 
39 class ShadowOverlayObject: public sdr::overlay::OverlayObjectWithBasePosition
40 {
41 protected:
42         // geometry creation for OverlayObject
43         virtual drawinglayer::primitive2d::Primitive2DContainer createOverlayObjectPrimitive2DSequence() override;
44 
45 private:
46         basegfx::B2DPoint maSecondPosition;
47         ShadowState mShadowState;
48 
49         ShadowOverlayObject( const basegfx::B2DPoint& rBasePos,
50                              const basegfx::B2DPoint& rSecondPosition,
51                              Color aBaseColor );
52 
53 public:
54         virtual ~ShadowOverlayObject() override;
55 
56         void SetShadowState(ShadowState aState);
GetShadowState() const57         ShadowState GetShadowState() const {return mShadowState;}
58 
59         void SetPosition( const basegfx::B2DPoint& rPoint1,
60                           const basegfx::B2DPoint& rPoint2 );
61 
62         static std::unique_ptr<ShadowOverlayObject> CreateShadowOverlayObject( SwView const & rDocView );
63 };
64 
65 } // end of namespace sw::sidebarwindows
66 
67 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
68