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19 
20 #include <drawinglayer/primitive2d/animatedprimitive2d.hxx>
21 #include <drawinglayer/animation/animationtiming.hxx>
22 #include <drawinglayer/primitive2d/transformprimitive2d.hxx>
23 #include <drawinglayer/geometry/viewinformation2d.hxx>
24 #include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
25 
26 
27 using namespace com::sun::star;
28 
29 
30 namespace drawinglayer
31 {
32     namespace primitive2d
33     {
setAnimationEntry(const animation::AnimationEntry & rNew)34         void AnimatedSwitchPrimitive2D::setAnimationEntry(const animation::AnimationEntry& rNew)
35         {
36             // clone given animation description
37             mpAnimationEntry = rNew.clone();
38         }
39 
AnimatedSwitchPrimitive2D(const animation::AnimationEntry & rAnimationEntry,const Primitive2DContainer & rChildren,bool bIsTextAnimation)40         AnimatedSwitchPrimitive2D::AnimatedSwitchPrimitive2D(
41             const animation::AnimationEntry& rAnimationEntry,
42             const Primitive2DContainer& rChildren,
43             bool bIsTextAnimation)
44         :   GroupPrimitive2D(rChildren),
45             mbIsTextAnimation(bIsTextAnimation)
46         {
47             // clone given animation description
48             mpAnimationEntry = rAnimationEntry.clone();
49         }
50 
~AnimatedSwitchPrimitive2D()51         AnimatedSwitchPrimitive2D::~AnimatedSwitchPrimitive2D()
52         {
53         }
54 
operator ==(const BasePrimitive2D & rPrimitive) const55         bool AnimatedSwitchPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
56         {
57             if(GroupPrimitive2D::operator==(rPrimitive))
58             {
59                 const AnimatedSwitchPrimitive2D& rCompare = static_cast< const AnimatedSwitchPrimitive2D& >(rPrimitive);
60 
61                 return (getAnimationEntry() == rCompare.getAnimationEntry());
62             }
63 
64             return false;
65         }
66 
get2DDecomposition(Primitive2DDecompositionVisitor & rVisitor,const geometry::ViewInformation2D & rViewInformation) const67         void AnimatedSwitchPrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const
68         {
69             if(!getChildren().empty())
70             {
71                 const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
72                 const sal_uInt32 nLen(getChildren().size());
73                 sal_uInt32 nIndex(basegfx::fround(fState * static_cast<double>(nLen)));
74 
75                 if(nIndex >= nLen)
76                 {
77                     nIndex = nLen - 1;
78                 }
79 
80                 const Primitive2DReference xRef(getChildren()[nIndex], uno::UNO_SET_THROW);
81                 rVisitor.append(xRef);
82             }
83         }
84 
85         // provide unique ID
86         ImplPrimitive2DIDBlock(AnimatedSwitchPrimitive2D, PRIMITIVE2D_ID_ANIMATEDSWITCHPRIMITIVE2D)
87 
88     } // end of namespace primitive2d
89 } // end of namespace drawinglayer
90 
91 
92 namespace drawinglayer
93 {
94     namespace primitive2d
95     {
AnimatedBlinkPrimitive2D(const animation::AnimationEntry & rAnimationEntry,const Primitive2DContainer & rChildren)96         AnimatedBlinkPrimitive2D::AnimatedBlinkPrimitive2D(
97             const animation::AnimationEntry& rAnimationEntry,
98             const Primitive2DContainer& rChildren)
99         :   AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, true/*bIsTextAnimation*/)
100         {
101         }
102 
get2DDecomposition(Primitive2DDecompositionVisitor & rVisitor,const geometry::ViewInformation2D & rViewInformation) const103         void AnimatedBlinkPrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const
104         {
105             if(!getChildren().empty())
106             {
107                 const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
108 
109                 if(fState < 0.5)
110                 {
111                     getChildren(rVisitor);
112                 }
113             }
114         }
115 
116         // provide unique ID
117         ImplPrimitive2DIDBlock(AnimatedBlinkPrimitive2D, PRIMITIVE2D_ID_ANIMATEDBLINKPRIMITIVE2D)
118 
119     } // end of namespace primitive2d
120 } // end of namespace drawinglayer
121 
122 
123 namespace drawinglayer
124 {
125     namespace primitive2d
126     {
AnimatedInterpolatePrimitive2D(const std::vector<basegfx::B2DHomMatrix> & rmMatrixStack,const animation::AnimationEntry & rAnimationEntry,const Primitive2DContainer & rChildren)127         AnimatedInterpolatePrimitive2D::AnimatedInterpolatePrimitive2D(
128             const std::vector< basegfx::B2DHomMatrix >& rmMatrixStack,
129             const animation::AnimationEntry& rAnimationEntry,
130             const Primitive2DContainer& rChildren)
131         :   AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, true/*bIsTextAnimation*/),
132             maMatrixStack()
133         {
134             // copy matrices to locally pre-decomposed matrix stack
135             const sal_uInt32 nCount(rmMatrixStack.size());
136             maMatrixStack.reserve(nCount);
137 
138             for(sal_uInt32 a(0); a < nCount; a++)
139             {
140                 maMatrixStack.emplace_back(rmMatrixStack[a]);
141             }
142         }
143 
get2DDecomposition(Primitive2DDecompositionVisitor & rVisitor,const geometry::ViewInformation2D & rViewInformation) const144         void AnimatedInterpolatePrimitive2D::get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const
145         {
146             const sal_uInt32 nSize(maMatrixStack.size());
147 
148             if(nSize)
149             {
150                 double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime()));
151 
152                 if(fState < 0.0)
153                 {
154                     fState = 0.0;
155                 }
156                 else if(fState > 1.0)
157                 {
158                     fState = 1.0;
159                 }
160 
161                 const double fIndex(fState * static_cast<double>(nSize - 1));
162                 const sal_uInt32 nIndA(sal_uInt32(floor(fIndex)));
163                 const double fOffset(fIndex - static_cast<double>(nIndA));
164                 basegfx::B2DHomMatrix aTargetTransform;
165                 std::vector< basegfx::utils::B2DHomMatrixBufferedDecompose >::const_iterator aMatA(maMatrixStack.begin() + nIndA);
166 
167                 if(basegfx::fTools::equalZero(fOffset))
168                 {
169                     // use matrix from nIndA directly
170                     aTargetTransform = aMatA->getB2DHomMatrix();
171                 }
172                 else
173                 {
174                     // interpolate. Get involved buffered decomposed matrices
175                     const sal_uInt32 nIndB((nIndA + 1) % nSize);
176                     std::vector< basegfx::utils::B2DHomMatrixBufferedDecompose >::const_iterator aMatB(maMatrixStack.begin() + nIndB);
177 
178                     // interpolate for fOffset [0.0 .. 1.0[
179                     const basegfx::B2DVector aScale(basegfx::interpolate(aMatA->getScale(), aMatB->getScale(), fOffset));
180                     const basegfx::B2DVector aTranslate(basegfx::interpolate(aMatA->getTranslate(), aMatB->getTranslate(), fOffset));
181                     const double fRotate(((aMatB->getRotate() - aMatA->getRotate()) * fOffset) + aMatA->getRotate());
182                     const double fShearX(((aMatB->getShearX() - aMatA->getShearX()) * fOffset) + aMatA->getShearX());
183 
184                     // build matrix for state
185                     aTargetTransform = basegfx::utils::createScaleShearXRotateTranslateB2DHomMatrix(
186                         aScale, fShearX, fRotate, aTranslate);
187                 }
188 
189                 // create new transform primitive reference, return new sequence
190                 const Primitive2DReference xRef(new TransformPrimitive2D(aTargetTransform, getChildren()));
191                 rVisitor.append(xRef);
192             }
193             else
194             {
195                 getChildren(rVisitor);
196             }
197         }
198 
199         // provide unique ID
200         ImplPrimitive2DIDBlock(AnimatedInterpolatePrimitive2D, PRIMITIVE2D_ID_ANIMATEDINTERPOLATEPRIMITIVE2D)
201 
202     } // end of namespace primitive2d
203 } // end of namespace drawinglayer
204 
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206