1'''Autogenerated by xml_generate script, do not edit!'''
2from OpenGL import platform as _p, arrays
3# Code generation uses this
4from OpenGL.raw.GL import _types as _cs
5# End users want this...
6from OpenGL.raw.GL._types import *
7from OpenGL.raw.GL import _errors
8from OpenGL.constant import Constant as _C
9
10import ctypes
11_EXTENSION_NAME = 'GL_APPLE_vertex_program_evaluators'
12def _f( function ):
13    return _p.createFunction( function,_p.PLATFORM.GL,'GL_APPLE_vertex_program_evaluators',error_checker=_errors._error_checker)
14GL_VERTEX_ATTRIB_MAP1_APPLE=_C('GL_VERTEX_ATTRIB_MAP1_APPLE',0x8A00)
15GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE=_C('GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE',0x8A03)
16GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE=_C('GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE',0x8A05)
17GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE=_C('GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE',0x8A04)
18GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE=_C('GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE',0x8A02)
19GL_VERTEX_ATTRIB_MAP2_APPLE=_C('GL_VERTEX_ATTRIB_MAP2_APPLE',0x8A01)
20GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE=_C('GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE',0x8A07)
21GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE=_C('GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE',0x8A09)
22GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE=_C('GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE',0x8A08)
23GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE=_C('GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE',0x8A06)
24@_f
25@_p.types(None,_cs.GLuint,_cs.GLenum)
26def glDisableVertexAttribAPPLE(index,pname):pass
27@_f
28@_p.types(None,_cs.GLuint,_cs.GLenum)
29def glEnableVertexAttribAPPLE(index,pname):pass
30@_f
31@_p.types(_cs.GLboolean,_cs.GLuint,_cs.GLenum)
32def glIsVertexAttribEnabledAPPLE(index,pname):pass
33@_f
34@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLdouble,_cs.GLdouble,_cs.GLint,_cs.GLint,arrays.GLdoubleArray)
35def glMapVertexAttrib1dAPPLE(index,size,u1,u2,stride,order,points):pass
36@_f
37@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLfloat,_cs.GLfloat,_cs.GLint,_cs.GLint,arrays.GLfloatArray)
38def glMapVertexAttrib1fAPPLE(index,size,u1,u2,stride,order,points):pass
39@_f
40@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLdouble,_cs.GLdouble,_cs.GLint,_cs.GLint,_cs.GLdouble,_cs.GLdouble,_cs.GLint,_cs.GLint,arrays.GLdoubleArray)
41def glMapVertexAttrib2dAPPLE(index,size,u1,u2,ustride,uorder,v1,v2,vstride,vorder,points):pass
42@_f
43@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLfloat,_cs.GLfloat,_cs.GLint,_cs.GLint,_cs.GLfloat,_cs.GLfloat,_cs.GLint,_cs.GLint,arrays.GLfloatArray)
44def glMapVertexAttrib2fAPPLE(index,size,u1,u2,ustride,uorder,v1,v2,vstride,vorder,points):pass
45