1'''Autogenerated by xml_generate script, do not edit!''' 2from OpenGL import platform as _p, arrays 3# Code generation uses this 4from OpenGL.raw.GL import _types as _cs 5# End users want this... 6from OpenGL.raw.GL._types import * 7from OpenGL.raw.GL import _errors 8from OpenGL.constant import Constant as _C 9 10import ctypes 11_EXTENSION_NAME = 'GL_APPLE_vertex_program_evaluators' 12def _f( function ): 13 return _p.createFunction( function,_p.PLATFORM.GL,'GL_APPLE_vertex_program_evaluators',error_checker=_errors._error_checker) 14GL_VERTEX_ATTRIB_MAP1_APPLE=_C('GL_VERTEX_ATTRIB_MAP1_APPLE',0x8A00) 15GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE=_C('GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE',0x8A03) 16GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE=_C('GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE',0x8A05) 17GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE=_C('GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE',0x8A04) 18GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE=_C('GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE',0x8A02) 19GL_VERTEX_ATTRIB_MAP2_APPLE=_C('GL_VERTEX_ATTRIB_MAP2_APPLE',0x8A01) 20GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE=_C('GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE',0x8A07) 21GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE=_C('GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE',0x8A09) 22GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE=_C('GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE',0x8A08) 23GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE=_C('GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE',0x8A06) 24@_f 25@_p.types(None,_cs.GLuint,_cs.GLenum) 26def glDisableVertexAttribAPPLE(index,pname):pass 27@_f 28@_p.types(None,_cs.GLuint,_cs.GLenum) 29def glEnableVertexAttribAPPLE(index,pname):pass 30@_f 31@_p.types(_cs.GLboolean,_cs.GLuint,_cs.GLenum) 32def glIsVertexAttribEnabledAPPLE(index,pname):pass 33@_f 34@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLdouble,_cs.GLdouble,_cs.GLint,_cs.GLint,arrays.GLdoubleArray) 35def glMapVertexAttrib1dAPPLE(index,size,u1,u2,stride,order,points):pass 36@_f 37@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLfloat,_cs.GLfloat,_cs.GLint,_cs.GLint,arrays.GLfloatArray) 38def glMapVertexAttrib1fAPPLE(index,size,u1,u2,stride,order,points):pass 39@_f 40@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLdouble,_cs.GLdouble,_cs.GLint,_cs.GLint,_cs.GLdouble,_cs.GLdouble,_cs.GLint,_cs.GLint,arrays.GLdoubleArray) 41def glMapVertexAttrib2dAPPLE(index,size,u1,u2,ustride,uorder,v1,v2,vstride,vorder,points):pass 42@_f 43@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLfloat,_cs.GLfloat,_cs.GLint,_cs.GLint,_cs.GLfloat,_cs.GLfloat,_cs.GLint,_cs.GLint,arrays.GLfloatArray) 44def glMapVertexAttrib2fAPPLE(index,size,u1,u2,ustride,uorder,v1,v2,vstride,vorder,points):pass 45