1'''Autogenerated by xml_generate script, do not edit!'''
2from OpenGL import platform as _p, arrays
3# Code generation uses this
4from OpenGL.raw.GL import _types as _cs
5# End users want this...
6from OpenGL.raw.GL._types import *
7from OpenGL.raw.GL import _errors
8from OpenGL.constant import Constant as _C
9
10import ctypes
11_EXTENSION_NAME = 'GL_ARB_invalidate_subdata'
12def _f( function ):
13    return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_invalidate_subdata',error_checker=_errors._error_checker)
14
15@_f
16@_p.types(None,_cs.GLuint)
17def glInvalidateBufferData(buffer):pass
18@_f
19@_p.types(None,_cs.GLuint,_cs.GLintptr,_cs.GLsizeiptr)
20def glInvalidateBufferSubData(buffer,offset,length):pass
21@_f
22@_p.types(None,_cs.GLenum,_cs.GLsizei,arrays.GLuintArray)
23def glInvalidateFramebuffer(target,numAttachments,attachments):pass
24@_f
25@_p.types(None,_cs.GLenum,_cs.GLsizei,arrays.GLuintArray,_cs.GLint,_cs.GLint,_cs.GLsizei,_cs.GLsizei)
26def glInvalidateSubFramebuffer(target,numAttachments,attachments,x,y,width,height):pass
27@_f
28@_p.types(None,_cs.GLuint,_cs.GLint)
29def glInvalidateTexImage(texture,level):pass
30@_f
31@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLsizei,_cs.GLsizei,_cs.GLsizei)
32def glInvalidateTexSubImage(texture,level,xoffset,yoffset,zoffset,width,height,depth):pass
33