1'''Autogenerated by xml_generate script, do not edit!''' 2from OpenGL import platform as _p, arrays 3# Code generation uses this 4from OpenGL.raw.GL import _types as _cs 5# End users want this... 6from OpenGL.raw.GL._types import * 7from OpenGL.raw.GL import _errors 8from OpenGL.constant import Constant as _C 9 10import ctypes 11_EXTENSION_NAME = 'GL_ARB_invalidate_subdata' 12def _f( function ): 13 return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_invalidate_subdata',error_checker=_errors._error_checker) 14 15@_f 16@_p.types(None,_cs.GLuint) 17def glInvalidateBufferData(buffer):pass 18@_f 19@_p.types(None,_cs.GLuint,_cs.GLintptr,_cs.GLsizeiptr) 20def glInvalidateBufferSubData(buffer,offset,length):pass 21@_f 22@_p.types(None,_cs.GLenum,_cs.GLsizei,arrays.GLuintArray) 23def glInvalidateFramebuffer(target,numAttachments,attachments):pass 24@_f 25@_p.types(None,_cs.GLenum,_cs.GLsizei,arrays.GLuintArray,_cs.GLint,_cs.GLint,_cs.GLsizei,_cs.GLsizei) 26def glInvalidateSubFramebuffer(target,numAttachments,attachments,x,y,width,height):pass 27@_f 28@_p.types(None,_cs.GLuint,_cs.GLint) 29def glInvalidateTexImage(texture,level):pass 30@_f 31@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLsizei,_cs.GLsizei,_cs.GLsizei) 32def glInvalidateTexSubImage(texture,level,xoffset,yoffset,zoffset,width,height,depth):pass 33