1 /*
2  * raster-sprite.c - Sprite handling.
3  *
4  * Written by
5  *  Ettore Perazzoli <ettore@comm2000.it>
6  *
7  * This file is part of VICE, the Versatile Commodore Emulator.
8  * See README for copyright notice.
9  *
10  *  This program is free software; you can redistribute it and/or modify
11  *  it under the terms of the GNU General Public License as published by
12  *  the Free Software Foundation; either version 2 of the License, or
13  *  (at your option) any later version.
14  *
15  *  This program is distributed in the hope that it will be useful,
16  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
17  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18  *  GNU General Public License for more details.
19  *
20  *  You should have received a copy of the GNU General Public License
21  *  along with this program; if not, write to the Free Software
22  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
23  *  02111-1307  USA.
24  *
25  */
26 
27 #include "vice.h"
28 
29 #include "raster-sprite.h"
30 
31 
raster_sprite_reset(raster_sprite_t * s,int sprite_offset)32 void raster_sprite_reset(raster_sprite_t *s, int sprite_offset)
33 {
34     s->x = sprite_offset;
35     s->y = 0;
36     s->x_expanded = 0;
37     s->y_expanded = 0;
38     s->multicolor = 0;
39     s->in_background = 0;
40     s->color = 0;
41     s->memptr = 0;
42     s->memptr_inc = 0;
43     s->exp_flag = 0;
44     s->dma_flag = 0;
45 }
46