1 /*
2 * raster-sprite.c - Sprite handling.
3 *
4 * Written by
5 * Ettore Perazzoli <ettore@comm2000.it>
6 *
7 * This file is part of VICE, the Versatile Commodore Emulator.
8 * See README for copyright notice.
9 *
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
14 *
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19 *
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
23 * 02111-1307 USA.
24 *
25 */
26
27 #include "vice.h"
28
29 #include "raster-sprite.h"
30
31
raster_sprite_reset(raster_sprite_t * s,int sprite_offset)32 void raster_sprite_reset(raster_sprite_t *s, int sprite_offset)
33 {
34 s->x = sprite_offset;
35 s->y = 0;
36 s->x_expanded = 0;
37 s->y_expanded = 0;
38 s->multicolor = 0;
39 s->in_background = 0;
40 s->color = 0;
41 s->memptr = 0;
42 s->memptr_inc = 0;
43 s->exp_flag = 0;
44 s->dma_flag = 0;
45 }
46