1 #include "sms.h"
2 
3 class smsbootleg_state : public sms_state
4 {
5 public:
smsbootleg_state(const machine_config & mconfig,device_type type,const char * tag)6 	smsbootleg_state(const machine_config &mconfig, device_type type, const char *tag)
7 		: sms_state(mconfig, type, tag)
8 	{}
9 
10 	void sms_supergame(machine_config &config);
11 
12 	void init_sms_supergame();
13 
14 private:
15 	void port08_w(uint8_t data);
16 	void port18_w(uint8_t data);
17 
18 	void sms_supergame_io(address_map &map);
19 	void sms_supergame_map(address_map &map);
20 };
21