1 #include "sms.h" 2 3 class smsbootleg_state : public sms_state 4 { 5 public: smsbootleg_state(const machine_config & mconfig,device_type type,const char * tag)6 smsbootleg_state(const machine_config &mconfig, device_type type, const char *tag) 7 : sms_state(mconfig, type, tag) 8 {} 9 10 void sms_supergame(machine_config &config); 11 12 void init_sms_supergame(); 13 14 private: 15 void port08_w(uint8_t data); 16 void port18_w(uint8_t data); 17 18 void sms_supergame_io(address_map &map); 19 void sms_supergame_map(address_map &map); 20 }; 21