1 // license:BSD-3-Clause
2 // copyright-holders:Robbbert
3 /****************************************************************************************
4 PINBALL
5 Mr. Game 1B11188/0
6
7 These games have a M68000 and 3x Z80, and a M114 Sound IC.
8 They have a video screen upon which the scores and other info is displayed.
9
10 Status:
11 - motrshow, motrshowa, dakar working in the electronic sense, but not mechanically
12 - macattck most roms are missing
13 - wcup90 different hardware, partially coded based on macattck schematic
14
15 How to set up the machine (motrshow, motrshowa, dakar):
16 - These machines need to be loaded with default settings before they can accept coins
17 - Press - key (minus in main keyboard)
18 - Press again until you see test 25 (Motor Show) or test 23 (Dakar)
19 - In the dipswitch menu turn off the Ram Protect switch
20 - Press Left shift and Right shift together (game stops responding)
21 - Turn the Ram Protect Switch back on
22 - Press F3 or reboot
23 - The default settings have been saved to nvram and you can insert coins
24 - However, the game cannot be played due to missing balls.
25
26 ToDo:
27 - Support for electronic volume control
28 - Audio rom banking
29 - Most sounds missing due to unemulated M114 chip
30
31 *****************************************************************************************/
32
33 #include "emu.h"
34 #include "cpu/m68000/m68000.h"
35 #include "cpu/z80/z80.h"
36 #include "machine/74259.h"
37 #include "machine/i8255.h"
38 #include "machine/nvram.h"
39 #include "machine/timer.h"
40 //#include "machine/watchdog.h"
41 #include "sound/dac.h"
42 #include "sound/tms5220.h"
43 #include "video/resnet.h"
44 #include "emupal.h"
45 #include "screen.h"
46 #include "speaker.h"
47
48
49 class mrgame_state : public driver_device
50 {
51 public:
mrgame_state(const machine_config & mconfig,device_type type,const char * tag)52 mrgame_state(const machine_config &mconfig, device_type type, const char *tag)
53 : driver_device(mconfig, type, tag)
54 , m_palette(*this, "palette")
55 , m_p_videoram(*this, "videoram")
56 , m_p_objectram(*this, "objectram")
57 , m_gfxdecode(*this, "gfxdecode")
58 , m_maincpu(*this, "maincpu")
59 , m_audiocpu1(*this, "audiocpu1")
60 , m_audiocpu2(*this, "audiocpu2")
61 , m_videocpu(*this, "videocpu")
62 , m_selectlatch(*this, "selectlatch")
63 , m_io_dsw0(*this, "DSW0")
64 , m_io_dsw1(*this, "DSW1")
65 , m_io_x0(*this, "X0")
66 , m_io_x1(*this, "X1")
67 { }
68
69 void mrgame(machine_config &config);
70 void wcup90(machine_config &config);
71
72 void init_mrgame();
73
74 protected:
75 virtual void machine_start() override;
76 virtual void machine_reset() override;
77
78 private:
79 void mrgame_palette(palette_device &palette) const;
80 void ack1_w(uint8_t data);
81 void ack2_w(uint8_t data);
82 void portb_w(uint8_t data);
83 void row_w(uint8_t data);
84 void sound_w(uint8_t data);
85 void triple_w(uint8_t data);
86 void video_w(uint8_t data);
87 DECLARE_WRITE_LINE_MEMBER(video_a11_w);
88 DECLARE_WRITE_LINE_MEMBER(video_a12_w);
89 DECLARE_WRITE_LINE_MEMBER(video_a13_w);
90 DECLARE_WRITE_LINE_MEMBER(intst_w);
91 DECLARE_WRITE_LINE_MEMBER(nmi_intst_w);
92 DECLARE_WRITE_LINE_MEMBER(flip_w);
93 uint8_t col_r();
94 uint8_t sound_r();
95 uint8_t porta_r();
96 uint8_t portc_r();
97 uint8_t rsw_r();
98 DECLARE_WRITE_LINE_MEMBER(vblank_int_w);
99 DECLARE_WRITE_LINE_MEMBER(vblank_nmi_w);
100 TIMER_DEVICE_CALLBACK_MEMBER(irq_timer);
101 uint32_t screen_update_mrgame(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
102
103 void audio1_io(address_map &map);
104 void audio1_map(address_map &map);
105 void audio2_io(address_map &map);
106 void audio2_map(address_map &map);
107 void main_map(address_map &map);
108 void video_map(address_map &map);
109 void wcup90_video_map(address_map &map);
110
111 std::unique_ptr<bitmap_ind16> m_tile_bitmap;
112 required_device<palette_device> m_palette;
113 required_shared_ptr<uint8_t> m_p_videoram;
114 required_shared_ptr<uint8_t> m_p_objectram;
115 required_device<gfxdecode_device> m_gfxdecode;
116
117 bool m_ack1;
118 bool m_ack2;
119 bool m_ackv;
120 bool m_flip;
121 bool m_intst;
122 uint8_t m_irq_state;
123 uint8_t m_row_data;
124 uint8_t m_sound_data;
125 uint8_t m_gfx_bank;
126 uint8_t m_video_data;
127 uint8_t m_video_status;
128
129 required_device<m68000_device> m_maincpu;
130 required_device<z80_device> m_audiocpu1;
131 required_device<z80_device> m_audiocpu2;
132 required_device<z80_device> m_videocpu;
133 required_device<ls259_device> m_selectlatch;
134 required_ioport m_io_dsw0;
135 required_ioport m_io_dsw1;
136 required_ioport m_io_x0;
137 required_ioport m_io_x1;
138 };
139
140
main_map(address_map & map)141 void mrgame_state::main_map(address_map &map)
142 {
143 map(0x000000, 0x00ffff).rom().region("roms", 0);
144 map(0x020000, 0x02ffff).ram().share("nvram");
145 map(0x030001, 0x030001).r(FUNC(mrgame_state::rsw_r)); //RSW ACK
146 map(0x030003, 0x030003).w(FUNC(mrgame_state::sound_w)); //W SOUND
147 map(0x030004, 0x030004).w(FUNC(mrgame_state::video_w)); //W VID
148 map(0x030007, 0x030007).w(FUNC(mrgame_state::triple_w)); //W CS
149 map(0x030008, 0x030009).nopw(); //W DATA - lamp/sol data
150 map(0x03000b, 0x03000b).w(FUNC(mrgame_state::row_w)); //W ROW
151 map(0x03000d, 0x03000d).r(FUNC(mrgame_state::col_r)); //R COL
152 map(0x03000e, 0x03000f).nopw(); //EXT ADD - lamp/sol data
153 }
154
video_map(address_map & map)155 void mrgame_state::video_map(address_map &map)
156 {
157 map(0x0000, 0x3fff).rom().region("video", 0);
158 map(0x4000, 0x47ff).ram();
159 map(0x4800, 0x4bff).mirror(0x0400).ram().share("videoram");
160 map(0x5000, 0x50ff).mirror(0x0700).ram().share("objectram");
161 map(0x6800, 0x6807).mirror(0x07f8).w(m_selectlatch, FUNC(ls259_device::write_d0));
162 map(0x7000, 0x7000).mirror(0x07ff).nopr(); //AFR - watchdog reset
163 map(0x8100, 0x8103).mirror(0x7efc).rw("ppi", FUNC(i8255_device::read), FUNC(i8255_device::write));
164 }
165
wcup90_video_map(address_map & map)166 void mrgame_state::wcup90_video_map(address_map &map)
167 {
168 map(0x0000, 0x7fff).rom().region("video", 0);
169 map(0x8000, 0x87ff).ram();
170 map(0x8800, 0x8bff).mirror(0x0400).ram().share("videoram");
171 map(0x9000, 0x90ff).mirror(0x0700).ram().share("objectram");
172 map(0xa800, 0xa807).mirror(0x07f8).w(m_selectlatch, FUNC(ls259_device::write_d0));
173 map(0xb000, 0xb000).mirror(0x07ff).nopr(); //AFR - watchdog reset
174 map(0xc000, 0xc003).mirror(0x3ffc).rw("ppi", FUNC(i8255_device::read), FUNC(i8255_device::write));
175 }
176
audio1_map(address_map & map)177 void mrgame_state::audio1_map(address_map &map)
178 {
179 map(0x0000, 0x7fff).rom().region("audio1", 0);
180 map(0xfc00, 0xffff).ram();
181 }
182
audio1_io(address_map & map)183 void mrgame_state::audio1_io(address_map &map)
184 {
185 map.global_mask(3);
186 map(0x0000, 0x0000).w("dacvol", FUNC(dac_byte_interface::data_w)); //DA1
187 map(0x0001, 0x0001).r(FUNC(mrgame_state::sound_r)); //IN1
188 map(0x0002, 0x0002).w(FUNC(mrgame_state::ack1_w)); //AKL1
189 map(0x0003, 0x0003).nopw(); //SGS pass data to M114
190 }
191
audio2_map(address_map & map)192 void mrgame_state::audio2_map(address_map &map)
193 {
194 map(0x0000, 0x7fff).rom().region("audio2", 0);
195 map(0xfc00, 0xffff).ram();
196 }
197
audio2_io(address_map & map)198 void mrgame_state::audio2_io(address_map &map)
199 {
200 map.global_mask(7);
201 map(0x0000, 0x0000).w("ldac", FUNC(dac_byte_interface::data_w)); //DA2
202 map(0x0001, 0x0001).r(FUNC(mrgame_state::sound_r)); //IN2
203 map(0x0002, 0x0002).w(FUNC(mrgame_state::ack2_w)); //AKL2
204 map(0x0003, 0x0003).rw("tms", FUNC(tms5220_device::status_r), FUNC(tms5220_device::data_w)); //Speech
205 map(0x0004, 0x0004).w("rdac", FUNC(dac_byte_interface::data_w)); //DA3
206 }
207
208 static INPUT_PORTS_START( mrgame )
209 PORT_START("DSW0")
210 PORT_DIPNAME( 0x01, 0x00, "Ram Protect")
DEF_STR(Off)211 PORT_DIPSETTING( 0x01, DEF_STR( Off ))
212 PORT_DIPSETTING( 0x00, DEF_STR( On ))
213 PORT_DIPNAME( 0x0e, 0x0e, "Country")
214 PORT_DIPSETTING( 0x00, "Italy 1")
215 PORT_DIPSETTING( 0x02, "Italy")
216 PORT_DIPSETTING( 0x04, "Great Britain")
217 PORT_DIPSETTING( 0x06, "France")
218 PORT_DIPSETTING( 0x08, "Germany")
219 PORT_DIPSETTING( 0x0a, "Belgium")
220 PORT_DIPSETTING( 0x0c, "Yugoslavia")
221 PORT_DIPSETTING( 0x0e, "U.S.A.")
222 PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("R. Flipper") PORT_CODE(KEYCODE_RSHIFT)
223 PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("L. Flipper") PORT_CODE(KEYCODE_LSHIFT)
224
225 // These dips are only documented for Motor Show
226 PORT_START("DSW1")
227 PORT_DIPNAME( 0x01, 0x00, "Test Game")
228 PORT_DIPSETTING( 0x01, "Connected")
229 PORT_DIPSETTING( 0x00, "Disconnected")
230 PORT_DIPNAME( 0x02, 0x02, "Dragster")
231 PORT_DIPSETTING( 0x02, DEF_STR( Easy ))
232 PORT_DIPSETTING( 0x00, DEF_STR( Hard ))
233 PORT_DIPNAME( 0x04, 0x04, "F.1.")
234 PORT_DIPSETTING( 0x04, DEF_STR( Easy ))
235 PORT_DIPSETTING( 0x00, DEF_STR( Hard ))
236 PORT_DIPNAME( 0x08, 0x08, "Motocross")
237 PORT_DIPSETTING( 0x08, DEF_STR( Easy ))
238 PORT_DIPSETTING( 0x00, DEF_STR( Hard ))
239
240 PORT_START("X0")
241 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Advance Test")
242 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_NAME("Return Test")
243 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT )
244 PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE )
245 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
246 PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
247 PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 )
248 PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
249
250 PORT_START("X1")
251 PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START1 )
252 PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT )
253 PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE4 ) PORT_NAME("Factory Burn Test")
254 PORT_BIT( 0xe9, IP_ACTIVE_LOW, IPT_UNUSED )
255 INPUT_PORTS_END
256
257 uint8_t mrgame_state::rsw_r()
258 {
259 return m_io_dsw0->read() | ((uint8_t)m_ack1 << 5) | ((uint8_t)m_ack2 << 4);
260 }
261
262 // this is like a keyboard, energise a row and read the column data
col_r()263 uint8_t mrgame_state::col_r()
264 {
265 if (m_row_data == 0)
266 return m_io_x0->read();
267 else
268 if (m_row_data == 1)
269 return m_io_x1->read();
270 else
271 if (m_row_data == 7)
272 return m_video_status;
273 else
274
275 return 0xff;
276 }
277
row_w(uint8_t data)278 void mrgame_state::row_w(uint8_t data)
279 {
280 m_row_data = data & 7;
281 }
282
sound_r()283 uint8_t mrgame_state::sound_r()
284 {
285 return m_sound_data;
286 }
287
sound_w(uint8_t data)288 void mrgame_state::sound_w(uint8_t data)
289 {
290 m_sound_data = data;
291 m_audiocpu1->set_input_line(INPUT_LINE_NMI, BIT(data, 7) ? CLEAR_LINE : ASSERT_LINE);
292 m_audiocpu2->set_input_line(INPUT_LINE_NMI, BIT(data, 7) ? CLEAR_LINE : ASSERT_LINE);
293 }
294
295 // this produces 24 outputs from three driver chips to drive lamps & solenoids
triple_w(uint8_t data)296 void mrgame_state::triple_w(uint8_t data)
297 {
298 if ((data & 0x18)==0)
299 m_ackv = BIT(data, 7);
300 }
301
video_w(uint8_t data)302 void mrgame_state::video_w(uint8_t data)
303 {
304 m_video_data = data;
305 }
306
WRITE_LINE_MEMBER(mrgame_state::video_a11_w)307 WRITE_LINE_MEMBER(mrgame_state::video_a11_w)
308 {
309 m_gfx_bank = (m_gfx_bank & 6) | (state ? 1 : 0);
310 }
311
WRITE_LINE_MEMBER(mrgame_state::video_a12_w)312 WRITE_LINE_MEMBER(mrgame_state::video_a12_w)
313 {
314 m_gfx_bank = (m_gfx_bank & 5) | (state ? 2 : 0);
315 }
316
WRITE_LINE_MEMBER(mrgame_state::video_a13_w)317 WRITE_LINE_MEMBER(mrgame_state::video_a13_w)
318 {
319 m_gfx_bank = (m_gfx_bank & 3) | (state ? 4 : 0);
320 }
321
WRITE_LINE_MEMBER(mrgame_state::intst_w)322 WRITE_LINE_MEMBER(mrgame_state::intst_w)
323 {
324 m_intst = state;
325 if (!state)
326 m_videocpu->set_input_line(INPUT_LINE_IRQ0, CLEAR_LINE);
327 }
328
WRITE_LINE_MEMBER(mrgame_state::nmi_intst_w)329 WRITE_LINE_MEMBER(mrgame_state::nmi_intst_w)
330 {
331 m_intst = state;
332 if (!state)
333 m_videocpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
334 }
335
WRITE_LINE_MEMBER(mrgame_state::flip_w)336 WRITE_LINE_MEMBER(mrgame_state::flip_w)
337 {
338 m_flip = state;
339 }
340
ack1_w(uint8_t data)341 void mrgame_state::ack1_w(uint8_t data)
342 {
343 m_ack1 = BIT(data, 0);
344 }
345
ack2_w(uint8_t data)346 void mrgame_state::ack2_w(uint8_t data)
347 {
348 m_ack2 = BIT(data, 0);
349 }
350
porta_r()351 uint8_t mrgame_state::porta_r()
352 {
353 return m_video_data;
354 }
355
portb_w(uint8_t data)356 void mrgame_state::portb_w(uint8_t data)
357 {
358 m_video_status = data;
359 m_ackv = 0;
360 }
361
portc_r()362 uint8_t mrgame_state::portc_r()
363 {
364 return m_io_dsw1->read() | ((uint8_t)m_ackv << 4);
365 }
366
machine_start()367 void mrgame_state::machine_start()
368 {
369 m_tile_bitmap=std::make_unique<bitmap_ind16>(256,256);
370 }
371
machine_reset()372 void mrgame_state::machine_reset()
373 {
374 m_sound_data = 0xff;
375 m_irq_state = 0xff;
376 m_video_data = 0;
377 m_gfx_bank = 0;
378 m_video_status = 0;
379 m_ack1 = 0;
380 m_ack2 = 0;
381 m_ackv = 0;
382 m_flip = 0;
383 m_row_data = 0;
384 }
385
init_mrgame()386 void mrgame_state::init_mrgame()
387 {
388 }
389
WRITE_LINE_MEMBER(mrgame_state::vblank_int_w)390 WRITE_LINE_MEMBER(mrgame_state::vblank_int_w)
391 {
392 if (state && m_intst)
393 m_videocpu->set_input_line(INPUT_LINE_IRQ0, ASSERT_LINE);
394 }
395
WRITE_LINE_MEMBER(mrgame_state::vblank_nmi_w)396 WRITE_LINE_MEMBER(mrgame_state::vblank_nmi_w)
397 {
398 if (state && m_intst)
399 m_videocpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
400 }
401
402 // This pulses the IRQ pins of both audio cpus. The schematic does not
403 //show which 4040 output is used, so we have guessed.
TIMER_DEVICE_CALLBACK_MEMBER(mrgame_state::irq_timer)404 TIMER_DEVICE_CALLBACK_MEMBER(mrgame_state::irq_timer)
405 {
406 m_irq_state++;
407 // pulse_line of IRQ not allowed, so trying this instead
408 if (m_irq_state == 254)
409 {
410 m_audiocpu1->set_input_line(INPUT_LINE_IRQ0, ASSERT_LINE);
411 m_audiocpu2->set_input_line(INPUT_LINE_IRQ0, ASSERT_LINE);
412 }
413 else
414 if (m_irq_state == 255)
415 {
416 m_audiocpu1->set_input_line(INPUT_LINE_IRQ0, CLEAR_LINE);
417 m_audiocpu2->set_input_line(INPUT_LINE_IRQ0, CLEAR_LINE);
418 }
419 }
420
421 // layouts from pinmame
422 static const gfx_layout charlayout =
423 {
424 8, 8,
425 4096,
426 2,
427 { 0, 0x8000*8 },
428 { 0, 1, 2, 3, 4, 5, 6, 7 },
429 { 0, 8, 16, 24, 32, 40, 48, 56 },
430 8*8
431 };
432
433 static const gfx_layout spritelayout =
434 {
435 16, 16,
436 1024,
437 2,
438 { 0, 0x8000*8 },
439 { 0, 1, 2, 3, 4, 5, 6, 7, 64, 65, 66, 67, 68, 69, 70, 71 },
440 { 0, 8, 16, 24, 32, 40, 48, 56, 128, 136, 144, 152, 160, 168, 176, 184 },
441 32*8
442 };
443
444 static GFXDECODE_START(gfx_mrgame)
445 GFXDECODE_ENTRY("chargen", 0, charlayout, 0, 16)
446 GFXDECODE_ENTRY("chargen", 0, spritelayout, 0, 16)
447 GFXDECODE_END
448
mrgame_palette(palette_device & palette) const449 void mrgame_state::mrgame_palette(palette_device &palette) const
450 {
451 static constexpr int resistances[3] = { 1000, 470, 220 };
452 uint8_t const *const color_prom = machine().root_device().memregion("proms")->base();
453
454 // compute the color output resistor weights
455 double rweights[3], gweights[3], bweights[2];
456 compute_resistor_weights(0, 255, -1.0,
457 3, &resistances[0], rweights, 0, 0,
458 3, &resistances[0], gweights, 0, 0,
459 2, &resistances[1], bweights, 0, 0);
460
461 // create a lookup table for the palette
462 for (uint8_t i = 0; i < 32; i++)
463 {
464 uint8_t bit0, bit1, bit2;
465
466 // red component
467 bit0 = BIT(color_prom[i], 0);
468 bit1 = BIT(color_prom[i], 1);
469 bit2 = BIT(color_prom[i], 2);
470 uint8_t const r = combine_weights(rweights, bit0, bit1, bit2);
471
472 // green component
473 bit0 = BIT(color_prom[i], 3);
474 bit1 = BIT(color_prom[i], 4);
475 bit2 = BIT(color_prom[i], 5);
476 uint8_t const g = combine_weights(gweights, bit0, bit1, bit2);
477
478 // blue component
479 bit0 = BIT(color_prom[i], 6);
480 bit1 = BIT(color_prom[i], 7);
481 uint8_t const b = combine_weights(bweights, bit0, bit1);
482
483 palette.set_pen_color(i, rgb_t(r, g, b));
484 palette.set_pen_color(i + 32, rgb_t(r, g, b));
485 }
486 }
487
488 // most of this came from pinmame as the diagram doesn't make a lot of sense
screen_update_mrgame(screen_device & screen,bitmap_ind16 & bitmap,const rectangle & cliprect)489 uint32_t mrgame_state::screen_update_mrgame(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
490 {
491 uint8_t x,y,ptr=0,col;
492 int32_t scrolly[32];
493 uint16_t chr;
494 bool flipx,flipy;
495
496 // text
497 for (x = 0; x < 32; x++)
498 {
499 scrolly[x] = -m_p_objectram[ptr++];
500 col = m_p_objectram[ptr++];
501
502 for (y = 0; y < 32; y++)
503 {
504 chr = m_p_videoram[x+y*32] | (m_gfx_bank << 8);
505
506 m_gfxdecode->gfx(0)->opaque(*m_tile_bitmap, m_tile_bitmap->cliprect(),
507 chr,
508 col,
509 m_flip,0,
510 x*8,y*8);
511 }
512 }
513
514 // scroll each column as needed
515 copyscrollbitmap(bitmap,*m_tile_bitmap,0,nullptr,32,scrolly,cliprect);
516
517
518 // sprites
519 for (ptr = 0x40; ptr < 0x60; ptr += 4)
520 {
521 x = m_p_objectram[ptr + 3] + 1;
522 y = 255 - m_p_objectram[ptr];
523 flipx = BIT(m_p_objectram[ptr + 1], 6);
524 flipy = BIT(m_p_objectram[ptr + 1], 7);
525 chr = (m_p_objectram[ptr + 1] & 0x3f) | (m_gfx_bank << 6);
526 col = m_p_objectram[ptr + 2];
527
528 if ((y > 16) && (x > 24))
529 m_gfxdecode->gfx(1)->transpen(bitmap,cliprect,
530 chr,
531 col,
532 flipx,flipy,
533 x,y-16,0);
534 }
535
536 return 0;
537 }
538
mrgame(machine_config & config)539 void mrgame_state::mrgame(machine_config &config)
540 {
541 /* basic machine hardware */
542 M68000(config, m_maincpu, 6_MHz_XTAL);
543 m_maincpu->set_addrmap(AS_PROGRAM, &mrgame_state::main_map);
544 m_maincpu->set_periodic_int(FUNC(mrgame_state::irq1_line_hold), attotime::from_hz(183));
545
546 Z80(config, m_videocpu, 18.432_MHz_XTAL / 6);
547 m_videocpu->set_addrmap(AS_PROGRAM, &mrgame_state::video_map);
548
549 Z80(config, m_audiocpu1, 4_MHz_XTAL);
550 m_audiocpu1->set_addrmap(AS_PROGRAM, &mrgame_state::audio1_map);
551 m_audiocpu1->set_addrmap(AS_IO, &mrgame_state::audio1_io);
552
553 Z80(config, m_audiocpu2, 4_MHz_XTAL);
554 m_audiocpu2->set_addrmap(AS_PROGRAM, &mrgame_state::audio2_map);
555 m_audiocpu2->set_addrmap(AS_IO, &mrgame_state::audio2_io);
556
557 NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0); // 5564 (x2) + battery
558
559 LS259(config, m_selectlatch); // 5B
560 m_selectlatch->q_out_cb<0>().set(FUNC(mrgame_state::video_a11_w));
561 m_selectlatch->q_out_cb<1>().set(FUNC(mrgame_state::nmi_intst_w));
562 m_selectlatch->q_out_cb<3>().set(FUNC(mrgame_state::video_a12_w));
563 m_selectlatch->q_out_cb<4>().set(FUNC(mrgame_state::video_a13_w));
564 m_selectlatch->q_out_cb<6>().set(FUNC(mrgame_state::flip_w));
565
566 //watchdog_timer_device &watchdog(WATCHDOG_TIMER(config, "watchdog")); // LS393 at 5D (video board) driven by VBLANK
567 //watchdog.set_vblank_count("screen", 8);
568
569 /* video hardware */
570 screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
571 screen.set_raw(18.432_MHz_XTAL / 3, 384, 0, 256, 264, 8, 248); // If you align with X on test screen some info is chopped off
572 screen.set_screen_update(FUNC(mrgame_state::screen_update_mrgame));
573 screen.set_palette(m_palette);
574 screen.screen_vblank().set(FUNC(mrgame_state::vblank_nmi_w));
575
576 PALETTE(config, m_palette, FUNC(mrgame_state::mrgame_palette), 64);
577
578 GFXDECODE(config, m_gfxdecode, m_palette, gfx_mrgame);
579
580 /* Sound */
581 SPEAKER(config, "lspeaker").front_left();
582 SPEAKER(config, "rspeaker").front_right();
583 DAC_8BIT_R2R(config, "ldac", 0).add_route(ALL_OUTPUTS, "lspeaker", 0.25); // unknown DAC
584 DAC_8BIT_R2R(config, "rdac", 0).add_route(ALL_OUTPUTS, "rspeaker", 0.25); // unknown DAC
585
586 dac_8bit_r2r_device &dacvol(DAC_8BIT_R2R(config, "dacvol", 0));
587 dacvol.set_output_range(0, 1); // unknown DAC
588 dacvol.add_route(0, "ldac", 1.0, DAC_INPUT_RANGE_HI);
589 dacvol.add_route(0, "ldac", -1.0, DAC_INPUT_RANGE_LO);
590 dacvol.add_route(0, "rdac", 1.0, DAC_INPUT_RANGE_HI);
591 dacvol.add_route(0, "rdac", -1.0, DAC_INPUT_RANGE_LO);
592
593 tms5220_device &tms(TMS5220(config, "tms", 672000)); // uses a RC combination. 672k copied from jedi.h
594 tms.ready_cb().set_inputline("audiocpu2", Z80_INPUT_LINE_BOGUSWAIT);
595 tms.add_route(ALL_OUTPUTS, "lspeaker", 1.0);
596 tms.add_route(ALL_OUTPUTS, "rspeaker", 1.0);
597
598 /* Devices */
599 TIMER(config, "irq_timer").configure_periodic(FUNC(mrgame_state::irq_timer), attotime::from_hz(16000)); //ugh
600
601 i8255_device &ppi(I8255A(config, "ppi"));
602 ppi.in_pa_callback().set(FUNC(mrgame_state::porta_r));
603 ppi.out_pb_callback().set(FUNC(mrgame_state::portb_w));
604 ppi.in_pc_callback().set(FUNC(mrgame_state::portc_r));
605 }
606
wcup90(machine_config & config)607 void mrgame_state::wcup90(machine_config &config)
608 {
609 mrgame(config);
610
611 m_videocpu->set_addrmap(AS_PROGRAM, &mrgame_state::wcup90_video_map);
612
613 m_selectlatch->q_out_cb<1>().set(FUNC(mrgame_state::intst_w)); // U48
614
615 subdevice<screen_device>("screen")->screen_vblank().set(FUNC(mrgame_state::vblank_int_w));
616 }
617
618 /*-------------------------------------------------------------------
619 / Dakar (06/1988)
620 /-------------------------------------------------------------------*/
621 ROM_START(dakar)
622 ROM_REGION16_BE(0x10000, "roms", 0)
623 ROM_LOAD16_BYTE("cpu_ic13.rom", 0x000000, 0x8000, CRC(83183929) SHA1(977ac10a1e78c759eb0550794f2639fe0e2d1507))
624 ROM_LOAD16_BYTE("cpu_ic14.rom", 0x000001, 0x8000, CRC(2010d28d) SHA1(d262dabd9298566df43df298cf71c974bee1434a))
625
626 ROM_REGION(0x8000, "video", 0)
627 ROM_LOAD("vid_ic14.rom", 0x0000, 0x8000, CRC(88a9ca81) SHA1(9660d416b2b8f1937cda7bca51bd287641c7730c))
628
629 ROM_REGION(0x10000, "chargen", 0)
630 ROM_LOAD("vid_ic55.rom", 0x0000, 0x8000, CRC(3c68b448) SHA1(f416f00d2de0c71c021fec0e9702ba79b761d5e7))
631 ROM_LOAD("vid_ic56.rom", 0x8000, 0x8000, CRC(0aac43e9) SHA1(28edfeddb2d54e40425488bad37e3819e4488b0b))
632
633 ROM_REGION(0x0020, "proms", 0)
634 ROM_LOAD("vid_ic66.rom", 0x0000, 0x0020, CRC(c8269b27) SHA1(daa83bfdb1e255b846bbade7f200abeaa9399c06))
635
636 ROM_REGION(0x10000, "audio1", 0)
637 ROM_LOAD("snd_ic06.rom", 0x0000, 0x8000, CRC(29e9417e) SHA1(24f465993da7c93d385ec453497f2af4d8abb6f4))
638 ROM_LOAD("snd_ic07.rom", 0x8000, 0x8000, CRC(71ab15fe) SHA1(245842bb41410ea481539700f79c7ef94f8f8924))
639
640 ROM_REGION(0x4000, "m114", 0)
641 ROM_LOAD("snd_ic22.rom", 0x0000, 0x4000, CRC(e6c1098e) SHA1(06bf8917a27d5e46e4aab93e1f212918418e3a82))
642
643 ROM_REGION(0x10000, "audio2", 0)
644 ROM_LOAD("snd_ic35.rom", 0x0000, 0x8000, CRC(7b2394d1) SHA1(f588f5105d75b54dd65bb6448a2d7774fb8477ec))
645 ROM_LOAD("snd_ic36.rom", 0x8000, 0x8000, CRC(4039ea65) SHA1(390fce94d1e48b395157d8d9afaa485114c58d52))
646 ROM_END
647
648 /*-------------------------------------------------------------------
649 / Motor Show (1989)
650 /-------------------------------------------------------------------*/
651 ROM_START(motrshow)
652 ROM_REGION16_BE(0x10000, "roms", 0)
653 ROM_LOAD16_BYTE("cpu_ic13.rom", 0x000000, 0x8000, CRC(e862ca71) SHA1(b02e5f39f9427d58b70b7999a5ff6075beff05ae))
654 ROM_LOAD16_BYTE("cpu_ic14.rom", 0x000001, 0x8000, CRC(c898ae25) SHA1(f0e1369284a1e0f394f1d40281fd46252016602e))
655
656 ROM_REGION(0x8000, "video", 0)
657 ROM_LOAD("vid_ic14.rom", 0x0000, 0x8000, CRC(1d4568e2) SHA1(bfc2bb59708ce3a09f9a1b3460ed8d5269840c97))
658
659 ROM_REGION(0x10000, "chargen", 0)
660 ROM_LOAD("vid_ic55.rom", 0x0000, 0x8000, CRC(c27a4ded) SHA1(9c2c9b17f1e71afb74bdfbdcbabb99ef935d32db))
661 ROM_LOAD("vid_ic56.rom", 0x8000, 0x8000, CRC(1664ec8d) SHA1(e7b15acdac7dfc51b668e908ca95f02a2b569737))
662
663 ROM_REGION(0x0020, "proms", 0)
664 ROM_LOAD("vid_ic66.rom", 0x0000, 0x0020, CRC(5b585252) SHA1(b88e56ebdce2c3a4b170aff4b05018e7c21a79b8))
665
666 ROM_REGION(0x10000, "audio1", 0)
667 ROM_LOAD("snd_ic06.rom", 0x0000, 0x8000, CRC(fba5a8f1) SHA1(ddf989abebe05c569c9ecdd498bd8ea409df88ac))
668
669 ROM_REGION(0x4000, "m114", 0)
670 ROM_LOAD("snd_ic22.rom", 0x0000, 0x4000, CRC(e6c1098e) SHA1(06bf8917a27d5e46e4aab93e1f212918418e3a82))
671
672 ROM_REGION(0x10000, "audio2", 0)
673 ROM_LOAD("snd_ic35.rom", 0x0000, 0x8000, CRC(9dec153d) SHA1(8a0140257316aa19c0401456839e11b6896609b1))
674 ROM_LOAD("snd_ic36.rom", 0x8000, 0x8000, CRC(4f42be6e) SHA1(684e988f413cd21c785ad5d60ef5eaddddaf72ab))
675 ROM_END
676
677 ROM_START(motrshowa)
678 ROM_REGION16_BE(0x10000, "roms", 0)
679 ROM_LOAD16_BYTE("cpuic13a.rom", 0x000000, 0x8000, CRC(2dbdd9d4) SHA1(b404814a4e83ead6da3c57818ae97f23d380f9da))
680 ROM_LOAD16_BYTE("cpuic14b.rom", 0x000001, 0x8000, CRC(0bd98fec) SHA1(b90a7e997db59740398003ba94a69118b1ee70af))
681
682 ROM_REGION(0x8000, "video", 0)
683 ROM_LOAD("vid_ic14.rom", 0x0000, 0x8000, CRC(1d4568e2) SHA1(bfc2bb59708ce3a09f9a1b3460ed8d5269840c97))
684
685 ROM_REGION(0x10000, "chargen", 0)
686 ROM_LOAD("vid_ic55.rom", 0x0000, 0x8000, CRC(c27a4ded) SHA1(9c2c9b17f1e71afb74bdfbdcbabb99ef935d32db))
687 ROM_LOAD("vid_ic56.rom", 0x8000, 0x8000, CRC(1664ec8d) SHA1(e7b15acdac7dfc51b668e908ca95f02a2b569737))
688
689 ROM_REGION(0x0020, "proms", 0)
690 ROM_LOAD("vid_ic66.rom", 0x0000, 0x0020, CRC(5b585252) SHA1(b88e56ebdce2c3a4b170aff4b05018e7c21a79b8))
691
692 ROM_REGION(0x10000, "audio1", 0)
693 ROM_LOAD("snd_ic06.rom", 0x0000, 0x8000, CRC(fba5a8f1) SHA1(ddf989abebe05c569c9ecdd498bd8ea409df88ac))
694
695 ROM_REGION(0x4000, "m114", 0)
696 ROM_LOAD("snd_ic22.rom", 0x0000, 0x4000, CRC(e6c1098e) SHA1(06bf8917a27d5e46e4aab93e1f212918418e3a82))
697
698 ROM_REGION(0x10000, "audio2", 0)
699 ROM_LOAD("snd_ic35.rom", 0x0000, 0x8000, CRC(9dec153d) SHA1(8a0140257316aa19c0401456839e11b6896609b1))
700 ROM_LOAD("snd_ic36.rom", 0x8000, 0x8000, CRC(4f42be6e) SHA1(684e988f413cd21c785ad5d60ef5eaddddaf72ab))
701 ROM_END
702
703 /*-------------------------------------------------------------------
704 / Mac Attack (1990)
705 /-------------------------------------------------------------------*/
706 ROM_START(macattck)
707 ROM_REGION16_BE(0x10000, "roms", 0)
708 ROM_LOAD16_BYTE("cpu_ic13.rom", 0x000000, 0x8000, NO_DUMP)
709 ROM_LOAD16_BYTE("cpu_ic14.rom", 0x000001, 0x8000, NO_DUMP)
710
711 ROM_REGION(0x8000, "video", 0)
712 ROM_LOAD("vid_ic91.rom", 0x0000, 0x8000, CRC(42d2ba01) SHA1(c13d38c2798575760461912cef65dde57dfd938c))
713
714 ROM_REGION(0x30000, "chargen", 0)
715 ROM_LOAD("vid_ic14.rom", 0x00000, 0x8000, CRC(f6e047fb) SHA1(6be712dda60257b9e7014315c8fee19812622bf6))
716 ROM_LOAD("vid_ic15.rom", 0x08000, 0x8000, CRC(405a8f54) SHA1(4d58915763db3c3be2bfc166be1a12285ff2c38b))
717 ROM_LOAD("vid_ic16.rom", 0x10000, 0x8000, CRC(063ea783) SHA1(385dbfcc8ecd3a784f9a8752d00e060b48d70d6a))
718 ROM_LOAD("vid_ic17.rom", 0x18000, 0x8000, CRC(9f95abf8) SHA1(d71cf36c8bf27ad41b2d3cebd0af620a34ce0062) BAD_DUMP)
719 ROM_LOAD("vid_ic18.rom", 0x20000, 0x8000, CRC(83ef25f8) SHA1(bab482badb8646b099dbb197ca9af3a126b274e3))
720
721 ROM_REGION(0x0020, "proms", 0)
722 ROM_LOAD("vid_ic61.rom", 0x0000, 0x0020, CRC(538c72ae) SHA1(f704492568257fcc4a4f1189207c6fb6526eb81c) BAD_DUMP)
723
724 ROM_REGION(0x10000, "audio1", 0)
725 ROM_LOAD("snd_ic06.rom", 0x0000, 0x8000, NO_DUMP)
726
727 ROM_REGION(0x4000, "m114", 0)
728 ROM_LOAD("snd_ic22.rom", 0x0000, 0x4000, NO_DUMP)
729
730 ROM_REGION(0x10000, "audio2", 0)
731 ROM_LOAD("snd_ic35.rom", 0x0000, 0x8000, NO_DUMP)
732 ROM_LOAD("snd_ic36.rom", 0x8000, 0x8000, NO_DUMP)
733 ROM_END
734
735 /*-------------------------------------------------------------------
736 / World Cup 90 (1990)
737 /-------------------------------------------------------------------*/
738 ROM_START(wcup90)
739 ROM_REGION16_BE(0x10000, "roms", 0)
740 ROM_LOAD16_BYTE("cpu_ic13.rom", 0x000000, 0x8000, CRC(0e2edfb0) SHA1(862fb1f6509fb1f560d0b2bb8a5764f64b259f04))
741 ROM_LOAD16_BYTE("cpu_ic14.rom", 0x000001, 0x8000, CRC(fdd03165) SHA1(6dc6e68197218f8808436098c26cd04fc3215b1c))
742
743 ROM_REGION(0x8000, "video", 0)
744 ROM_LOAD("vid_ic91.rom", 0x0000, 0x8000, CRC(3287ad20) SHA1(d5a453efc7292670073f157dca04897be857b8ed))
745
746 ROM_REGION(0x30000, "chargen", 0)
747 ROM_LOAD("vid_ic14.rom", 0x00000, 0x8000, CRC(a101d562) SHA1(ad9ad3968f13169572ec60e22e84acf43382b51e))
748 ROM_LOAD("vid_ic15.rom", 0x08000, 0x8000, CRC(40791e7a) SHA1(788760b8527df48d1825be88099491b6e94f0a19))
749 ROM_LOAD("vid_ic16.rom", 0x10000, 0x8000, CRC(a7214157) SHA1(a4660180e8491a37028fec8533cf13daf839a7c4))
750 ROM_LOAD("vid_ic17.rom", 0x18000, 0x8000, CRC(caf4fb04) SHA1(81784a4dc7c671090cf39cafa7d34a6b34523168))
751 ROM_LOAD("vid_ic18.rom", 0x20000, 0x8000, CRC(83ad2a10) SHA1(37664e5872e6322ee6bb61ec9385876626598152))
752
753 ROM_REGION(0x0020, "proms", 0)
754 ROM_LOAD("vid_ic61.rom", 0x0000, 0x0020, CRC(538c72ae) SHA1(f704492568257fcc4a4f1189207c6fb6526eb81c))
755
756 ROM_REGION(0x10000, "audio1", 0)
757 ROM_LOAD("snd_ic06.rom", 0x0000, 0x8000, CRC(19a66331) SHA1(fbd71bc378b5a04247fd1754529c66b086eb33d8))
758
759 ROM_REGION(0x4000, "user1", 0)
760 ROM_LOAD("snd_ic21.rom", 0x0000, 0x4000, CRC(e6c1098e) SHA1(06bf8917a27d5e46e4aab93e1f212918418e3a82))
761
762 ROM_REGION(0x30000, "user2", 0)
763 ROM_LOAD("snd_ic45.rom", 0x00000, 0x10000, CRC(265aa979) SHA1(9ca10c41526a2d227c21f246273ca14bec7f1bc7))
764 ROM_LOAD("snd_ic46.rom", 0x10000, 0x10000, CRC(7edb321e) SHA1(b242e94c24e996d2de803d339aa9bf6e93586a4c))
765
766 ROM_REGION(0x10000, "audio2", 0)
767 ROM_LOAD("snd_ic44.rom", 0x00000, 0x8000, CRC(00946570) SHA1(83e7dd89844679571ab2a803295c8ca8941a4ac7))
768 ROM_END
769
770
771 GAME(1988, dakar, 0, mrgame, mrgame, mrgame_state, init_mrgame, ROT0, "Mr Game", "Dakar", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
772 GAME(1989, motrshow, 0, mrgame, mrgame, mrgame_state, init_mrgame, ROT0, "Mr Game", "Motor Show (set 1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
773 GAME(1989, motrshowa, motrshow, mrgame, mrgame, mrgame_state, init_mrgame, ROT0, "Mr Game", "Motor Show (set 2)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
774 GAME(1990, macattck, 0, wcup90, mrgame, mrgame_state, init_mrgame, ROT0, "Mr Game", "Mac Attack", MACHINE_IS_SKELETON_MECHANICAL)
775 GAME(1990, wcup90, 0, wcup90, mrgame, mrgame_state, init_mrgame, ROT0, "Mr Game", "World Cup 90", MACHINE_MECHANICAL | MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS )
776