1 // license:BSD-3-Clause
2 // copyright-holders:Bryan McPhail
3 /*************************************************************************
4 
5     Haunted Castle
6 
7 *************************************************************************/
8 #ifndef MAME_INCLUDES_HCASTLE_H
9 #define MAME_INCLUDES_HCASTLE_H
10 
11 #pragma once
12 
13 #include "video/bufsprite.h"
14 #include "sound/k007232.h"
15 #include "video/k007121.h"
16 #include "emupal.h"
17 #include "tilemap.h"
18 
19 class hcastle_state : public driver_device
20 {
21 public:
hcastle_state(const machine_config & mconfig,device_type type,const char * tag)22 	hcastle_state(const machine_config &mconfig, device_type type, const char *tag) :
23 		driver_device(mconfig, type, tag),
24 		m_spriteram(*this, "spriteram"),
25 		m_spriteram2(*this, "spriteram2") ,
26 		m_pf1_videoram(*this, "pf1_videoram"),
27 		m_pf2_videoram(*this, "pf2_videoram"),
28 		m_audiocpu(*this, "audiocpu"),
29 		m_k007121_1(*this, "k007121_1"),
30 		m_k007121_2(*this, "k007121_2"),
31 		m_k007232(*this, "k007232"),
32 		m_maincpu(*this, "maincpu"),
33 		m_gfxdecode(*this, "gfxdecode"),
34 		m_palette(*this, "palette")
35 	{ }
36 
37 	void hcastle(machine_config &config);
38 
39 private:
40 	required_device<buffered_spriteram8_device> m_spriteram;
41 	required_device<buffered_spriteram8_device> m_spriteram2;
42 	/* memory pointers */
43 	required_shared_ptr<uint8_t> m_pf1_videoram;
44 	required_shared_ptr<uint8_t> m_pf2_videoram;
45 
46 	/* video-related */
47 	tilemap_t    *m_fg_tilemap;
48 	tilemap_t    *m_bg_tilemap;
49 	int        m_pf2_bankbase;
50 	int        m_pf1_bankbase;
51 	int        m_old_pf1;
52 	int        m_old_pf2;
53 	int        m_gfx_bank;
54 
55 	/* devices */
56 	required_device<cpu_device> m_audiocpu;
57 	required_device<k007121_device> m_k007121_1;
58 	required_device<k007121_device> m_k007121_2;
59 	required_device<k007232_device> m_k007232;
60 
61 	void hcastle_bankswitch_w(uint8_t data);
62 	void hcastle_soundirq_w(uint8_t data);
63 	void hcastle_coin_w(uint8_t data);
64 	void hcastle_pf1_video_w(offs_t offset, uint8_t data);
65 	void hcastle_pf2_video_w(offs_t offset, uint8_t data);
66 	void hcastle_gfxbank_w(uint8_t data);
67 	uint8_t hcastle_gfxbank_r();
68 	void hcastle_pf1_control_w(offs_t offset, uint8_t data);
69 	void hcastle_pf2_control_w(offs_t offset, uint8_t data);
70 	void sound_bank_w(uint8_t data);
71 	TILEMAP_MAPPER_MEMBER(tilemap_scan);
72 	TILE_GET_INFO_MEMBER(get_fg_tile_info);
73 	TILE_GET_INFO_MEMBER(get_bg_tile_info);
74 	virtual void machine_start() override;
75 	virtual void machine_reset() override;
76 	virtual void video_start() override;
77 	void hcastle_palette(palette_device &palette) const;
78 	uint32_t screen_update_hcastle(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
79 	void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, bitmap_ind8 &priority_bitmap, uint8_t *sbank, int bank );
80 	void volume_callback(uint8_t data);
81 	required_device<cpu_device> m_maincpu;
82 	required_device<gfxdecode_device> m_gfxdecode;
83 	required_device<palette_device> m_palette;
84 	void hcastle_map(address_map &map);
85 	void sound_map(address_map &map);
86 };
87 
88 #endif // MAME_INCLUDES_HCASTLE_H
89