1 // license:BSD-3-Clause
2 // copyright-holders:Bryan McPhail
3 /*************************************************************************
4 
5     Last Duel
6 
7 *************************************************************************/
8 #ifndef MAME_INCLUDES_LASTDUEL_H
9 #define MAME_INCLUDES_LASTDUEL_H
10 
11 #pragma once
12 
13 #include "machine/gen_latch.h"
14 #include "machine/timer.h"
15 #include "video/bufsprite.h"
16 #include "emupal.h"
17 #include "tilemap.h"
18 
19 class lastduel_state : public driver_device
20 {
21 public:
lastduel_state(const machine_config & mconfig,device_type type,const char * tag)22 	lastduel_state(const machine_config &mconfig, device_type type, const char *tag) :
23 		driver_device(mconfig, type, tag),
24 		m_maincpu(*this, "maincpu"),
25 		m_audiocpu(*this, "audiocpu"),
26 		m_gfxdecode(*this, "gfxdecode"),
27 		m_palette(*this, "palette"),
28 		m_soundlatch(*this, "soundlatch"),
29 		m_spriteram(*this, "spriteram"),
30 		m_txram(*this, "txram"),
31 		m_vram(*this, "vram_%u", 0U),
32 		m_audiobank(*this, "audiobank")
33 	{ }
34 
35 	void lastduel(machine_config &config);
36 	void madgear(machine_config &config);
37 
38 private:
39 	/* devices */
40 	required_device<cpu_device> m_maincpu;
41 	required_device<cpu_device> m_audiocpu;
42 	required_device<gfxdecode_device> m_gfxdecode;
43 	required_device<palette_device> m_palette;
44 	required_device<generic_latch_8_device> m_soundlatch;
45 
46 	/* memory pointers */
47 	required_device<buffered_spriteram16_device> m_spriteram;
48 	required_shared_ptr<uint16_t> m_txram;
49 	required_shared_ptr_array<uint16_t, 2> m_vram;
50 
51 	optional_memory_bank m_audiobank;
52 
53 	/* video-related */
54 	tilemap_t     *m_tilemap[2];
55 	tilemap_t     *m_tx_tilemap;
56 	uint16_t      m_vctrl[8];
57 	int         m_sprite_flipy_mask;
58 	int         m_sprite_pri_mask;
59 	int         m_tilemap_priority;
60 
61 	void mg_bankswitch_w(uint8_t data);
62 	void flip_w(uint8_t data);
63 	void vctrl_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
64 	template<int Layer> void lastduel_vram_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
65 	void txram_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
66 	template<int Layer> void madgear_vram_w(offs_t offset, uint16_t data, uint16_t mem_mask = ~0);
67 	static rgb_t lastduel_RRRRGGGGBBBBIIII(uint32_t raw);
68 	TILE_GET_INFO_MEMBER(ld_get_bg_tile_info);
69 	TILE_GET_INFO_MEMBER(ld_get_fg_tile_info);
70 	TILE_GET_INFO_MEMBER(get_bg_tile_info);
71 	TILE_GET_INFO_MEMBER(get_fg_tile_info);
72 	TILE_GET_INFO_MEMBER(get_fix_info);
73 	virtual void machine_reset() override;
74 	DECLARE_MACHINE_START(lastduel);
75 	DECLARE_VIDEO_START(lastduel);
76 	DECLARE_MACHINE_START(madgear);
77 	DECLARE_VIDEO_START(madgear);
78 	uint32_t screen_update_lastduel(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
79 	uint32_t screen_update_madgear(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
80 	TIMER_DEVICE_CALLBACK_MEMBER(lastduel_timer_cb);
81 	TIMER_DEVICE_CALLBACK_MEMBER(madgear_timer_cb);
82 	void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, int pri);
83 	void lastduel_map(address_map &map);
84 	void madgear_map(address_map &map);
85 	void madgear_sound_map(address_map &map);
86 	void sound_map(address_map &map);
87 };
88 
89 #endif // MAME_INCLUDES_LASTDUEL_H
90