1 // license:BSD-3-Clause
2 // copyright-holders:Frank Palazzolo
3 /****************************************************************************
4 
5     Sega "Space Tactics" Driver
6 
7     Frank Palazzolo (palazzol@home.com)
8 
9 ****************************************************************************/
10 #ifndef MAME_INCLUDES_STACTICS_H
11 #define MAME_INCLUDES_STACTICS_H
12 
13 #pragma once
14 
15 #include "machine/74259.h"
16 #include "emupal.h"
17 
18 class stactics_state : public driver_device
19 {
20 public:
stactics_state(const machine_config & mconfig,device_type type,const char * tag)21 	stactics_state(const machine_config &mconfig, device_type type, const char *tag) :
22 		driver_device(mconfig, type, tag),
23 		m_maincpu(*this, "maincpu"),
24 		m_outlatch(*this, "outlatch"),
25 		m_display_buffer(*this, "display_buffer"),
26 		m_videoram_b(*this, "videoram_b"),
27 		m_videoram_d(*this, "videoram_d"),
28 		m_videoram_e(*this, "videoram_e"),
29 		m_videoram_f(*this, "videoram_f"),
30 		m_base_lamps(*this, "base_lamp%u", 0U),
31 		m_beam_leds_left(*this, "beam_led_left%u", 0U),
32 		m_beam_leds_right(*this, "beam_led_right%u", 0U),
33 		m_score_digits(*this, "digit%u", 0U),
34 		m_credit_leds(*this, "credit_led%u", 0U),
35 		m_barrier_leds(*this, "barrier_led%u", 0U),
36 		m_round_leds(*this, "round_led%u", 0U),
37 		m_barrier_lamp(*this, "barrier_lamp"),
38 		m_start_lamp(*this, "start_lamp"),
39 		m_sight_led(*this, "sight_led"),
40 		m_in3(*this, "IN3"),
41 		m_fake(*this, "FAKE")
42 	{ }
43 
44 	void stactics(machine_config &config);
45 
46 	DECLARE_READ_LINE_MEMBER(frame_count_d3_r);
47 	DECLARE_READ_LINE_MEMBER(shot_standby_r);
48 	DECLARE_READ_LINE_MEMBER(not_shot_arrive_r);
49 	DECLARE_READ_LINE_MEMBER(motor_not_ready_r);
50 	DECLARE_CUSTOM_INPUT_MEMBER(get_rng);
51 
52 private:
53 	uint8_t vert_pos_r();
54 	uint8_t horiz_pos_r();
55 	DECLARE_WRITE_LINE_MEMBER(coin_lockout_1_w);
56 	DECLARE_WRITE_LINE_MEMBER(coin_lockout_2_w);
57 	DECLARE_WRITE_LINE_MEMBER(palette_bank_w);
58 	void scroll_ram_w(offs_t offset, uint8_t data);
59 	void speed_latch_w(uint8_t data);
60 	void shot_trigger_w(uint8_t data);
61 	void shot_flag_clear_w(uint8_t data);
62 	DECLARE_WRITE_LINE_MEMBER(motor_w);
63 
64 	INTERRUPT_GEN_MEMBER(interrupt);
65 
66 	DECLARE_WRITE_LINE_MEMBER(barrier_lamp_w);
67 	DECLARE_WRITE_LINE_MEMBER(start_lamp_w);
DECLARE_WRITE_LINE_MEMBER(base_lamp_w)68 	template <unsigned N> DECLARE_WRITE_LINE_MEMBER(base_lamp_w) { m_base_lamps[N] = state; }
69 	DECLARE_WRITE_LINE_MEMBER(base_2_lamp_w);
70 	DECLARE_WRITE_LINE_MEMBER(base_3_lamp_w);
71 	DECLARE_WRITE_LINE_MEMBER(base_4_lamp_w);
72 	DECLARE_WRITE_LINE_MEMBER(base_5_lamp_w);
73 
74 	virtual void machine_start() override;
75 	virtual void video_start() override;
76 	void stactics_palette(palette_device &palette) const;
77 
78 	uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
79 	void update_beam();
80 	inline int get_pixel_on_plane(uint8_t *videoram, uint8_t y, uint8_t x, uint8_t y_scroll);
81 	void draw_background(bitmap_ind16 &bitmap, const rectangle &cliprect);
82 	template <unsigned N> void set_indicator_leds(unsigned offset, output_finder<N> &outputs, int base_index);
83 	void update_artwork();
84 	void move_motor();
85 
86 	void stactics_video(machine_config &config);
87 	void main_map(address_map &map);
88 
89 	required_device<cpu_device> m_maincpu;
90 	required_device<ls259_device> m_outlatch;
91 
92 	required_shared_ptr<uint8_t> m_display_buffer;
93 	required_shared_ptr<uint8_t> m_videoram_b;
94 	required_shared_ptr<uint8_t> m_videoram_d;
95 	required_shared_ptr<uint8_t> m_videoram_e;
96 	required_shared_ptr<uint8_t> m_videoram_f;
97 
98 	output_finder<5> m_base_lamps;
99 	output_finder<0x40> m_beam_leds_left;
100 	output_finder<0x40> m_beam_leds_right;
101 	output_finder<6> m_score_digits;
102 	output_finder<8> m_credit_leds;
103 	output_finder<12> m_barrier_leds;
104 	output_finder<16> m_round_leds;
105 	output_finder<> m_barrier_lamp;
106 	output_finder<> m_start_lamp;
107 	output_finder<> m_sight_led;
108 
109 	required_ioport m_in3;
110 	required_ioport m_fake;
111 
112 	/* machine state */
113 	int    m_vert_pos;
114 	int    m_horiz_pos;
115 	bool   m_motor_on;
116 
117 	/* video state */
118 	uint8_t  m_y_scroll_d;
119 	uint8_t  m_y_scroll_e;
120 	uint8_t  m_y_scroll_f;
121 	uint8_t  m_frame_count;
122 	uint8_t  m_shot_standby;
123 	uint8_t  m_shot_arrive;
124 	uint16_t m_beam_state;
125 	uint16_t m_old_beam_state;
126 	uint16_t m_beam_states_per_frame;
127 	uint8_t  m_palette_bank;
128 };
129 
130 #endif // MAME_INCLUDES_STACTICS_H
131