1 ////////////////////////////////////////////////////////////////////////////////////////
2 //
3 // Nestopia - NES/Famicom emulator written in C++
4 //
5 // Copyright (C) 2003-2008 Martin Freij
6 //
7 // This file is part of Nestopia.
8 //
9 // Nestopia is free software; you can redistribute it and/or modify
10 // it under the terms of the GNU General Public License as published by
11 // the Free Software Foundation; either version 2 of the License, or
12 // (at your option) any later version.
13 //
14 // Nestopia is distributed in the hope that it will be useful,
15 // but WITHOUT ANY WARRANTY; without even the implied warranty of
16 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17 // GNU General Public License for more details.
18 //
19 // You should have received a copy of the GNU General Public License
20 // along with Nestopia; if not, write to the Free Software
21 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
22 //
23 ////////////////////////////////////////////////////////////////////////////////////////
24 
25 #ifndef NST_CTRL_CHECKBOX_H
26 #define NST_CTRL_CHECKBOX_H
27 
28 #pragma once
29 
30 #include "NstCtrlStandard.hpp"
31 
32 namespace Nestopia
33 {
34 	namespace Window
35 	{
36 		namespace Control
37 		{
38 			class CheckBox : public Generic
39 			{
40 			public:
41 
CheckBox(HWND hWnd=NULL)42 				CheckBox(HWND hWnd=NULL)
43 				: Generic( hWnd ) {}
44 
CheckBox(HWND hWnd,uint id)45 				CheckBox(HWND hWnd,uint id)
46 				: Generic( hWnd, id ) {}
47 
48 				void Check(bool=true) const;
49 				bool Checked() const;
50 
Uncheck() const51 				void Uncheck() const
52 				{
53 					Check( false );
54 				}
55 
Unchecked() const56 				bool Unchecked() const
57 				{
58 					return !Checked();
59 				}
60 			};
61 		}
62 	}
63 }
64 
65 #endif
66