1 //////////////////////////////////////////////////////////////////////////////////////// 2 // 3 // Nestopia - NES/Famicom emulator written in C++ 4 // 5 // Copyright (C) 2003-2008 Martin Freij 6 // 7 // This file is part of Nestopia. 8 // 9 // Nestopia is free software; you can redistribute it and/or modify 10 // it under the terms of the GNU General Public License as published by 11 // the Free Software Foundation; either version 2 of the License, or 12 // (at your option) any later version. 13 // 14 // Nestopia is distributed in the hope that it will be useful, 15 // but WITHOUT ANY WARRANTY; without even the implied warranty of 16 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 17 // GNU General Public License for more details. 18 // 19 // You should have received a copy of the GNU General Public License 20 // along with Nestopia; if not, write to the Free Software 21 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 22 // 23 //////////////////////////////////////////////////////////////////////////////////////// 24 25 #ifndef NST_CTRL_CHECKBOX_H 26 #define NST_CTRL_CHECKBOX_H 27 28 #pragma once 29 30 #include "NstCtrlStandard.hpp" 31 32 namespace Nestopia 33 { 34 namespace Window 35 { 36 namespace Control 37 { 38 class CheckBox : public Generic 39 { 40 public: 41 CheckBox(HWND hWnd=NULL)42 CheckBox(HWND hWnd=NULL) 43 : Generic( hWnd ) {} 44 CheckBox(HWND hWnd,uint id)45 CheckBox(HWND hWnd,uint id) 46 : Generic( hWnd, id ) {} 47 48 void Check(bool=true) const; 49 bool Checked() const; 50 Uncheck() const51 void Uncheck() const 52 { 53 Check( false ); 54 } 55 Unchecked() const56 bool Unchecked() const 57 { 58 return !Checked(); 59 } 60 }; 61 } 62 } 63 } 64 65 #endif 66