README.md
1PPSSPP - a fast and portable PSP emulator
2=========================================
3
4Created by Henrik Rydgård
5
6Additional code by many contributors, see the Credits screen
7
8Originally released under the GPL 2.0 (and later) in November 2012
9
10Official website:
11https://www.ppsspp.org/
12
13Discord:
14https://discord.gg/5NJB6dD
15
16No BIOS file required to play, PPSSPP is an "HLE" emulator. Default settings balance good compatibility and speed.
17
18To contribute, see [the development page](https://www.ppsspp.org/development.html). Help testing, investigating, or fixing is always welcome. See [the list of issues](https://github.com/hrydgard/ppsspp/issues).
19
20For the latest source code, see [our GitHub page](https://github.com/hrydgard/ppsspp).
21
22For build instructions and other development tutorials, see [the wiki](https://github.com/hrydgard/ppsspp/wiki).
23
24If you want to download regularly updated builds for Android, Windows x86 and x64, proceed to this [page](https://buildbot.orphis.net/ppsspp/)
25
26For game compatibility, see [community compatibility feedback](https://report.ppsspp.org/games).
27
28What's new in 1.12.3
29====================
30* Fix background music speed. A couple translation fixes.
31
32What's new in 1.12.2
33====================
34* Fix joystick detection bug on Android.
35
36What's new in 1.12.1
37====================
38* Bug fixes (control mapping fix, popup menus in the Windows debugger, a few crashfixes)
39
40What's new in 1.12
41==================
42
43Platform support:
44* Add support for Android 12 Scoped Storage restrictions ([#11997])
45* iOS: Fix multitouch tracking ([#5099])
46* Android: Fix screenshot orientation on Vulkan ([#14053])
47* Linux: Improve support for system FFmpeg 3.1+ ([#14176], [#14188], [#14199])
48* libretro: Always enable function hooks ([#14145])
49* AMD: Enable Vulkan rendering on a thread ([#13864])
50* Add iOS version detection, turn off JIT on bootup if >= 14.3. ([#14201])
51* iOS: Try a different JIT detection method, thanks Halo-Michael ([#14241])
52* Windows: Restore window size correctly ([#14317])
53
54Game fixes:
55* Fix NBA Live 08 loading ([#8288])
56* Display Open Season title screen correctly ([#13252])
57* Fix Metal Gear Solid Peace Walker Chinese Patched blue screen ([#14127])
58* Load Ape Academy 2 correctly ([#14271])
59* Many more...
60
61Graphics and Sound:
62* Add new texture filtering mode "Auto Max Quality" ([#14789])
63* Fix Princess Maker 5 Portable half screen in Vulkan ([#13741])
64* Fix Pro Yakyu Spirits 2010 (NPJH50234): Rendering errors with hardware transform off ([#14167])
65* Support texture replacement filtering overrides ([#14230])
66* Fix Yarudora Portable: Double Cast's FMVs artifacting ([#13759])
67* Fix Sims 2 Castaway/Pets EA Logo glitched out ([#13146])
68* Fix bad size & position on Japanese & Numbers & Alphabets ([#14209])
69* Implement basic depth texturing for OpenGL ([#14042])
70* Google Cardboard fixes ([#14966], [#14768])
71* Correct mini-map update in Z.H.P. ([#14069])
72* Fix crash in vertex jit on ARM32 ([#14879])
73* Add a setting for reverb volume ([#14711])
74* Option to switch to new devices or not, on Windows.
75
76UI:
77* Add a setting for choosing background animation in PPSSPP's menus ([#14313], [#14818], [#14810], [#14347])
78* Add CRC calculation on game info screen and feedback screen ([#14000], [#14041])
79* Add a Storage tab to System Information with some path info ([#14224], [#14238])
80* Track and show memory allocation / usage information in debugger ([#14056])
81* Allow searching within the savedata manager ([#14237])
82* Enable postshaders to access previous frame ([#14528])
83* Add missing japanese keyboard symbol ([#14548])
84* Add Reset button on crash screen, allow load state and related ([#14708])
85* Implement savestate load and save undo ([#14676], [#14679], [#14697])
86* A lot of minor debugger improvements
87
88Controls:
89* New analog stick calibration menu ([#14596])
90* Improved combo button and moved settings to Customize Touch Control -> Customize -> Custom button ([#13869])
91* Improved tilt control, allow to change axis ([#12530])
92* Add a visual means of control mapping ([#14769])
93* Add basic motion gesture support ([#13107])
94* Fix touch control DPAD not getting input when dragged over, and make touch analog drag not activate other buttons ([#14843])
95* Allow adjusting touch control analog stick head size ([#14480])
96
97Adhoc/Network:
98* Fix multiplayer issue on MGS:PW due to detecting an incorrect source port on incoming data ([#14140])
99* Always enable TCPNoDelay to improve response time ([#14235])
100* Fix Teenage Mutant Ninja Turtles multiplayer ([#14284])
101* Fix FlatOut Head On multiplayer ([#14290])
102* Prevent flooding Adhoc Server with connection attempts ([#14335])
103* Fix crashing issue when leaving a multiplayer game room (ie. GTA Vice City Stories) ([#14342])
104* Fix stuck issue when scanning AP to Recruit on MGS:PW ([#14345])
105* Fix possible crash issue on blocking socket implementation (ie. Kao Challengers) ([#14466])
106* Create GameMode's socket after Master and all Replicas have been created (ie. Fading Shadows) ([#14492])
107* Reduce HLE delays due to multiplayer performance regressions (ie. Ys vs. Sora no Kiseki) ([#14513])
108* Fix socket error 10014 on Windows when hosting a game of Vulcanus Seek and Destroy ([#14849])
109
110What's new in 1.11.3
111====================
112* Fix for graphics glitches in the on-screen keyboard
113
114What's new in 1.11.2
115====================
116* An additional few crash fixes ([#14129], [#14134], [#14132])
117
118What's new in 1.11.1
119====================
120* A few crash fixes ([#14085], [#14089], [#14091], [#14092]), a few adhoc fixes
121* Glitchy menu audio on some devices ([#14101]), in-game UI font memory leak ([#14078])
122* Couple of adhoc fixes ([#14106], [#14117])
123
124What's new in 1.11.0
125====================
126* Lots of minor bug fixes, crash fixes, and performance fixes and improvements.
127* New Browse... button to allow opening SD cards on Android 11
128* Countless AdHoc networking fixes by ANR2ME, for example Dragon Ball Shin Budokai, PowerStone,
129 Bleach Heat The Soul 7, Kingdom Hearts, GTA: VCS and many more.
130* Graphics issue with car reflections fixed in Outrun, Dirt 2 ([#13636], [#13640], [#13760])
131* Cut-off cards in Yu Gi Oh fixed ([#7124]).
132* Numerous fixes to the builtin fonts by nassau-tk
133* Added exception handler so PPSSPP stays alive if a game crashes ([#11795]/[#13092])
134* Desktop: Support for multiple instance multiplayer ([#13172], ...)
135* Workaround for rendering bugs with flat shading in iOS 14
136* Multiple fixes to the IR interpreter ([#13897], ...)
137* UI: New fullscreen button on desktop platforms, optional navigation sounds ([#13239])
138* Audio and multiple hangs fixes in UWP version ([#13792], ...)
139* Partial microphone support ([#12336], ...)
140* Workaround for wacky action mirroring bug in Hitman Reborn Battle Arena 2 ([#13706], [#13526])
141* Hardware texture upscaling for Vulkan, mipmap generation ([#13235], [#13514])
142* Added MMPX Vulkan texture upscaling shader ([#13986])
143* Depth texturing support in Vulkan and D3D11 ([#13262], [#13556], ...)
144* Performance fix for Test Drive Unlimited ([#13355], ...)
145* Allow rewind on mobile ([#13866])
146* Added option to disable on-screen messages ([#13695])
147* Added "Lower resolution for effects" on libretro ([#13654])
148* Allow chaining multiple post-processing shaders ([#12924])
149* Support for loading game-specific plugins ([#13335])
150* Fixed Assassin's Creed: Bloodlines Save issue on Android ([#12761])
151* Hanayaka Nari Wa ga Ichizoku: mono voices fixed ([#5213])
152* Additional fixed games:
153 * Namco Museum - Battle Collection, Vol 2 ([#9523], [#13297], [#13298])
154 * Dream Club Portable (graphics bugs, GL and Vulkan) ([#6025])
155 * Capcom Classic Collection Reloaded (stuck in return game) ([#4671])
156 * Xyanide Resurrection (freezing) ([#8526])
157 * Dissidia Final Fantasy Chinese (patched game, invalid address) ([#13204])
158 * Crazy Taxi ([#13368])
159 * Spiderman: Friend or Foe ([#13969])
160 * Downstream Panic (US) (New Game crash) ([#13633])
161
162What's new in 1.10.3
163--------------------
164* Fix for control layout editor ([#13125])
165
166What's new in 1.10.2
167--------------------
168* More crashfixes ([#13094], [#13093])
169* Improve download performance and cancel behavior ([#13095])
170* Restore the removed I/O on Thread option ([#13096])
171
172What's new in 1.10.1
173--------------------
174* Fixes for common crashes ([#13077], [#13076], see [#13057])
175* Fix for offset rendering in D3D9 ([#13071])
176
177What's new in 1.10.0
178--------------------
179* Graphics and compatibility fixes ([#12800], [#12670], [#12635], [#12857], [#12941], [#11898], [#12695], more)
180* Assorted minor performance improvements, game load speedup ([#12462], [#12652])
181* Screen inset (notch) support on Android ([#12779])
182* Analog stick support for menu navigation ([#12685])
183* Fixed audio glitches in SDL builds ([#12916], [#12920])
184* Support more languages in in-game dialogs ([#12702]). Croatian language added to PPSSPP.
185* Simple multiplayer chat ([#12667])
186* More advanced postprocessing (multipass, parameters) ([#12905], [#12901])
187* Add PPSSPP-specific CWCheat ([#12816], [#12912])
188* Reintroduce Cardboard VR, allow more resolutions ([#12449], [#8714])
189* Fix some crashes ([#12908], [#12876])
190* Ghost in the Shell graphics fixed (JIT inaccuracy with inf * 0) ([#12519])
191* Mac build now supports Vulkan on top of MoltenVK ([#12583])
192* Raspberry Pi 4 EGL crash fixed ([#12474])
193* VSync now supported on all backends, frame duplication option added for 30 Hz games ([#12659], [#12602])
194* Camera supported on Windows, Linux and Mac (still no microphone though) ([#12572], [#12580], [#12607])
195* Darkstalkers fixed and working through software rendering. SW rendering fixed on GLES 2.0 ([#12443], [#12898])
196* Hot Shots Golf slowdown and flicker on Vulkan fixed ([#12873], [#12746])
197* Pangya Golf crashes and hangs fixed ([#12718])
198* Allow rebinding of right touch screen analog ([#12486])
199* Add option to prevent mipmaps from being dumped ([#12818])
200* Tilt control now have a base radius to help with deadzone ([#12756])
201* Mappable auto rotating analog stick to pass some game checks ([#12749])
202* Touch control position can now be snapped to a grid ([#12517])
203* HiDPI retina display support ([#12552])
204* Rapid-fire on touch control ([#12601])
205* Toggle mute button ([#12643])
206* Add option to resize game icons and more ([#12646], [#12637])
207* Frames in-flight now configurable to reduce input lag at the cost of speed ([#12660])
208* Add toggle mode to combo button ([#12623])
209* SDL mouse support, Qt menu upgrades ([#12612], [#12817])
210* Real support for chinese patched version of Hatsune Miku Project Diva Extend ([#13007])
211* Some minor kernel module support ([#13028], [#12225], [#13026], [#13004], [#13038], [#13023])
212* Fixed fullscreen toggling with Vulkan in SDL builds ([#11974])
213
214
215Looking for [older news](history.md)?
216
217
218Adhoc support
219-------------
220Not fully functional, but some games work. Check the [Ad-Hoc section of the forum](http://forums.ppsspp.org/forumdisplay.php?fid=34) for help.
221
222Credit goes to:
223 - ANR2ME
224 - Igor Calabria
225 - [coldbird's code](https://code.google.com/archive/p/aemu/)
226 - Kyhel
227 - And more, of course.
228
229
230[comment]: # (LINK_LIST_BEGIN_HERE)
231[#13125]: https://github.com/hrydgard/ppsspp/issues/13125 "Refactor and fix touch control layout screen for notch"
232[#13094]: https://github.com/hrydgard/ppsspp/issues/13094 "Camera initialization crash fix"
233[#13093]: https://github.com/hrydgard/ppsspp/issues/13093 "Add a try/catch to Android camera device listing."
234[#13095]: https://github.com/hrydgard/ppsspp/issues/13095 "http: Check cancel flag more often"
235[#13096]: https://github.com/hrydgard/ppsspp/issues/13096 "Revert \"Remove the I/O on Thread option - treat it as always on.\""
236[#13077]: https://github.com/hrydgard/ppsspp/issues/13077 "SaveState: Make sure to default init net data"
237[#13076]: https://github.com/hrydgard/ppsspp/issues/13076 "Add some excessive null checks to GameScreen::render()"
238[#13057]: https://github.com/hrydgard/ppsspp/issues/13057 "The 1.10 Android mystery crash thread!"
239[#13071]: https://github.com/hrydgard/ppsspp/issues/13071 "D3D9: Fix a sign mistake generating the projection matrix."
240[#12800]: https://github.com/hrydgard/ppsspp/issues/12800 "x86jit: Force INF * 0 to +NAN"
241[#12670]: https://github.com/hrydgard/ppsspp/issues/12670 "Attempts to replace 0 frame width with valid frame width.(sceMpegAvcCsc)"
242[#12635]: https://github.com/hrydgard/ppsspp/issues/12635 "Kernel: Delay better in sceKernelReferThreadStatus"
243[#12857]: https://github.com/hrydgard/ppsspp/issues/12857 "Mumbo Jumbo games freeze on loading screen since v1.6"
244[#12941]: https://github.com/hrydgard/ppsspp/issues/12941 "Vulkan: Deal with the reformat clear better"
245[#11898]: https://github.com/hrydgard/ppsspp/issues/11898 "Strike Witches - Hakugin no Tsubasa missing intro video"
246[#12695]: https://github.com/hrydgard/ppsspp/issues/12695 "New heuristic for getting rid of unnecessary \"antialias-lines\"."
247[#12462]: https://github.com/hrydgard/ppsspp/issues/12462 "Vulkan: Enable renderpass merging for all games"
248[#12652]: https://github.com/hrydgard/ppsspp/issues/12652 "ScanForFunctions: Speed up game loading"
249[#12779]: https://github.com/hrydgard/ppsspp/issues/12779 "Support drawing around notches on Android displays. Fixes #12261"
250[#12685]: https://github.com/hrydgard/ppsspp/issues/12685 "UI: Simple joystick navigation. Fixes #10996."
251[#12916]: https://github.com/hrydgard/ppsspp/issues/12916 "More audio buffering fixes (primarily affects SDL)"
252[#12920]: https://github.com/hrydgard/ppsspp/issues/12920 "Remove the Audio Resampling setting (now always on)."
253[#12702]: https://github.com/hrydgard/ppsspp/issues/12702 "PPGe: Use TextDrawer for save UI if available"
254[#12667]: https://github.com/hrydgard/ppsspp/issues/12667 "Chat feature based on Adenovan's Rechat branch"
255[#12905]: https://github.com/hrydgard/ppsspp/issues/12905 "Allow chained post-processing shaders"
256[#12901]: https://github.com/hrydgard/ppsspp/issues/12901 "Post shader setting uniform"
257[#12816]: https://github.com/hrydgard/ppsspp/issues/12816 "Implement Xinput vibration CWCheat (PPSSPP specific 0xA code type)"
258[#12912]: https://github.com/hrydgard/ppsspp/issues/12912 "Add CWCHEAT for postprocessing"
259[#12449]: https://github.com/hrydgard/ppsspp/issues/12449 "Reintroduce Cardboard VR"
260[#8714]: https://github.com/hrydgard/ppsspp/issues/8714 "Allow > 5x PSP resolution for devices like iPad Pro 12.9"
261[#12908]: https://github.com/hrydgard/ppsspp/issues/12908 "Fix \"Improved compatibility of sceGeListEnQueue: verify that stackDepth < 256\""
262[#12876]: https://github.com/hrydgard/ppsspp/issues/12876 "Windows: Add safety checks to WASAPI code"
263[#12519]: https://github.com/hrydgard/ppsspp/issues/12519 "Ghost In The Shell - Stand Alone Complex (ULUS10020) - Black Textures and missing screens."
264[#12583]: https://github.com/hrydgard/ppsspp/issues/12583 "macOS: Initial support for vulkan on macOS ( MoltenVK )"
265[#12474]: https://github.com/hrydgard/ppsspp/issues/12474 "Egl bug on rpi4 with master mesa?"
266[#12659]: https://github.com/hrydgard/ppsspp/issues/12659 "Support vsync in all hardware backends, support runtime update"
267[#12602]: https://github.com/hrydgard/ppsspp/issues/12602 "Add option to improve frame pacing through duplicate frames if below 60hz."
268[#12572]: https://github.com/hrydgard/ppsspp/issues/12572 "Add camera support for windows."
269[#12580]: https://github.com/hrydgard/ppsspp/issues/12580 "Add camera support for linux (V4L2)"
270[#12607]: https://github.com/hrydgard/ppsspp/issues/12607 "QT API for camera (Linux/macOS)"
271[#12443]: https://github.com/hrydgard/ppsspp/issues/12443 "Darkstalkers Chronicle: Add specializations and speedhacks to get it kinda playable"
272[#12898]: https://github.com/hrydgard/ppsspp/issues/12898 "[Android] [Mali GPU] [OpenGL] Lastest build blackscreen on buffered rendering mode"
273[#12873]: https://github.com/hrydgard/ppsspp/issues/12873 "Vulkan: Framebuffer manager: Use an allocator for \"MakePixelTexture\" images."
274[#12746]: https://github.com/hrydgard/ppsspp/issues/12746 "GPU: Assume a scissor of 481x273 is a mistake"
275[#12718]: https://github.com/hrydgard/ppsspp/issues/12718 "Vpl: Correct allocation order when splitting block"
276[#12486]: https://github.com/hrydgard/ppsspp/issues/12486 "Rebindable touch right analog"
277[#12818]: https://github.com/hrydgard/ppsspp/issues/12818 "Add option to prevent Mipmaps from being dumped"
278[#12756]: https://github.com/hrydgard/ppsspp/issues/12756 "Skip deadzone option on tilt"
279[#12749]: https://github.com/hrydgard/ppsspp/issues/12749 "Auto rotating analog"
280[#12517]: https://github.com/hrydgard/ppsspp/issues/12517 "Touch control grid snap"
281[#12552]: https://github.com/hrydgard/ppsspp/issues/12552 "Qt/macOS: enable HiDPI ( retina display ) support"
282[#12601]: https://github.com/hrydgard/ppsspp/issues/12601 "Add rapid fire to touch control"
283[#12643]: https://github.com/hrydgard/ppsspp/issues/12643 "Toggle mute button"
284[#12646]: https://github.com/hrydgard/ppsspp/issues/12646 "Resizable game icons"
285[#12637]: https://github.com/hrydgard/ppsspp/issues/12637 "Region flag and game ID on game selection screen"
286[#12660]: https://github.com/hrydgard/ppsspp/issues/12660 "GPU: Add setting to control inflight frame usage"
287[#12623]: https://github.com/hrydgard/ppsspp/issues/12623 "Add toggle flag to combo button"
288[#12612]: https://github.com/hrydgard/ppsspp/issues/12612 "SDL analog mouse input"
289[#12817]: https://github.com/hrydgard/ppsspp/issues/12817 "Unification of the menu of Linux and Windows versions"
290[#13007]: https://github.com/hrydgard/ppsspp/issues/13007 "Real support \"Hatsune Miku Project Diva Extend\" chinese patched version"
291[#13028]: https://github.com/hrydgard/ppsspp/issues/13028 "Real support Code Geass: Lost Colors chinese patched version"
292[#12225]: https://github.com/hrydgard/ppsspp/issues/12225 "Rebased: Wrap some SysMemForKernel's nids, fixing #7960"
293[#13026]: https://github.com/hrydgard/ppsspp/issues/13026 "Add some ThreadManForKernel nids"
294[#13004]: https://github.com/hrydgard/ppsspp/issues/13004 "Warp some ThreadManForKernel and sceKernelExitVSHKernel"
295[#13038]: https://github.com/hrydgard/ppsspp/issues/13038 "Add sysclib_strncmp,sysclib_memmove"
296[#13023]: https://github.com/hrydgard/ppsspp/issues/13023 "Add sysclib_strstr"
297[#11974]: https://github.com/hrydgard/ppsspp/issues/11974 "[Linux] [Vulkan] Toggle fullscreen doesn't update display properly"
298[#13636]: https://github.com/hrydgard/ppsspp/issues/13636 "Reinterpret framebuffer formats as needed. Outrun reflections partial fix"
299[#13640]: https://github.com/hrydgard/ppsspp/issues/13640 "Fix car reflections in Outrun"
300[#13760]: https://github.com/hrydgard/ppsspp/issues/13760 "Fix car lighting issues in DiRT 2."
301[#7124]: https://github.com/hrydgard/ppsspp/issues/7124 "Yu-Gi-Oh! GX Tag Force Card summoning (card cut-off / cropped)"
302[#11795]: https://github.com/hrydgard/ppsspp/issues/11795 "Exception handler - catch bad memory accesses"
303[#13092]: https://github.com/hrydgard/ppsspp/issues/13092 "Bad memory access handling improvements"
304[#13172]: https://github.com/hrydgard/ppsspp/issues/13172 "Generalized multi-instance"
305[#13897]: https://github.com/hrydgard/ppsspp/issues/13897 "LittleBigPlanet - Game Not Loading, Blue Screen (iOS, Unplayable)"
306[#13239]: https://github.com/hrydgard/ppsspp/issues/13239 "Add sound effects for PPSSPP interface navigation"
307[#13792]: https://github.com/hrydgard/ppsspp/issues/13792 "Fix UWP audio and a hang bug"
308[#12336]: https://github.com/hrydgard/ppsspp/issues/12336 "Microphone support"
309[#13706]: https://github.com/hrydgard/ppsspp/issues/13706 "Add back the old implementation of vfpu_sin/cos/sincos."
310[#13526]: https://github.com/hrydgard/ppsspp/issues/13526 "VFPU: Compute sines and cosines in double precision."
311[#13235]: https://github.com/hrydgard/ppsspp/issues/13235 "Vulkan: Allow custom texture upscaling shaders"
312[#13514]: https://github.com/hrydgard/ppsspp/issues/13514 "Vulkan: Automatically generate mipmaps for replaced/scaled textures"
313[#13986]: https://github.com/hrydgard/ppsspp/issues/13986 "Vulkan: Add MMPX upscaling texture shader"
314[#13355]: https://github.com/hrydgard/ppsspp/issues/13355 "Refactor framebuffer attachment. Fixes Test Drive Unlimited performance"
315[#13866]: https://github.com/hrydgard/ppsspp/issues/13866 "SaveState: Allow rewind on mobile"
316[#13695]: https://github.com/hrydgard/ppsspp/issues/13695 "Add developer setting \"Show on-screen messages\". Uncheck to hide them."
317[#13654]: https://github.com/hrydgard/ppsspp/issues/13654 "Expose the \"Lower resolution for effects\" setting in libretro."
318[#12924]: https://github.com/hrydgard/ppsspp/issues/12924 "Postprocessing: User chain support"
319[#13335]: https://github.com/hrydgard/ppsspp/issues/13335 "Support for loading game-specific plugins"
320[#12761]: https://github.com/hrydgard/ppsspp/issues/12761 "[Android][OpenGL&Vulkan][Save issue] Assassin's Creed : Bloodlines (ULJM05571)"
321[#5213]: https://github.com/hrydgard/ppsspp/issues/5213 "Hanayaka Nari Wa ga Ichizoku strange MP3 mono voice"
322[#9523]: https://github.com/hrydgard/ppsspp/issues/9523 "Namco Museum - Battle Collection - ULUS100035 loading problem"
323[#13297]: https://github.com/hrydgard/ppsspp/issues/13297 "Namco Museum Vol. 2 - ULJS00047 infinite loading in some game"
324[#13298]: https://github.com/hrydgard/ppsspp/issues/13298 "Fix sceKernelExitThread"
325[#6025]: https://github.com/hrydgard/ppsspp/issues/6025 "Dream Club Portable crash after select girl"
326[#4671]: https://github.com/hrydgard/ppsspp/issues/4671 "Capcom Classic Collection Reloaded stuck in return game"
327[#8526]: https://github.com/hrydgard/ppsspp/issues/8526 "Xyanide Resurrection freezing"
328[#13204]: https://github.com/hrydgard/ppsspp/issues/13204 "Dissidia Final Fantasy Chinese patch invalid address"
329[#13368]: https://github.com/hrydgard/ppsspp/issues/13368 "Reschedule after resuming thread from suspend."
330[#13969]: https://github.com/hrydgard/ppsspp/issues/13969 "Io: Don't allow async close while async busy"
331[#13633]: https://github.com/hrydgard/ppsspp/issues/13633 "Downstream Panic (US) New Game crashes"
332[#13262]: https://github.com/hrydgard/ppsspp/issues/13262 "Implement texturing from depth buffers (Vulkan only so far)"
333[#13556]: https://github.com/hrydgard/ppsspp/issues/13556 "D3D11 depth texture support"
334[#14085]: https://github.com/hrydgard/ppsspp/issues/14085 "Handle exec addr errors better - don't let IgnoreBadMemoryAccesses skip dispatcher exceptions"
335[#14089]: https://github.com/hrydgard/ppsspp/issues/14089 "GL: Call CreateDeviceObjects *after* updating render_."
336[#14091]: https://github.com/hrydgard/ppsspp/issues/14091 "Only allow sceMpegGetAvcAu warmup for God Eater Series"
337[#14092]: https://github.com/hrydgard/ppsspp/issues/14092 "SaveState: Prevent crash on bad cookie marker"
338[#14101]: https://github.com/hrydgard/ppsspp/issues/14101 "Menu audio glitchfix"
339[#14078]: https://github.com/hrydgard/ppsspp/issues/14078 "PPGe: Decimate text images properly"
340[#14106]: https://github.com/hrydgard/ppsspp/issues/14106 "[Adhoc] Fix frozen (0 FPS) issue on Kao Challengers and Asterix & Obelix XX"
341[#14117]: https://github.com/hrydgard/ppsspp/issues/14117 "[Adhoc] Fix lob"
342[#14129]: https://github.com/hrydgard/ppsspp/issues/14129 "GPU: Force reinterpret off without copy image"
343[#14134]: https://github.com/hrydgard/ppsspp/issues/14134 "Android: Ensure shutdown waits for render"
344[#14132]: https://github.com/hrydgard/ppsspp/issues/14132 "Io: Truncate reads/writes to valid memory"
345[#11997]: https://github.com/hrydgard/ppsspp/issues/11997 "Android 12 scoped storage hell"
346[#5099]: https://github.com/hrydgard/ppsspp/issues/5099 "IOS touch controls problems."
347[#14053]: https://github.com/hrydgard/ppsspp/issues/14053 "Toggle screenshot minor issue."
348[#14176]: https://github.com/hrydgard/ppsspp/issues/14176 "Remove deprecated API calls for new FFmpeg 4.3.x"
349[#14188]: https://github.com/hrydgard/ppsspp/issues/14188 "Additional fixes for FFmpeg 3.1+"
350[#14199]: https://github.com/hrydgard/ppsspp/issues/14199 "Mpeg: Set low latency flag for video decode"
351[#14145]: https://github.com/hrydgard/ppsspp/issues/14145 "libretro: Remove \"Unsafe FuncReplacements\" option."
352[#13864]: https://github.com/hrydgard/ppsspp/issues/13864 "Vulkan: Remove #10097 hack for newer AMD drivers"
353[#14201]: https://github.com/hrydgard/ppsspp/issues/14201 "Add iOS version detection, turn off JIT on bootup if >= 14.3."
354[#14241]: https://github.com/hrydgard/ppsspp/issues/14241 "iOS: Try a different JIT detection method, thanks Halo-Michael."
355[#14317]: https://github.com/hrydgard/ppsspp/issues/14317 "Window size restarts on closing"
356[#8288]: https://github.com/hrydgard/ppsspp/issues/8288 "NBA live 08 Invalid address and hang"
357[#14069]: https://github.com/hrydgard/ppsspp/issues/14069 "Mini-Map in Z.H.P. Updates Incorrectly Without Software Rendering"
358[#13252]: https://github.com/hrydgard/ppsspp/issues/13252 "Open Season Title Screen does not display"
359[#14127]: https://github.com/hrydgard/ppsspp/issues/14127 "Metal Gear Solid Peace Walker Chinese Patched blue screen"
360[#14271]: https://github.com/hrydgard/ppsspp/issues/14271 "Ape Academy 2 is broken on versions after 1.8.0(?) - tested on latest nightly and 1.11.3"
361[#13741]: https://github.com/hrydgard/ppsspp/issues/13741 "Princess Maker 5 Portable half screen in Vulkan"
362[#14167]: https://github.com/hrydgard/ppsspp/issues/14167 "[Android] Pro Yakyu Spirits 2010 (NPJH50234): Rendering errors with hardware transform off"
363[#14230]: https://github.com/hrydgard/ppsspp/issues/14230 "Support texture replacement filtering overrides"
364[#13759]: https://github.com/hrydgard/ppsspp/issues/13759 "Yarudora Portable: Double Cast"
365[#13146]: https://github.com/hrydgard/ppsspp/issues/13146 "Sims 2 Castaway/Pets EA Logo glitched out - 1.10.2"
366[#14789]: https://github.com/hrydgard/ppsspp/issues/14789 "Add new texture filtering mode \"Auto Max Quality\""
367[#14209]: https://github.com/hrydgard/ppsspp/issues/14209 "Fix Size & Position jpn0.pgf/ltn0.pgf/ltn2.pgf/ltn4.pgf/ltn6.pgf"
368[#14042]: https://github.com/hrydgard/ppsspp/issues/14042 "Implement basic depth texturing for OpenGL"
369[#14966]: https://github.com/hrydgard/ppsspp/issues/14966 "Config: Correct cardboard setting ini load"
370[#14768]: https://github.com/hrydgard/ppsspp/issues/14768 "Fix the math in cardboard VR mode for wide aspect ratios"
371[#14879]: https://github.com/hrydgard/ppsspp/issues/14879 "vertexjit: Correct morph flag alpha check assert"
372[#14313]: https://github.com/hrydgard/ppsspp/issues/14313 "Add a setting for choosing background animation in PPSSPP's menus"
373[#14818]: https://github.com/hrydgard/ppsspp/issues/14818 "Focus based moving background"
374[#14810]: https://github.com/hrydgard/ppsspp/issues/14810 "Wave animation"
375[#14347]: https://github.com/hrydgard/ppsspp/issues/14347 "UI: Add BG animation for recent games"
376[#14041]: https://github.com/hrydgard/ppsspp/issues/14041 "UI: Add button to show CRC on feedback screen"
377[#14224]: https://github.com/hrydgard/ppsspp/issues/14224 "Add a Storage tab to System Information with some path info"
378[#14238]: https://github.com/hrydgard/ppsspp/issues/14238 "UI: Wrap long info items and cleanup storage display"
379[#14056]: https://github.com/hrydgard/ppsspp/issues/14056 "Track memory allocations and writes for debug info"
380[#14237]: https://github.com/hrydgard/ppsspp/issues/14237 "Add initial search to savedata manager"
381[#14528]: https://github.com/hrydgard/ppsspp/issues/14528 "Postshader: Let shaders use the previous frame"
382[#14548]: https://github.com/hrydgard/ppsspp/issues/14548 "Add some PPSSPP's Japanese keyboard"
383[#14708]: https://github.com/hrydgard/ppsspp/issues/14708 "Add Reset button on crash screen, allow load state and related"
384[#14676]: https://github.com/hrydgard/ppsspp/issues/14676 "Add savestate undo UI"
385[#14679]: https://github.com/hrydgard/ppsspp/issues/14679 "Savestate load undo"
386[#14697]: https://github.com/hrydgard/ppsspp/issues/14697 "Add undo last save as well"
387[#14596]: https://github.com/hrydgard/ppsspp/issues/14596 "Replace the \"Test Analogs\" screen with a new screen that lets you directly try the settings."
388[#13869]: https://github.com/hrydgard/ppsspp/issues/13869 "Make combo button more generic"
389[#12530]: https://github.com/hrydgard/ppsspp/issues/12530 "Allow tilt input on Z instead of X"
390[#14000]: https://github.com/hrydgard/ppsspp/issues/14000 "Add CRC32 calc"
391[#14769]: https://github.com/hrydgard/ppsspp/issues/14769 "Add a visual means of control mapping"
392[#13107]: https://github.com/hrydgard/ppsspp/issues/13107 "Basic mappable motion gesture"
393[#14843]: https://github.com/hrydgard/ppsspp/issues/14843 "DPad drag fixes"
394[#14480]: https://github.com/hrydgard/ppsspp/issues/14480 "Configurable analog head size"
395[#14140]: https://github.com/hrydgard/ppsspp/issues/14140 "[Adhoc] Fix multiplayer issue on MGS:PW due to detecting an incorrect source port on incoming data"
396[#14235]: https://github.com/hrydgard/ppsspp/issues/14235 "[Adhoc] Always enable TCPNoDelay to improve response time"
397[#14284]: https://github.com/hrydgard/ppsspp/issues/14284 "[Adhoc] Fix Teenage Mutant Ninja Turtles Multiplayer"
398[#14290]: https://github.com/hrydgard/ppsspp/issues/14290 "Fix FlatOut Head On multiplayer."
399[#14335]: https://github.com/hrydgard/ppsspp/issues/14335 "[Adhoc] Prevent flooding Adhoc Server with connection attempts"
400[#14342]: https://github.com/hrydgard/ppsspp/issues/14342 "[AdhocMatching] Fix crashing issue when leaving a multiplayer game room"
401[#14345]: https://github.com/hrydgard/ppsspp/issues/14345 "[APctl] Fix stuck issue when scanning AP to Recruit on MGS:PW"
402[#14466]: https://github.com/hrydgard/ppsspp/issues/14466 "[Adhoc] Fix possible crash issue on blocking socket implementation."
403[#14492]: https://github.com/hrydgard/ppsspp/issues/14492 "[AdhocGameMode] Create GameMode's socket after Master and all Replicas have been created"
404[#14513]: https://github.com/hrydgard/ppsspp/issues/14513 "[Adhoc] Reducing HLE delays due to Mutiplayer performance regressions"
405[#14849]: https://github.com/hrydgard/ppsspp/issues/14849 "[Adhoc] Fix Socket error 10014 on Windows when hosting a game of Vulcanus Seek and Destroy"
406[#14711]: https://github.com/hrydgard/ppsspp/issues/14711 "Sas: Add option to control reverb volume"
407