1 /***********************************************************************************
2   Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
3 
4   (c) Copyright 1996 - 2002  Gary Henderson (gary.henderson@ntlworld.com),
5                              Jerremy Koot (jkoot@snes9x.com)
6 
7   (c) Copyright 2002 - 2004  Matthew Kendora
8 
9   (c) Copyright 2002 - 2005  Peter Bortas (peter@bortas.org)
10 
11   (c) Copyright 2004 - 2005  Joel Yliluoma (http://iki.fi/bisqwit/)
12 
13   (c) Copyright 2001 - 2006  John Weidman (jweidman@slip.net)
14 
15   (c) Copyright 2002 - 2006  funkyass (funkyass@spam.shaw.ca),
16                              Kris Bleakley (codeviolation@hotmail.com)
17 
18   (c) Copyright 2002 - 2010  Brad Jorsch (anomie@users.sourceforge.net),
19                              Nach (n-a-c-h@users.sourceforge.net),
20 
21   (c) Copyright 2002 - 2011  zones (kasumitokoduck@yahoo.com)
22 
23   (c) Copyright 2006 - 2007  nitsuja
24 
25   (c) Copyright 2009 - 2016  BearOso,
26                              OV2
27 
28 
29   BS-X C emulator code
30   (c) Copyright 2005 - 2006  Dreamer Nom,
31                              zones
32 
33   C4 x86 assembler and some C emulation code
34   (c) Copyright 2000 - 2003  _Demo_ (_demo_@zsnes.com),
35                              Nach,
36                              zsKnight (zsknight@zsnes.com)
37 
38   C4 C++ code
39   (c) Copyright 2003 - 2006  Brad Jorsch,
40                              Nach
41 
42   DSP-1 emulator code
43   (c) Copyright 1998 - 2006  _Demo_,
44                              Andreas Naive (andreasnaive@gmail.com),
45                              Gary Henderson,
46                              Ivar (ivar@snes9x.com),
47                              John Weidman,
48                              Kris Bleakley,
49                              Matthew Kendora,
50                              Nach,
51                              neviksti (neviksti@hotmail.com)
52 
53   DSP-2 emulator code
54   (c) Copyright 2003         John Weidman,
55                              Kris Bleakley,
56                              Lord Nightmare (lord_nightmare@users.sourceforge.net),
57                              Matthew Kendora,
58                              neviksti
59 
60   DSP-3 emulator code
61   (c) Copyright 2003 - 2006  John Weidman,
62                              Kris Bleakley,
63                              Lancer,
64                              z80 gaiden
65 
66   DSP-4 emulator code
67   (c) Copyright 2004 - 2006  Dreamer Nom,
68                              John Weidman,
69                              Kris Bleakley,
70                              Nach,
71                              z80 gaiden
72 
73   OBC1 emulator code
74   (c) Copyright 2001 - 2004  zsKnight,
75                              pagefault (pagefault@zsnes.com),
76                              Kris Bleakley
77                              Ported from x86 assembler to C by sanmaiwashi
78 
79   SPC7110 and RTC C++ emulator code used in 1.39-1.51
80   (c) Copyright 2002         Matthew Kendora with research by
81                              zsKnight,
82                              John Weidman,
83                              Dark Force
84 
85   SPC7110 and RTC C++ emulator code used in 1.52+
86   (c) Copyright 2009         byuu,
87                              neviksti
88 
89   S-DD1 C emulator code
90   (c) Copyright 2003         Brad Jorsch with research by
91                              Andreas Naive,
92                              John Weidman
93 
94   S-RTC C emulator code
95   (c) Copyright 2001 - 2006  byuu,
96                              John Weidman
97 
98   ST010 C++ emulator code
99   (c) Copyright 2003         Feather,
100                              John Weidman,
101                              Kris Bleakley,
102                              Matthew Kendora
103 
104   Super FX x86 assembler emulator code
105   (c) Copyright 1998 - 2003  _Demo_,
106                              pagefault,
107                              zsKnight
108 
109   Super FX C emulator code
110   (c) Copyright 1997 - 1999  Ivar,
111                              Gary Henderson,
112                              John Weidman
113 
114   Sound emulator code used in 1.5-1.51
115   (c) Copyright 1998 - 2003  Brad Martin
116   (c) Copyright 1998 - 2006  Charles Bilyue'
117 
118   Sound emulator code used in 1.52+
119   (c) Copyright 2004 - 2007  Shay Green (gblargg@gmail.com)
120 
121   S-SMP emulator code used in 1.54+
122   (c) Copyright 2016         byuu
123 
124   SH assembler code partly based on x86 assembler code
125   (c) Copyright 2002 - 2004  Marcus Comstedt (marcus@mc.pp.se)
126 
127   2xSaI filter
128   (c) Copyright 1999 - 2001  Derek Liauw Kie Fa
129 
130   HQ2x, HQ3x, HQ4x filters
131   (c) Copyright 2003         Maxim Stepin (maxim@hiend3d.com)
132 
133   NTSC filter
134   (c) Copyright 2006 - 2007  Shay Green
135 
136   GTK+ GUI code
137   (c) Copyright 2004 - 2016  BearOso
138 
139   Win32 GUI code
140   (c) Copyright 2003 - 2006  blip,
141                              funkyass,
142                              Matthew Kendora,
143                              Nach,
144                              nitsuja
145   (c) Copyright 2009 - 2016  OV2
146 
147   Mac OS GUI code
148   (c) Copyright 1998 - 2001  John Stiles
149   (c) Copyright 2001 - 2011  zones
150 
151 
152   Specific ports contains the works of other authors. See headers in
153   individual files.
154 
155 
156   Snes9x homepage: http://www.snes9x.com/
157 
158   Permission to use, copy, modify and/or distribute Snes9x in both binary
159   and source form, for non-commercial purposes, is hereby granted without
160   fee, providing that this license information and copyright notice appear
161   with all copies and any derived work.
162 
163   This software is provided 'as-is', without any express or implied
164   warranty. In no event shall the authors be held liable for any damages
165   arising from the use of this software or it's derivatives.
166 
167   Snes9x is freeware for PERSONAL USE only. Commercial users should
168   seek permission of the copyright holders first. Commercial use includes,
169   but is not limited to, charging money for Snes9x or software derived from
170   Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
171   using Snes9x as a promotion for your commercial product.
172 
173   The copyright holders request that bug fixes and improvements to the code
174   should be forwarded to them so everyone can benefit from the modifications
175   in future versions.
176 
177   Super NES and Super Nintendo Entertainment System are trademarks of
178   Nintendo Co., Limited and its subsidiary companies.
179  ***********************************************************************************/
180 
181 /***********************************************************************************
182   SNES9X for Mac OS (c) Copyright John Stiles
183 
184   Snes9x for Mac OS X
185 
186   (c) Copyright 2001 - 2011  zones
187   (c) Copyright 2002 - 2005  107
188   (c) Copyright 2002         PB1400c
189   (c) Copyright 2004         Alexander and Sander
190   (c) Copyright 2004 - 2005  Steven Seeger
191   (c) Copyright 2005         Ryan Vogt
192  ***********************************************************************************/
193 
194 
195 #ifndef _mac_controls_h_
196 #define _mac_controls_h_
197 
198 enum
199 {
200 	k_HD = 0x80000000,
201 
202 	k_JP = 0x01000000,
203 	k_MO = 0x02000000,
204 	k_SS = 0x04000000,
205 	k_LG = 0x08000000,
206 
207 	k_BT = 0x00100000,
208 	k_PT = 0x00200000,
209 	k_PS = 0x00400000,
210 
211 	k_C1 = 0x00000100,
212 	k_C2 = 0x00000200,
213 	k_C3 = 0x00000400,
214 	k_C4 = 0x00000800,
215 	k_C5 = 0x00001000,
216 	k_C6 = 0x00002000,
217 	k_C7 = 0x00004000,
218 	k_C8 = 0x00008000
219 };
220 
221 enum
222 {
223 	kMacCMapPad1PX            = k_HD | k_BT | k_JP | k_C1,
224 	kMacCMapPad1PA,
225 	kMacCMapPad1PB,
226 	kMacCMapPad1PY,
227 	kMacCMapPad1PL,
228 	kMacCMapPad1PR,
229 	kMacCMapPad1PSelect,
230 	kMacCMapPad1PStart,
231 	kMacCMapPad1PUp,
232 	kMacCMapPad1PDown,
233 	kMacCMapPad1PLeft,
234 	kMacCMapPad1PRight,
235 
236 	kMacCMapPad2PX            = k_HD | k_BT | k_JP | k_C2,
237 	kMacCMapPad2PA,
238 	kMacCMapPad2PB,
239 	kMacCMapPad2PY,
240 	kMacCMapPad2PL,
241 	kMacCMapPad2PR,
242 	kMacCMapPad2PSelect,
243 	kMacCMapPad2PStart,
244 	kMacCMapPad2PUp,
245 	kMacCMapPad2PDown,
246 	kMacCMapPad2PLeft,
247 	kMacCMapPad2PRight,
248 
249 	kMacCMapPad3PX            = k_HD | k_BT | k_JP | k_C3,
250 	kMacCMapPad3PA,
251 	kMacCMapPad3PB,
252 	kMacCMapPad3PY,
253 	kMacCMapPad3PL,
254 	kMacCMapPad3PR,
255 	kMacCMapPad3PSelect,
256 	kMacCMapPad3PStart,
257 	kMacCMapPad3PUp,
258 	kMacCMapPad3PDown,
259 	kMacCMapPad3PLeft,
260 	kMacCMapPad3PRight,
261 
262 	kMacCMapPad4PX            = k_HD | k_BT | k_JP | k_C4,
263 	kMacCMapPad4PA,
264 	kMacCMapPad4PB,
265 	kMacCMapPad4PY,
266 	kMacCMapPad4PL,
267 	kMacCMapPad4PR,
268 	kMacCMapPad4PSelect,
269 	kMacCMapPad4PStart,
270 	kMacCMapPad4PUp,
271 	kMacCMapPad4PDown,
272 	kMacCMapPad4PLeft,
273 	kMacCMapPad4PRight,
274 
275 	kMacCMapPad5PX            = k_HD | k_BT | k_JP | k_C5,
276 	kMacCMapPad5PA,
277 	kMacCMapPad5PB,
278 	kMacCMapPad5PY,
279 	kMacCMapPad5PL,
280 	kMacCMapPad5PR,
281 	kMacCMapPad5PSelect,
282 	kMacCMapPad5PStart,
283 	kMacCMapPad5PUp,
284 	kMacCMapPad5PDown,
285 	kMacCMapPad5PLeft,
286 	kMacCMapPad5PRight,
287 
288 	kMacCMapPad6PX            = k_HD | k_BT | k_JP | k_C6,
289 	kMacCMapPad6PA,
290 	kMacCMapPad6PB,
291 	kMacCMapPad6PY,
292 	kMacCMapPad6PL,
293 	kMacCMapPad6PR,
294 	kMacCMapPad6PSelect,
295 	kMacCMapPad6PStart,
296 	kMacCMapPad6PUp,
297 	kMacCMapPad6PDown,
298 	kMacCMapPad6PLeft,
299 	kMacCMapPad6PRight,
300 
301 	kMacCMapPad7PX            = k_HD | k_BT | k_JP | k_C7,
302 	kMacCMapPad7PA,
303 	kMacCMapPad7PB,
304 	kMacCMapPad7PY,
305 	kMacCMapPad7PL,
306 	kMacCMapPad7PR,
307 	kMacCMapPad7PSelect,
308 	kMacCMapPad7PStart,
309 	kMacCMapPad7PUp,
310 	kMacCMapPad7PDown,
311 	kMacCMapPad7PLeft,
312 	kMacCMapPad7PRight,
313 
314 	kMacCMapPad8PX            = k_HD | k_BT | k_JP | k_C8,
315 	kMacCMapPad8PA,
316 	kMacCMapPad8PB,
317 	kMacCMapPad8PY,
318 	kMacCMapPad8PL,
319 	kMacCMapPad8PR,
320 	kMacCMapPad8PSelect,
321 	kMacCMapPad8PStart,
322 	kMacCMapPad8PUp,
323 	kMacCMapPad8PDown,
324 	kMacCMapPad8PLeft,
325 	kMacCMapPad8PRight,
326 
327 	kMacCMapMouse1PL          = k_HD | k_BT | k_MO | k_C1,
328 	kMacCMapMouse1PR,
329 	kMacCMapMouse2PL          = k_HD | k_BT | k_MO | k_C2,
330 	kMacCMapMouse2PR,
331 
332 	kMacCMapScopeOffscreen    = k_HD | k_BT | k_SS | k_C1,
333 	kMacCMapScopeFire,
334 	kMacCMapScopeCursor,
335 	kMacCMapScopeTurbo,
336 	kMacCMapScopePause,
337 
338 	kMacCMapLGun1Offscreen    = k_HD | k_BT | k_LG | k_C1,
339 	kMacCMapLGun1Trigger,
340 	kMacCMapLGun1Start,
341 	kMacCMapLGun2Offscreen    = k_HD | k_BT | k_LG | k_C2,
342 	kMacCMapLGun2Trigger,
343 	kMacCMapLGun2Start,
344 
345 	kMacCMapMouse1Pointer     = k_HD | k_PT | k_MO | k_C1,
346 	kMacCMapMouse2Pointer     = k_HD | k_PT | k_MO | k_C2,
347 	kMacCMapSuperscopePointer = k_HD | k_PT | k_SS | k_C1,
348 	kMacCMapJustifier1Pointer = k_HD | k_PT | k_LG | k_C1,
349 
350 	kMacCMapPseudoPtrBase     = k_HD | k_PS | k_LG | k_C2	// for Justifier 2P
351 };
352 
353 void ControlPadFlagsToS9xReportButtons (int, uint32);
354 void ControlPadFlagsToS9xPseudoPointer (uint32);
355 
356 #endif
357