1 /* Copyright (C) 2017 Wildfire Games.
2  *
3  * Permission is hereby granted, free of charge, to any person obtaining
4  * a copy of this software and associated documentation files (the
5  * "Software"), to deal in the Software without restriction, including
6  * without limitation the rights to use, copy, modify, merge, publish,
7  * distribute, sublicense, and/or sell copies of the Software, and to
8  * permit persons to whom the Software is furnished to do so, subject to
9  * the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included
12  * in all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
15  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
17  * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
18  * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
19  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
20  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
21  */
22 
23 /*
24  * TGA codec.
25  */
26 
27 #include "precompiled.h"
28 
29 #include "lib/byte_order.h"
30 #include "tex_codec.h"
31 #include "lib/bits.h"
32 
33 #pragma pack(push, 1)
34 
35 enum TgaImgType
36 {
37 	TGA_TRUE_COLOR = 2,	// uncompressed 24 or 32 bit direct RGB
38 	TGA_GREY        = 3		// uncompressed 8 bit direct greyscale
39 };
40 
41 enum TgaImgDesc
42 {
43 	TGA_RIGHT_TO_LEFT = BIT(4),
44 	TGA_TOP_DOWN      = BIT(5),
45 };
46 
47 typedef struct
48 {
49 	u8 img_id_len;			// 0 - no image identifier present
50 	u8 color_map_type;		// 0 - no color map present
51 	u8 img_type;			// see TgaImgType
52 	u8 color_map[5];		// unused
53 
54 	u16 x_origin;			// unused
55 	u16 y_origin;			// unused
56 
57 	u16 w;
58 	u16 h;
59 	u8 bpp;					// bits per pixel
60 
61 	u8 img_desc;
62 }
63 TgaHeader;
64 
65 // TGA file: header [img id] [color map] image data
66 
67 #pragma pack(pop)
68 
69 
transform(Tex * UNUSED (t),size_t UNUSED (transforms)) const70 Status TexCodecTga::transform(Tex* UNUSED(t), size_t UNUSED(transforms)) const
71 {
72 	return INFO::TEX_CODEC_CANNOT_HANDLE;
73 }
74 
75 
is_hdr(const u8 * file) const76 bool TexCodecTga::is_hdr(const u8* file) const
77 {
78 	TgaHeader* hdr = (TgaHeader*)file;
79 
80 	// the first TGA header doesn't have a magic field;
81 	// we can only check if the first 4 bytes are valid
82 	// .. not direct color
83 	if(hdr->color_map_type != 0)
84 		return false;
85 	// .. wrong color type (not uncompressed greyscale or RGB)
86 	if(hdr->img_type != TGA_TRUE_COLOR && hdr->img_type != TGA_GREY)
87 		return false;
88 
89 	// note: we can't check img_id_len or color_map[0] - they are
90 	// undefined and may assume any value.
91 
92 	return true;
93 }
94 
95 
is_ext(const OsPath & extension) const96 bool TexCodecTga::is_ext(const OsPath& extension) const
97 {
98 	return extension == L".tga";
99 }
100 
101 
hdr_size(const u8 * file) const102 size_t TexCodecTga::hdr_size(const u8* file) const
103 {
104 	size_t hdr_size = sizeof(TgaHeader);
105 	if(file)
106 	{
107 		TgaHeader* hdr = (TgaHeader*)file;
108 		hdr_size += hdr->img_id_len;
109 	}
110 	return hdr_size;
111 }
112 
113 
114 // requirements: uncompressed, direct color, bottom up
decode(u8 * RESTRICT data,size_t UNUSED (size),Tex * RESTRICT t) const115 Status TexCodecTga::decode(u8* RESTRICT data, size_t UNUSED(size), Tex* RESTRICT t) const
116 {
117 	const TgaHeader* hdr = (const TgaHeader*)data;
118 	const u8 type  = hdr->img_type;
119 	const size_t w   = read_le16(&hdr->w);
120 	const size_t h   = read_le16(&hdr->h);
121 	const size_t bpp = hdr->bpp;
122 	const u8 desc  = hdr->img_desc;
123 
124 	size_t flags = 0;
125 	flags |= (desc & TGA_TOP_DOWN)? TEX_TOP_DOWN : TEX_BOTTOM_UP;
126 	if(desc & 0x0F)	// alpha bits
127 		flags |= TEX_ALPHA;
128 	if(bpp == 8)
129 		flags |= TEX_GREY;
130 	if(type == TGA_TRUE_COLOR)
131 		flags |= TEX_BGR;
132 
133 	// sanity checks
134 	// .. storing right-to-left is just stupid;
135 	//    we're not going to bother converting it.
136 	if(desc & TGA_RIGHT_TO_LEFT)
137 		WARN_RETURN(ERR::TEX_INVALID_LAYOUT);
138 
139 	t->m_Width  = w;
140 	t->m_Height = h;
141 	t->m_Bpp    = bpp;
142 	t->m_Flags  = flags;
143 	return INFO::OK;
144 }
145 
146 
encode(Tex * RESTRICT t,DynArray * RESTRICT da) const147 Status TexCodecTga::encode(Tex* RESTRICT t, DynArray* RESTRICT da) const
148 {
149 	u8 img_desc = 0;
150 	if(t->m_Flags & TEX_TOP_DOWN)
151 		img_desc |= TGA_TOP_DOWN;
152 	if(t->m_Bpp == 32)
153 		img_desc |= 8;	// size of alpha channel
154 	TgaImgType img_type = (t->m_Flags & TEX_GREY)? TGA_GREY : TGA_TRUE_COLOR;
155 
156 	size_t transforms = t->m_Flags;
157 	transforms &= ~TEX_ORIENTATION;	// no flip needed - we can set top-down bit.
158 	transforms ^= TEX_BGR;			// TGA is native BGR.
159 
160 	const TgaHeader hdr =
161 	{
162 		0,				// no image identifier present
163 		0,				// no color map present
164 		(u8)img_type,
165 		{0,0,0,0,0},	// unused (color map)
166 		0, 0,			// unused (origin)
167 		(u16)t->m_Width,
168 		(u16)t->m_Height,
169 		(u8)t->m_Bpp,
170 		img_desc
171 	};
172 	const size_t hdr_size = sizeof(hdr);
173 	return tex_codec_write(t, transforms, &hdr, hdr_size, da);
174 }
175 
176