1#define NEED_COMMCTRL_H 2#include "../../build/include/windows_inc.h" 3#include "../src/startwin.game.h" 4 5RSRC_ICON ICON "game_icon.ico" 6RSRC_BMP BITMAP "game.bmp" 7 8WIN_STARTWIN DIALOGEX DISCARDABLE 20, 40, 260, 200 9STYLE DS_MODALFRAME | DS_CENTER | DS_SETFONT | DS_FIXEDSYS | WS_OVERLAPPED | WS_CAPTION | WS_VISIBLE | WS_SYSMENU 10CAPTION "Startup" 11FONT 8, "MS Shell Dlg" 12BEGIN 13 CONTROL "", WIN_STARTWIN_BITMAP, "STATIC", SS_BITMAP | SS_REALSIZECONTROL | WS_CHILD | WS_VISIBLE, 0, 0, 66, 172 14 CONTROL "", WIN_STARTWIN_TABCTL, WC_TABCONTROL, WS_CLIPSIBLINGS | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 5, 5, 250, 170 15 CONTROL "&Start", WIN_STARTWIN_START, "BUTTON", BS_DEFPUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 154, 180, 48, 14 16 CONTROL "&Cancel", WIN_STARTWIN_CANCEL, "BUTTON", BS_PUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 207, 180, 48, 14 17 18 CONTROL "", WIN_STARTWIN_MESSAGES, "EDIT", ES_MULTILINE | ES_READONLY | WS_CHILD | WS_VSCROLL, 0, 0, 32, 32 19END 20WIN_STARTWINPAGE_CONFIG DIALOGEX DISCARDABLE 20, 40, 279, 168 21STYLE DS_SETFONT | DS_FIXEDSYS | DS_CONTROL | WS_CHILD 22CAPTION "Dialog" 23FONT 8, "MS Shell Dlg" 24BEGIN 25 CONTROL "&Video mode:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 6, 50, 8 26 CONTROL "", IDCVMODE, "COMBOBOX", CBS_DROPDOWNLIST | WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP, 60, 4, 86, 56 27 CONTROL "&Fullscreen", IDCFULLSCREEN, "BUTTON", BS_CHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 154, 6, 46, 10 28#if defined POLYMER && POLYMER != 0 && 0 29 CONTROL "&Polymer", IDCPOLYMER, "BUTTON", BS_CHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 203, 6, 40, 10 30#endif 31 CONTROL "Input devices:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 20, 50, 8 32 CONTROL "", IDCINPUT, "COMBOBOX", CBS_DROPDOWNLIST | WS_CHILD | WS_VISIBLE | WS_VSCROLL | WS_TABSTOP, 60, 19, 86, 56 33 CONTROL "&Game:", -1, "STATIC", SS_LEFT | WS_CHILD | WS_VISIBLE, 5, 35, 100, 8 34 CONTROL "", IDCDATA, "LISTBOX", LBS_NOINTEGRALHEIGHT | LBS_USETABSTOPS | LBS_STANDARD | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 10, 45, 226, 68 35 36 CONTROL "&Always show this window at startup", IDCALWAYSSHOW, "BUTTON", BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 118, 116, 140, 8 37END 38 39#define VER 2,0,0,4 40 41#if defined EDUKE32_FAKE_DATE || defined EDUKE32_FAKE_TIME 42# define VERSTR REVSTR 43#else 44# define VERSTR REVSTR " built " __DATE__ " " __TIME__ 45#endif 46 47VS_VERSION_INFO VERSIONINFO 48 FILEVERSION VER 49 PRODUCTVERSION VER 50 FILEFLAGSMASK 0x3fL 51#ifdef _DEBUG 52 FILEFLAGS 0x3L 53#else 54 FILEFLAGS 0x2L 55#endif 56 FILEOS 0x40004L 57 FILETYPE 0x1L 58 FILESUBTYPE 0x0L 59BEGIN 60 BLOCK "StringFileInfo" 61 BEGIN 62 BLOCK "040904b0" 63 BEGIN 64 VALUE "FileDescription", "VoidSW" 65 VALUE "FileVersion", VERSTR 66 VALUE "InternalName", "VoidSW" 67 VALUE "LegalCopyright", "Copyright � VoidSW contributors. All rights reserved." 68 VALUE "LegalTrademarks", "Shadow Warrior� is a Registered Trademark of GHI Media, LLC." 69 VALUE "OriginalFilename", "voidsw.exe" 70 VALUE "ProductName", "VoidSW" 71 VALUE "ProductVersion", VERSTR 72 END 73 END 74 BLOCK "VarFileInfo" 75 BEGIN 76 VALUE "Translation", 0x409, 1200 77 END 78END 79 801 24 "manifest.game.xml" 81